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Modding the Sounds.dat file ??

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> John Tiller's Campaign Series >> Mods and Scenarios >> Modding the Sounds.dat file ?? Page: [1]
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Modding the Sounds.dat file ?? - 8/8/2012 8:16:05 PM   
Crossroads


Posts: 1749
Joined: 7/5/2009
Status: offline
Has anyone figured out the contents of the sounds.dat file? I bought a nice cd "Essential War Film Themes" some time ago, and replaced the original background music files with some of the tunes.

Reading another thread here there was a comment how it is easy to mod the sounds.dat file, but to be honest it does not make any sense to me ...

Example:

9 2 7 6 3 3 2 2 2 2 2 3 3 1 1 1 1 2 1 1 1 1 1 1 1 1
2 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0 0 0 0
4 1 1
3 6 8 17
6 3 3 6
5 4 5 3
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0
0 0 0 0

Edit: What I am trying to do is to add more tunes so was wondering if it is possible to add more slots for more new ogg files. In a perfect world I could add the all 32 tunes the cd came with to EF, WF and RS.

< Message edited by Crossroads -- 8/8/2012 8:17:51 PM >


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Post #: 1
RE: Modding the Sounds.dat file ?? - 6/18/2013 5:11:36 AM   
albertross

 

Posts: 9
Joined: 6/18/2013
Status: offline
I've been replacing some of the crummier sound files with better ones from the 'net. In my copy they are listed as .ogg files along with the images - no separate folder. Esy enough to do but a monumental task!

(in reply to Crossroads)
Post #: 2
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