Rick
Posts: 11621
Joined: 4/20/2000 Status: online
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quote:
ORIGINAL: sandman2575 Thanks Rick -- copied the log below (if there is another place / way I should do that, please let me know). Also, I have several mods running, mostly cosmetic: -increased infantry squads -JMass flags -semi-transparent icons -Spellir halftrack skins -tracers & explosions mod -Transparent_HUD -vehicle sounds mod -VerySmallBands mod ----------------------------------------------------------------------- 7/24/2012 8:02:34 PM: ******************** New Game ******************* 7/24/2012 8:02:35 PM: Current Directory: D:\Matrix Games\Panzer Command Ostfront 7/24/2012 8:02:35 PM: OS Version: Microsoft Windows NT 6.1.7601 Service Pack 1 7/24/2012 8:02:35 PM: CodeBase: file:///D:/Matrix Games/Panzer Command Ostfront/PCOstfront.exe 7/24/2012 8:02:35 PM: Assembly Name: PCOstfront, Version=3.2.9.23731, Culture=neutral, PublicKeyToken=null 7/24/2012 8:02:35 PM: Managed DirectX: 7/24/2012 8:02:35 PM: Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 7/24/2012 8:02:35 PM: Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 7/24/2012 8:02:35 PM: Microsoft.DirectX.DirectInput, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 7/24/2012 8:02:35 PM: Loading Guns... 7/24/2012 8:02:36 PM: Loading Armoured Units... 7/24/2012 8:02:38 PM: Loading Infantry... 7/24/2012 8:02:39 PM: Loading Scenarios... 7/24/2012 8:02:41 PM: Loading Campaigns... 7/24/2012 8:02:41 PM: Loading Tables... 7/24/2012 8:02:41 PM: Assembly Name: Lib, Version=3.2.9.23440, Culture=neutral, PublicKeyToken=null 7/24/2012 8:02:41 PM: Graphics format: X8R8G8B8 7/24/2012 8:02:41 PM: DeviceIdentifier: d7b71e3e-454f-11cf-8d53-0ca11cc2c535 WhqlLevel: 0 Revision: 162 SubSystemId: -2130700968 DeviceId: 1551 VendorId: 4318 DriverVersion: 8.17.12.9573 DeviceName: \\.\DISPLAY1 Description: NVIDIA GeForce GTX 285M DriverName: nvd3dum.dll 7/24/2012 8:02:41 PM: Manager Adapter value: 0 7/24/2012 8:02:48 PM: Create device. 7/24/2012 8:02:48 PM: HardwareVertexProcessing 7/24/2012 8:02:48 PM: MultiSampleQuality: 1 PresentationInterval: Immediate FullScreenRefreshRateInHz: 60 PresentFlag: None AutoDepthStencilFormat: D16 EnableAutoDepthStencil: True Windowed: False DeviceWindowHandle: 0 DeviceWindow: SwapEffect: Discard MultiSample: NonMaskable BackBufferCount: 1 BackBufferFormat: X8R8G8B8 BackBufferHeight: 1080 BackBufferWidth: 1920 ForceNoMultiThreadedFlag: False 7/24/2012 8:02:48 PM: Create Flags: HardwareVertexProcessing 7/24/2012 8:02:48 PM: Device Type: Hardware 7/24/2012 8:03:33 PM: Current Token: b554d6b093af1d90146cee665279a39a 7/24/2012 8:03:34 PM: Current Level: Kursk-S7-Prokhorovka 7/24/2012 8:14:37 PM: System.NullReferenceException: Object reference not set to an instance of an object. at System.Collections.ArrayList.Contains(Object item) at GameLib.Pathfinding.Map.IsOccupiedSpace(Int32 x, Int32 z) at GameLib.Pathfinding.Map.GetCost(Unit unit, MapSpace n, MapSpace nPrime) at GameLib.Pathfinding.Search.Pathfind(Unit unit, Map map, Int32 x1, Int32 z1, Int32 x2, Int32 z2, Double maxTimeMS, Int32 direction) 7/24/2012 8:15:51 PM: System.NullReferenceException: Object reference not set to an instance of an object. at System.Collections.ArrayList.Contains(Object item) at GameLib.Pathfinding.Map.IsOccupiedSpace(Int32 x, Int32 z) at GameLib.Pathfinding.Map.GetCost(Unit unit, MapSpace n, MapSpace nPrime) at GameLib.Pathfinding.Search.Pathfind(Unit unit, Map map, Int32 x1, Int32 z1, Int32 x2, Int32 z2, Double maxTimeMS, Int32 direction) 7/24/2012 8:42:58 PM: System.NullReferenceException: Object reference not set to an instance of an object. at System.Collections.ArrayList.Contains(Object item) at GameLib.Pathfinding.Map.IsOccupiedSpace(Int32 x, Int32 z) at GameLib.Pathfinding.Search.Pathfind(Unit unit, Map map, Int32 x1, Int32 z1, Int32 x2, Int32 z2, Double maxTimeMS, Int32 direction) I would suggest deactivating the increased unit mod and see if that helps. The log references pathfinding, but I don't think pathfinding has been touched in quite a while. Thanks rick
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