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OCS Counter Color Mod (sort of)

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All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Case Blue >> Mods and Scenarios >> OCS Counter Color Mod (sort of) Page: [1]
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OCS Counter Color Mod (sort of) - 8/6/2012 6:48:52 PM   
High Krausen

Posts: 208
Joined: 6/30/2004
From: Montgomery, Alabama
Status: offline
Here is a picture of the OCS (operational combat series, a game series produced by Dean Essig for MMP) counter color mod I've been working on. My apologies for miss-spelling Werhmacht...I knew it didn't look right.

I have completed work on the Case Blue Long campaign, but since each scenario must be modified individually, it will take some time to get the others done.

If you followed the counter color discussion, you'll know that it is currently not possible to use any color other than the default white for text on the units. Accordingly I went with darker background colors on the units than is used in OCS.

Redmarkus was kind enough to package it in a JSGME file for can be DL'd here. It is a separate named scenario that will have to be loaded from the start screen. Comments are welcome, and please call any errors or oversights to my attention here

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< Message edited by High Krausen -- 8/6/2012 6:56:05 PM >


Roll Tide
Post #: 1
RE: OCS Counter Color Mod (sort of) - 8/7/2012 7:32:13 PM   


Posts: 465
Joined: 8/27/2010
From: Canada
Status: offline
Thank you for this. I'll be taking it for a spin after work tomorrow!

(in reply to High Krausen)
Post #: 2
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All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Case Blue >> Mods and Scenarios >> OCS Counter Color Mod (sort of) Page: [1]
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