From: Bedfordshire UK
Looking at a 1943 Gotterdammerung scenario, which I intend to use for amphibious operations with solo house rules. I can see that, in this opening turn, I have air superiority over most of the French Channel coast (don't like the muddy colour much, but that can be changed), I only have an advantage (not full superiority) over Dunkirk and around Caen (darker green) and for several hexes inland in Normandy. Depending on where you intend to land, it is a help in fine tuning the position of your fighter units with this feature, such a shame to have a campaign ruined, because you didn't quite have your fighter units properly positioned.
For further operations, after any landings, you can see where the Germans have an air advantage (light green) and superiority (purple). This is also vital information for parachute operations, in support of later ground units, without this guide you may be committing them into hostile airspace.
I can see how useful this feature might be, but I not sure how much more detail should be realistically available, although as always there is no objection in having more options for those who want them, just the chance not to see the detail if you choose.
One of the good things about ToF is that it is not a data fest, so much in the actual events was uncertain and you always have the option not to use this feature at all.
FOW is switched 'off' to show the effects, but would be 'on' during a game, but the information over the vital areas would still be there.
Note : this is no longer a stock scenario, I have given the Channel Islands to Germany and fortified them, also increased the fortification on the Antwerp approaches to represent the effects of the inevitable flooding.
< Message edited by Rasputitsa -- 10/11/2012 3:37:26 PM >
"We have to go from where we are, not from where we would like to be" - me