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RE: Modifying Counter Color

 
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RE: Modifying Counter Color - 8/1/2012 5:01:12 AM   
redmarkus4


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That's looking good! When you have the changes done to your satisfaction (I like the OCS example someone posted) maybe you could put a full 'dummy's guide' here?

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RE: Modifying Counter Color - 8/1/2012 12:50:25 PM   
High Krausen


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quote:

ORIGINAL: (I like the OCS example someone posted)


That was me. Problem is; even though I have RGB values for OCS, entering those does not give a direct translation to DC colors, there is some tinting built in that appears to be beyond modification. So I have to experiment and tweak to get the colors I want. Then calculate the needed changes in RGB values for the Historical units (or the MODEL). If designing from scratch. Nonetheless, I'll see what I can do.


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RE: Modifying Counter Color - 8/1/2012 2:13:42 PM   
redmarkus4


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Yes, I had that problem too when I gave it a quick try.

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RE: Modifying Counter Color - 8/1/2012 4:04:39 PM   
GFelz

 

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I really miss playing OCS games. Damn fine system. I hope you are successful with the colour changes and that you post it as a mod. I would love to play with those colours again and DC seems to come closest to OCS for me.

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RE: Modifying Counter Color - 8/2/2012 2:10:47 AM   
High Krausen


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Ok I found the root of the counter color problem. In the graphic\systemgraphics folder are three files; defaultcounterbig, default counter, and defaultcountersmall (all .png) I went in and modified each file by increasing the brightness to 100%. Then went back in and used the OCS color values I have. Here it is...not sure I like it with white text...I'm going to turn it all black and see what that looks like...comments are welcome




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RE: Modifying Counter Color - 8/2/2012 2:39:03 AM   
High Krausen


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Changing text color is beyond my current reach...changing counter symbols to black would be easy enough.

Decided to just work with what we have...here is a second stab...darkening both German and Soviet base colors and going with Red for Guards




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This red 'A' - 8/2/2012 4:16:01 AM   
Templer


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This red 'A' for Artillery is a good solution.
How do I get it?

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RE: This red 'A' - 8/2/2012 5:05:17 AM   
Ritterkrieg

 

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I too have been playing with color. Istill am having issues with the Guards units...how the heck didja??

Troy

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RE: Modifying Counter Color - 8/2/2012 6:05:00 AM   
redmarkus4


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quote:

ORIGINAL: High Krausen

Changing text color is beyond my current reach...changing counter symbols to black would be easy enough.

Decided to just work with what we have...here is a second stab...darkening both German and Soviet base colors and going with Red for Guards



Very nice! I like the flag mod too.

Are you OK to send me the files, when you are done, so I can add them to the PanzerKrieg mod pack?

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RE: Modifying Counter Color - 8/2/2012 4:36:19 PM   
GFelz

 

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High K, the first screenshot the colours are indeed too pale. Especially compared to your avatar! The second screenshot is too dark but preferable. The red for the guards seems a little too red maybe?

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RE: Modifying Counter Color - 8/2/2012 7:15:10 PM   
High Krausen


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@templer. I just went in and changed the color on the png file,in \natocounters. I also turned the "PZ". yellow, but it doesn't show so well on the brown counters.
@ritterkrieg. Read through this whole topic, the info is there, but you've got to wade through a few posts.
@redmarkus. The flag mod is the one posted under mods in DC:WtP. I'll gladly make the files from my work available, but you'll recall that color has to be modded on a scenario by scenario basis, so it may not save you much work.
@gfelz. Agreed on the red. I'm gonna pm Vic and see if he can shed some light on changing text color. If white is the only option the darker counter color is the way to go.

Regards all and thanks for the feedback

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RE: Modifying Counter Color - 8/4/2012 1:42:24 PM   
High Krausen


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Vic responded to my pm about changing text color on the counters

quote:

At the moment it is not possible, but i am going to see if i can add this customization option in v1.02! I think its a good idea. Thanks for pointing it out.


So, I think I'll push on using the darker counters. Then see what I can do once changing text color is possible

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RE: Modifying Counter Color - 8/4/2012 2:47:18 PM   
redmarkus4


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quote:

ORIGINAL: High Krausen

Vic responded to my pm about changing text color on the counters

quote:

At the moment it is not possible, but i am going to see if i can add this customization option in v1.02! I think its a good idea. Thanks for pointing it out.


So, I think I'll push on using the darker counters. Then see what I can do once changing text color is possible


Cool! Since you sent me the OCs link (I don't own any of their games - yet) I have become convinced that they have one of the best approaches to map and unit colors. So, as you will see, my map mod is going strongly in the OCS direction, so your unit mod should look really great on top of it.

If you start by just modding the vanilla Case Blue scenario, it can be easily added by everyone as a JSGME file, and I can include it in my map mod as well.

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Post #: 43
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