Walloc
Posts: 2533
Joined: 10/30/2006 From: Denmark Status: offline
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If u want some pointers. I dunno what difficulty level u play at. Ill give the hints as if u were playing on normal. AI cheats in a number of ways and not in others. If u know this and is so inclined so can target those "weakneses" instead of trying to attack its strengths. Most of these hints wont follow history, but as this is how to beat the AI, take the advice in that light. Manpower. AI cheats on AP so it can make unlimited units and so on. It how ever do follow the in game manpower. So if u can attack in ways by making pockets and over time take "territory"/ its manpower producing centers. The AI will have a manpower shortage. It will on the other hand never have a shortage of units. So it migth over time end up with tons of units but with low manpower in. those are ofc easier to push around by then. This might be time consuming, but not hard. Just a question once that happens on keeping on moving forward. Pockets. Learn to make pockets. When u done that, learn to make pockets that hold. When u done that u go back and learn how to make pockets in most cost effecient way. When u learned that then u learn to make pockets that hold in the most cost effecient way. Then u start over until some one can wake u up in ur sleep and u can recite how to make pockets that hold. The correct/timely use of HQBU is a key in this. Blizzard. Way to deal with that vs AI if u are so inclined. Is to keep all of ur mot and pz units safe. Eitehr by having them in winter quaters in germany or more so in cities/urban areas/ lvl 4 towns around Russia. Where they can avoid the blizzard losses and moral effects. Look at and learn this from the manual for specifics. Also have as many german inf units in cities as possible. Basicly all of AGN inf should be able to hide in Leningrad and surroundings. While Finns take up the frontline duties. U should be able to do, but not at same extend for AGC and AGS inf. Give ground. In the games i played i taken Moscow and Lenningrad and a bit beyound that in the summer/snow periode of 1941. Use ur minor and german mountain units along with as few inf units as needed to constandly and slowly fall back before the AI. This means they will be subject to blizzard effects but even here u can use the fact that towns potentially can give blizzard cover. By making sure ur retreat goes from town to towns when ever possible. U will lose terrain this way but keep ur army "relativly" intact. The territory lost u can take back in no time come 42. RR, know/learn where u the fastest can make rail lines. This might require pondering over the map for a bit. Make sure u always have ur unit repairing RR raillines in 41. Push away any resistance, pocket em so they cant move on the RR u plan to repair. The more u in supply and the more turns u will be within 20 MP allowing for HQBU to happen the more pockets u wil be able to make. Come 42 keep attacking manpower, once the army starts to crumbled u just go for VP locations. Hints with knowing AI behavior/crossing the very gamey so dont read if u dont wana know. AI has a thing where it evac if enemy units come with in 10 hexes. U can use that to factory raid. When nearing the bigger production center, Leningrad, Kharkov, Moscow, Rostov, Tula if u do it in a way where u move from outside those 10 hexes into blocking evac in one turn AI cant evac. Not that this really matters but oh well. Kind regards, Rasmus
< Message edited by Walloc -- 8/16/2012 9:57:12 PM >
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