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PNG Graphics for VCO fix?

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> TOAW III Support >> PNG Graphics for VCO fix? Page: [1]
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PNG Graphics for VCO fix? - 7/31/2012 5:41:49 AM   
Aces8


Posts: 2142
Joined: 2/4/2009
From: Ein Hashelosha, Hadarom, Israel
Status: offline
Is there anybody who can fix the PNG graphics for the Boonierats Vietnam Combat Operations scenarios? The NVA regulars and Viet Cong Regulars appear as Guerrilas as you can see in the screenshot I have provided that shows NVA regular units which should have regular Infantry symbols instead of the Guerrila "G" Is there anybody out there that can fix this for me please?




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But when Territories are acquired in regions where there are differences in language, customs, and laws then great good fortune and much hard work are required to hold them.

-Machiavelli, Il Principe, Book III-
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RE: PNG Graphics for VCO fix? - 7/31/2012 7:54:26 AM   
Telumar


Posts: 2054
Joined: 1/3/2006
From: niflheim
Status: offline
Which one of the series is it? Must be one of the first three i think. Some came with the 3.2 patch (i believe the first three) and of these the graphics have been updated to PNG with the 3.4 patch. In the pdf briefing(s) this is not mentioned (in the list original vs modified unit icons). In the later scenarios of the series the NVA G is indeed a regular inf icon.

Be it as it is. It's in the attachment. I modified the according unit icons of volume 3 of the series (in case the other volumes have different/other/more modifications to NVA unit icons let me know)

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RE: PNG Graphics for VCO fix? - 7/31/2012 8:03:01 AM   
Telumar


Posts: 2054
Joined: 1/3/2006
From: niflheim
Status: offline
2nd part (file size limitation)

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RE: PNG Graphics for VCO fix? - 7/31/2012 8:04:05 AM   
Telumar


Posts: 2054
Joined: 1/3/2006
From: niflheim
Status: offline
Last ones

1st was tan, 2nd red on black, last one is black on black.

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RE: PNG Graphics for VCO fix? - 8/1/2012 5:32:31 AM   
Aces8


Posts: 2142
Joined: 2/4/2009
From: Ein Hashelosha, Hadarom, Israel
Status: offline
Thank you for the fixes. As you can see the numbers underneath are blurry and the allied units are using the lower grade graphics. Is it possible to release a zip with all the units updated PNG graphics for the later scenarios? This is scenario 4 that I have loaded.




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_____________________________

But when Territories are acquired in regions where there are differences in language, customs, and laws then great good fortune and much hard work are required to hold them.

-Machiavelli, Il Principe, Book III-

(in reply to Telumar)
Post #: 5
RE: PNG Graphics for VCO fix? - 8/1/2012 6:48:28 AM   
Telumar


Posts: 2054
Joined: 1/3/2006
From: niflheim
Status: offline
Copy all things .png from i.e. part 3 of the series (+ my files and don't forget numbers.png and h_numbers.png) to each later part's graphics folder.

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Post #: 6
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