Level editor implemented and minor bugs crushed
We are happy to announce the release of the v1.2 update for the tactical turn-based strategy game Team Assault: Baptism of Fire. The new update adds in the level editor and additional features while fixing minor bugs.
The v1.2 update for Team Assault also includes the new Force Builder with squad nationality system, to allow players to create their own diverse squads for battle. Additionally, the patch contains a new manual in PDF format, perfect for players wanting to keep up to tabs with rules and options through other devices or print it out themselves.
To get the update, click here to go to the download section or select “check for updates” from the game menu. For more information on Team Assault: Baptism of Fire, visit the official product pages on the Slitherine and Matrix Games site.
About Team Assault: Baptism of Fire
Team Assault: Baptism of Fire is a 3D turn-based tactical game where players take command of infantry squads to engage the enemy in intense close combat. Using an objective-control system, players must use wits and the geography around them to secure tactically important points and dominate the enemy. Although the combat system is turn-based, the game play can be as fast paced and dynamic as you’d like. Dynamic turns, counter actions and continual feedback keep you constantly engaged while still giving you enough time to make important decisions to change the course of battle!
Team Assault boasts an in-depth combat system that booth favors realism and exciting gameplay. Weapon accuracy and penetration, cover versus weapon penetration, recoil, encumbrance and wounded soldiers are only some of the included features. Also included are near limitless customization options. The included map editor and force creator will allow you to design finely tuned squads that perfectly suit your needs and command styles. A map editor is also included so constructing all new tactical puzzles and environments is possible as well!