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Attack Startup Penalty

 
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Attack Startup Penalty - 7/19/2012 1:07:59 AM   
balto

 

Posts: 650
Joined: 3/4/2006
From: Maryland
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The COMBAT Modifier table has a line item called ATTACK STARTUP. In the table it only list the Attacker's Attack as being affected.

I think this is referring to the manual on 7.2.15. SLOW START RULE -- If that is correct citation, the manual says the first round gives BOTH sides 75% penalty on dealing damage; the second gives 50%; the third round onwards is normal.

So is the table correct (just the attacker is affected), or is the 7.2.15 correct in that (both defender and attacker are affected)?
Post #: 1
RE: Attack Startup Penalty - 7/19/2012 10:24:22 AM   
Vic


Posts: 3412
Joined: 5/17/2004
Status: offline
Hi balto,

I wish you had been a proof reader of the manual. The game is correct, the manual is wrong.

I am working on errata to go with the first patch as we speak.

Thanks for spotting these mistakes.

Best,
Vic

_____________________________

Victor Reijkersz Designs
www.vrdesigns.nl

(in reply to balto)
Post #: 2
RE: Attack Startup Penalty - 7/19/2012 10:39:12 AM   
balto

 

Posts: 650
Joined: 3/4/2006
From: Maryland
Status: offline
Vic,

So it only affects Attackers, thank you.

I am loving CB, I am still pouring over the details. I think this could possibly be the best wargame to have been released in several years.

(in reply to Vic)
Post #: 3
RE: Attack Startup Penalty - 7/19/2012 7:58:43 PM   
stone10


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It affects both sides.

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Post #: 4
RE: Attack Startup Penalty - 7/20/2012 1:34:07 AM   
balto

 

Posts: 650
Joined: 3/4/2006
From: Maryland
Status: offline
It works only on the Attacker side.

(in reply to stone10)
Post #: 5
RE: Attack Startup Penalty - 7/20/2012 7:03:56 AM   
redmarkus4


Posts: 3918
Joined: 12/1/2007
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quote:

ORIGINAL: balto

Vic,
I think this could possibly be the best wargame to have been released in several years.


+1 without a doubt.

_____________________________

Managers read statistics and tune processes. Leaders interpret statistics and determine strategy.

(in reply to balto)
Post #: 6
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