delatbabel
Posts: 1144
Joined: 7/30/2006 From: Sydney, Australia Status: offline
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A couple of other things I do that other players haven't commented on. Disband the southern Urals (?) air command asap, it eventually turns into a frozen air command that can't be moved or disbanded later. You get more mobile air armies later. For the same reason, on turn 4, transfer all of the air bases from the Moscow Air Army to the Reserve Air Army, and disband the Moscow Air Army. It also turns into a 0 movement air army that can't be disbanded at some later stage, you want to disband it before that happens (preferably as soon as the reserve air army shows up, so you can recover the manpower and trucks). I also disband the Northern Fleet air command, and also the Baltic Fleet air command and move its bases to the Northern/Leningrad air command. Or maybe send a couple of the bases south to join the Reserve air army. Personally I don't waste the APs on disbanding the SAD bases -- they will disband eventually anyway and I'd rather keep the planes up front at the start. One important thing to do each turn is to open your command window, move to the Air Groups tab and pick up all of the very low morale units and send them back to the reserve. Or, as some have mentioned, disband them. If they have good planes then put them back in reserve and they will pick up morale there. Others can be disbanded. In fact early on in the game I tend to move a lot of my I-15s and other rubbish aircraft up to the front and let them take losses. They will occasionally shoot down some German planes and once they are low morale just disband them to be replaced by better units later. The higher morale units I keep and use spare APs when I have them to swap the planes over. I have abandoned the separation of planes by airbase type. I used to put all of my fighters in IAD bases, use ShAD bases for tac bombers, etc. Now I just put a mix of bombers and fighters in each base, it appears that 3 x fighter, 2 x bomber, and 1 x something else (tac bomber or recon) per base is a more efficient use of the support than putting 9 x fighter in one base and 3 x bomber in another base (maxing out the support). The only exception is to put transports and some level bombers on night missions into the VVS bases to supply the partisans, and the DBAD bases at the back get stacked with long range level bombers.
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-- Del
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