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Interest Check: Czech Invasion 1938 (Fall Grün)

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Campaigns: The Blitzkrieg from Warsaw to Paris >> Mods and Tweaks >> Interest Check: Czech Invasion 1938 (Fall Grün) Page: [1]
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Interest Check: Czech Invasion 1938 (Fall Grün) - 8/2/2012 3:40:59 AM   
Alikchi

 

Posts: 1616
Joined: 5/14/2004
From: Edmond, Oklahoma, US
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I'm considering using the new editor to make a scenario based on the plans for a German invasion of Czechoslovakia assuming they rejected the Munich treaty.

Still trying to assemble OOBs and other details, but would anyone be interested in this? Don't want to burn the time if you're all going to go play Case Blue anyways. ;)

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Post #: 1
RE: Interest Check: Czech Invasion 1938 (Fall Grün) - 8/2/2012 6:16:18 PM   
gabeeg


Posts: 243
Joined: 11/18/2009
Status: online
I would be interested!

(in reply to Alikchi)
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RE: Interest Check: Czech Invasion 1938 (Fall Grün) - 8/2/2012 6:23:12 PM   
buchand


Posts: 87
Joined: 11/22/2010
Status: offline
+ 1

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Plan? What plan? Attack!!

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RE: Interest Check: Czech Invasion 1938 (Fall Grün) - 8/2/2012 8:22:28 PM   
Alikchi

 

Posts: 1616
Joined: 5/14/2004
From: Edmond, Oklahoma, US
Status: offline
Excellent, I'll start wrangling the editor.

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"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell


(in reply to buchand)
Post #: 4
RE: Interest Check: Czech Invasion 1938 (Fall Grün) - 8/27/2012 10:03:55 PM   
CSO_Talorgan


Posts: 654
Joined: 3/10/2007
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Didn't think that the editor allowed the creation of new maps and units? Is that not what Advanced Tactics is for?

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Post #: 5
RE: Interest Check: Czech Invasion 1938 (Fall Grün) - 8/28/2012 7:35:34 AM   
Alan Sharif

 

Posts: 420
Joined: 8/1/2001
From: UK.
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If you can do it then yes, I would be interested to.


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A Sharif

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RE: Interest Check: Czech Invasion 1938 (Fall Grün) - 9/17/2012 11:58:43 AM   
Keunert


Posts: 876
Joined: 9/9/2010
Status: offline
to my understanding the editor is about as capable as the Advanced Tactics one. it's just a different game with different mechanics.

i would be very interested in Fall Grün!

do you know this:

axis 1938 oob:
http://forum.axishistory.com/viewtopic.php?f=50&t=72850&sid=413977fe6ffc715f177a2ca47f6eb145
http://althistory.wikia.com/wiki/Order_of_Battle_for_Fall_Gr%C3%BCn_-_October_1,_1938_%28Fall_Gr%C3%BCn%29

czech oob:
http://althistory.wikia.com/wiki/%C4%8CSR_Army_Order_of_Battle_-_September_30,_1938_%28Fall_Gr%C3%BCn%29

hungarian oob:
http://althistory.wikia.com/wiki/Hungarian_Order_of_Battle_-_October_1,_1938_%28Fall_Gr%C3%BCn%29

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RE: Interest Check: Czech Invasion 1938 (Fall Grün) - 10/1/2012 8:32:52 AM   
lion_of_judah


Posts: 1249
Joined: 1/8/2007
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just bought this game Friday, and was wondering if this scenario is still a possibility of being made?

< Message edited by lion_of_judah -- 10/1/2012 8:35:19 AM >

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Post #: 8
RE: Interest Check: Czech Invasion 1938 (Fall Grün) - 10/5/2012 8:21:43 PM   
AKCLIMBER

 

Posts: 79
Joined: 11/22/2010
From: Juneau, Alaska
Status: offline

quote:

ORIGINAL: lion_of_judah

just bought this game Friday, and was wondering if this scenario is still a possibility of being made?


+1

(in reply to lion_of_judah)
Post #: 9
RE: Interest Check: Czech Invasion 1938 (Fall Grün) - 12/3/2012 6:53:51 AM   
lion_of_judah


Posts: 1249
Joined: 1/8/2007
Status: offline
any news on the status of this scenario!

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Post #: 10
RE: Interest Check: Czech Invasion 1938 (Fall Grün) - 12/12/2012 5:44:35 AM   
lion_of_judah


Posts: 1249
Joined: 1/8/2007
Status: offline
we'll it appears that this mod is a no go, or at least appears as much. I hope not, actually was looking forward to playing this one.

(in reply to lion_of_judah)
Post #: 11
RE: Interest Check: Czech Invasion 1938 (Fall Grün) - 3/3/2013 9:35:12 PM   
ernieschwitz

 

Posts: 1573
Joined: 9/15/2009
From: Denmark
Status: offline
would seem that for those that held out hope, there is still some left: http://www.matrixgames.com/forums/tm.asp?m=3280235

(in reply to lion_of_judah)
Post #: 12
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