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Strat Movement Bug

 
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Strat Movement Bug - 7/26/2012 6:30:27 PM   
witpqs

 

Posts: 12398
Joined: 10/4/2004
From: Argleton
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Michael,

These posts in the land issues thread should summarize what I've noticed:

quote:


I noticed some things with strategic Road movement in both Scenario 1 and the Babes scenarios.

As you know, some Allied nations' ground units can do Strategic OpMode movement along Main Roads. I've noticed that in Scenario 1, USMC units can not do so. I'm pretty sure that's an error. In Babes, US Navy units can not do so (but they can in Scenario 1, so I'm pretty sure that's an error in babes.

I figure the best thing is to check with you on which nations are supposed to have this ability (Strategic OpMode movement on Main Roads). Do you have a list of which Allied nations are supposed to have this ability? There is no such list in the manual.


quote:

It’s not anything in the scenarios. Babes is working just fine for me and the Babes versions available on the website haven’t changed for months. And scenario 1 hasen’t changed for two years.

There is an instability in the executable program somewhere. It used to be a nationality check with some exclusions. Side 1: Allies, and Nationality Type: All, except 12-Chinese, 14-Indian, 15-Commonwealth, and I forget about 16-Philippines. There was another check having to do with China area.

This should go to michaelm on the tech support forum.

I sent you a PM too.

Matt


Obviously I (erroneously) thought this was controlled by a scenario setting when I wrote that first post. I can set up and send you save games if you want, but it's easy to see even at the start of Scenario 1. Pick a US Navy unit at San Francisco, put them in strat mode and order them to go to Eureka (has a main road but no rail) and they won't go. A USMC unit has to be moved by rail from San Diego to San Francisco first to then order it to Eureka, which then fails.

Also Indian units moving between Dimapur and Imphal (main road but no rail road) are able to use road strat movement, but shouldn't be able to.

Let me know if you want me to set up a save game for you.
Post #: 1
RE: Strat Movement Bug - 7/26/2012 7:54:32 PM   
Capt Cliff


Posts: 1587
Joined: 5/22/2002
From: Northwest, USA
Status: offline
I have noticed that Allied units can use Strat mode on the grey roads but the Japanese can't. I assumed it was because of the abundance of motor transport the Allies have.

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Capt. Cliff

(in reply to witpqs)
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RE: Strat Movement Bug - 7/26/2012 11:59:59 PM   
DaveConn

 

Posts: 215
Joined: 5/3/2001
From: Washington
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Also FWIW, as far as I can tell the SeaBees cannot use RD+ movement in strategic mode. Not sure if this is WAD or if this applies to other "Navy" land units.

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Post #: 3
RE: Strat Movement Bug - 7/27/2012 11:32:26 AM   
michaelm


Posts: 8198
Joined: 5/5/2001
From: Sydney, Australia
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Here are the unit nationality that can use strategic road (RD+):
NAT_USA
NAT_AUS
NAT_NZ
NAT_BRIT
NAT_IND
NAT_CAN

Been that way since start.

< Message edited by michaelm -- 7/27/2012 11:36:35 AM >


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Michael

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RE: Strat Movement Bug - 7/27/2012 3:25:45 PM   
witpqs

 

Posts: 12398
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

ORIGINAL: michaelm

Here are the unit nationality that can use strategic road (RD+):
NAT_USA
NAT_AUS
NAT_NZ
NAT_BRIT
NAT_IND
NAT_CAN

Been that way since start.

Michael,

Thanks. I'm querying Andy to ask if that was intended.

(in reply to michaelm)
Post #: 5
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