Slow down ...
who says that this game is not successful for matrixgames? Ok, strategies wargames has not the same sells that other games, but I guess it is also cheaper to develop.
Look to the Panzer Corps game, this is also such a game. But they develop and sell many add-ons for a fair price.
I think if CoH has a small but good community, which buy the future add-ons, everything is fine. The add-ons should be cheaper to develop and so small cash-cows.
I spend 40 bucks on this game and I think it is worth the money. Ok, it has some glitches and bugs, but today software matures at the customers. (I'm not happy about this, but it is true)
The developer will improve the game with updates and after some time, they will more money from us for new content. Then you can spend some money.
So, slow down and enjoy the game as it is (I hope you do so).
Panzer Corps was a massive success for Slitherine\Matrix, you can't compare the two if your talking about future expansions etc.Check the post count for PC over at Slitherine games forum to get an idea. What put me off this game was the map graphics, more than anything, I'd have rather it been 2D and stuck to the great artwork in the boardgames, or at least try and give the buildings\trees etc etc that boardgame had drawn look. Or even better made two versions 3D and 2D map. I don't know just something about it. I've been looking at the recent spate of HOS screenshots over on LnL FB page and I have to say it looks beautiful. I also like the things the PC is being used for in that game aswell. So I'm going to carry on waiting. I'd have preferred with this game if they had taken it further and really used the PC to do things to complex to do in a boardgame, like individual casualties, less abstraction etc. HOS is bringing in new rules that would be too complex in a boardgame, this is what I'd like to have seen here.
< Message edited by wodin -- 8/8/2012 1:37:19 AM >