The green triangle and other mysterious things

The development team behind the award-winning games Decisive Campaigns: From Warsaw To Paris and Advanced Tactics is back with a new and improved game engine that focuses on the decisive year and theater of World War II! Decisive Campaigns: Case Blue simulates the German drive to Stalingrad and into the Caucasus of the summer of 1942, as well as its May preludes (2nd Kharkov offensive, Operation Trappenjagd) and also the Soviet winter counter-offensive (Operation Uranus) that ended with the encirclement of 6th Army in Stalingrad and the destruction of the axis minor armies. With many improvements including the PBEM++ system, this is a release to watch for wargamers!

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Templer_12
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The green triangle and other mysterious things

Post by Templer_12 »

Someone explain the meaning "defense" on the popup window for the troops to me please.
Not the specific values ​​of hard-, respectively Soft defense.
I talking about the green triangle.
What should, what can we do with it? [&:]

Other:
Russian infantry has the exact the same fight / defense values ​​as the infantry of the German Wehrmacht.
Well, if it serves the gameplay. [8|]


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alex0809
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RE: The green triangle and other mysterious things

Post by alex0809 »

Yeah, I can't find anything about it in the manual either but I would assume that the green triangle defense rating is the survivability of the unit and the red ratings are the ability of the unit to deal damage to enemy units while defending. At least then most of the stats would make sense to me.

About Russian infantry: I don't think that is so unreasonable, if we go down to the individual level - the worse performance of the Russian units can be reflected otherwise, for example with morale, officer rating, support weapons in each division etc.
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The Red Baron
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RE: The green triangle and other mysterious things

Post by The Red Baron »

I posted a question a few days ago on this topic but haven't received any replies; lots of views but no replies. I PM'd Vic about it because I am also confused, although ALEX0809's comments seem to make sense. If Vic doesn't post an answer to my PM in the forum, alll post an answer here.
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Templer_12
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Other mysterious things

Post by Templer_12 »

In the detailed battle report will appear two columns under "Individual List".
How these columns are to be interpreted? [&:]


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The Red Baron
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RE: Other mysterious things

Post by The Red Baron »

I believe column 1 refers to a unit's status at the beginning of the combat round and column 2 refers to the unit's status at the end of the combat round.
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Vic
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RE: Other mysterious things

Post by Vic »

Basically combat on individual to individual basis is randomized attack score versus randomized defense score. If attack ends up higher the attacking individual scores a hit.

If attack or defense score is indicated with 2 values like 100/50 it means the first value is used by the side thats on the offensive (trying to take the hex) and the second by the side thats on the defensive (trying to hold the hex).

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James Ward
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RE: Other mysterious things

Post by James Ward »

What does a solid horizontal bar at the bottom of the unit counter indicate?
When you have an HQ highlighted what does the button to the right of the tab that shows how many Commnd Point mean? There is a + symbol in it.
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Appren
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RE: Other mysterious things

Post by Appren »

That would be how many command points the officer regains per round, I assume.
James Ward
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RE: Other mysterious things

Post by James Ward »

ORIGINAL: Appren

That would be how many command points the officer regains per round, I assume.

Thanks.

Any idea on the horizontal bar on the unit counters?
SteveD64
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RE: Other mysterious things

Post by SteveD64 »

I believe that bar only appears on artillery units. Ammo stockpiles?
albricias
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RE: Other mysterious things

Post by albricias »

I agree with Cleveland. Just I've tried to fire a barrage and shooting unit turned bar from green to yellow.
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RE: Other mysterious things

Post by James Ward »

^^ That seems to be it.Thanks.
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Other mysterious things

Post by Templer_12 »

The Russian 295th Rifle Division is selected.
Recon on the hex is 1300.
Why is the unit integrity on the bar on the counter on the map and on the counter in the unit base info area different in heights and has a different color?
It's the same division!

This is now an enemy division, but it also happens to my counters!
And that issue does not happen always!


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oldspec4
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RE: Other mysterious things

Post by oldspec4 »

I've wondered the same thing re: the unit integrity colors..
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Blind Sniper
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RE: Other mysterious things

Post by Blind Sniper »

I think is the opposite, now you can see a guard unit with good recon, different height/color and it seems more strong:


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RE: Other mysterious things

Post by Blind Sniper »

Now, no good recon but its height/color is pretty correct, I think a reversed FOW.

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oldspec4
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RE: Other mysterious things

Post by oldspec4 »

Re: your first screen, any idea why there is a difference in integrity bar color From the main screen (red) and the unit base info (blue)?
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RE: Other mysterious things

Post by Blind Sniper »

I think the bar color should be reversed, I mean if I don't have enough recon points then I should see the blue bar otherwise I should see the red one.
The main screen bar should be the correct one.
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Color an hight of the bar

Post by Templer_12 »

Check color an hight of the bar from the German 23rd Panzer Division, PZ Regiment and also from the German Motorized Engineer Corps.

I am in the same round and there were no attacks between these two images!

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German U-.Boots are impressive

Post by Templer_12 »

If I ever want to attack a city or a village, my submarines get 100% Att-Mod!

Good to know. [8D]


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