SqzMyLemon
Posts: 2130
Joined: 10/30/2009 From: Alberta, Canada Status: offline
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quote:
ORIGINAL: obvert In the now at least temporarily resurrected game with Torsten, the IJA made the same move over the river to Siangtan. It certainly puts a hole in the Chinese defense. Make sure to see if he's got enough garrison at Chihkiang. If you can get that far it would be devastating. I guess with stacking limits though it all changes and things don't happen quite so fast. Interesting to compare situations, as that game is now approaching April too. I'll recon Chihkiang this turn and see what's there. It's a race between a Japanese tank regiment (no need to specify Japanese in this case ) and a Chinese Corps to the rough woods hex directly S.E. of Chihkiang. I'm bombing the Chinese force, but if I can still get a full move from the armoured unit I'll win. We occupy the same hex and no ownership is indicated, so I don't know if that will affect my movement rate. My impression of the stacking limits so far is that the lower the limit, the longer and harder it will be to capture a hex. In the north the stacking limit is 25k in a mountain hex, so room for a division and however many support units. Factor in the defensive terrain benefit and it could take awhile. Now imagine a base in 3x defensive terrain and high forts with a small stacking limit and you get an idea how difficult it could be. Bombing will be key to cause disruption and supply loss in order to clear a hex. I'll be trying to infiltrate the Chinese rear with smaller units and create any number of problems for Jocke. The larger limits might actually be more of a hindrance than benefit, but I will have to wait and see. I may have to make a serious decision at some point. I'm advancing with a small number of divisions while at least 10 divisions currently contain enemy troops in two encirclements and contest Changsha in enough strength to hold. If I can continue to advance at the rate I am all is good, but if I get stuck I may have to elimiate these isolated pockets of troops in order to press forward. I've sent off the next turn to Jocke and there may be a break for a few days while he prepares for his move. If so, I will update the China theatre with screens so you can see the current situation fully. I know Jocke doesn't like China and sees it as a free pass for a Japanese player, but so far I've done nothing special there. I think defending forward with the Chinese has allowed me to isolate a large number of enemy units and left gaping holes in the Chinese MLR allowing me to continue to isolate enemy units and defeat them in detail. It's going to get tougher, but I think I'll be able to keep using maneuver rather than just brute strength to gain an advantage. I wonder, do I still receive VP's for Chinese units that wither by attrition, or must I defeat them in combat to gain the points? I want the points.
< Message edited by SqzMyLemon -- 1/15/2013 5:04:47 AM >
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Luck is the residue of design - John Milton Don't mistake lack of talent for genius - Peter Steele (Type O Negative)
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