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1941? - 7/16/2012 10:52:01 PM   
rogo727


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Call me crazy but I thought about this one. You go from Warsaw to Paris and then 1942? Huh Did I miss something? Oh I'm sorry I was on leave in 1941 everything is OK! Enjoyed Warsaw to Paris but there seems to be a gap here, think I will pass. Should have went to Africa next, then 1941,1942 extra....

< Message edited by rogo727 -- 7/16/2012 10:57:42 PM >


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RE: 1941? - 7/16/2012 10:55:10 PM   
DBeves

 

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quote:

ORIGINAL: rogo727

Call me crazy but I thought about this one. You go from Warsaw to Paris and then 1942? Huh Did I miss something? Oh I'm sorry I was on leave in 1941 everything is OK! Enjoyed Warsaw to Paris but there seems to be a gap here, think I will pass.


Eh ? What are you talking about ?

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RE: 1941? - 7/16/2012 10:57:53 PM   
rogo727


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quote:

ORIGINAL: DBeves


quote:

ORIGINAL: rogo727

Call me crazy but I thought about this one. You go from Warsaw to Paris and then 1942? Huh Did I miss something? Oh I'm sorry I was on leave in 1941 everything is OK! Enjoyed Warsaw to Paris but there seems to be a gap here, think I will pass.

1941? The game says it starts in 1942...
Eh ? What are you talking about ?



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RE: 1941? - 7/16/2012 11:09:55 PM   
rogo727


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I did buy Warsaw to Paris with the understanding that the 2nd instal would be 1941...whats next in this this game 1944? I just can't follow games that go back or skip forward. I can't be the only one who feels this way.

< Message edited by rogo727 -- 7/16/2012 11:24:53 PM >


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RE: 1941? - 7/16/2012 11:12:01 PM   
gabeeg


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...ummm...Why would he have to make a game that encompassed 1941? Did I miss a requirement that wargames only be released in sequential year order (somebody better go tell John Tiller...cuz he is really messing it up).

*Or* is your argument just that you would have preferred to see Vic produce a North Africa Campaign game? Its still possible, you'd have to ask him and be willing to play a game out of the sequential WWII years order.

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RE: 1941? - 7/16/2012 11:26:19 PM   
rogo727


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quote:

ORIGINAL: gabeeg

...ummm...Why would he have to make a game that encompassed 1941? Did I miss a requirement that wargames only be released in sequential year order (somebody better go tell John Tiller...cuz he is really messing it up).

*Or* is your argument just that you would have preferred to see Vic produce a North Africa Campaign game? Its still possible, you'd have to ask him and be willing to play a game out of the sequential WWII years order.

Hey it only makes sense, You go from 1939-1940 to 1942 then back to 1941??? or 1944??? then back to 1943??? No thanks. 1941 is the most important year I think, but it's gone from this game....

< Message edited by rogo727 -- 7/16/2012 11:29:14 PM >


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RE: 1941? - 7/16/2012 11:44:03 PM   
parusski


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quote:

Hey it only makes sense, You go from 1939-1940 to 1942 then back to 1941??? or 1944??? then back to 1943??? No thanks. 1941 is the most important year I think, but it's gone from this game....


I understand your concern/question rogo727. But, as the name Case Blue indicates, the focus is meant to be on that very important second stage of Barbarossa. It would have been nice to see Operation Barbarossa, but we still have WitE for that. Case Blue is a work of art and great fun.

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RE: 1941? - 7/16/2012 11:51:19 PM   
rogo727


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Yes Case blue is important, I didn't say it was not. I would feel the same way with any game that went from 1940 to 1942.

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RE: 1941? - 7/17/2012 12:21:44 AM   
DBeves

 

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quote:

ORIGINAL: rogo727

Yes Case blue is important, I didn't say it was not. I would feel the same way with any game that went from 1940 to 1942.



I dont recall Vic ever saying the games would be sequential. Why should they be ? He has, like the rest of us a finite life span, so I guess he will be doing the campaigns he wants to in any order. Your question is only odd in that I dont know where you get the idea it was going to follow in order or cover everything in world war 2. Its called decisive campaigns so where does your reasoning come from that they should follow chronologically rather than just be a series of games about different campaign. Sorry - its the logic of your statement I dont get or where it comes from..

< Message edited by DBeves -- 7/17/2012 12:24:52 AM >

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RE: 1941? - 7/17/2012 2:12:24 AM   
wodin


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Just like Command Ops jumps around and many other games do like Tillers HPS games I really don't see the issue here at all or Battlefront first CMx2 East front game is set in '44 etc or SSG Decisive battles games series did. it's pretty standard procedure. A developer will have a game engine then pick and choose different years and campaigns. Very odd complaint to have. If it was a game whereby the next one became part of the previous one in some sort of meta campaign then I'd understand. However it isn't. They are standalone products. This isn't some sort of DLC expanding the first game. Your logic is way leftfield for me I'm afraid aswell. You don't need to follow the games chronologically as they are all standalone games covering particular battles\campaigns etc. Vic may not want to make endless games covering every stage of the whole war. Also it's likely he wouldn't know whether people would get bored of the engine before he was finished. Or certain times may not really be interesting enough compared to other times which he'd rather do now then hope he still wants to make games using the engine when it finally comes time to do them and also hope people are still interested in the game and it still sells.

Lots of reasons why banking on covering the war chronologically with a game series is a risky venture and far to long sighted. So yes I understand while he still enjoys making this series of games why he would make standalone games covering theaters\campaigns of the most interest, and also making sure the most interesting campaigns are covered whilst the buzz is still high for the series.

< Message edited by wodin -- 7/17/2012 2:26:11 AM >


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RE: 1941? - 7/17/2012 2:21:14 AM   
miller41


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crazy or not, based on the 4 hours i just spent with the linked campaign, you are missing a really great upgrade to the game. Despite missing 41, which in my opinion would be way to time consuming to play as a campaign (and this is from a veteran WITE player) it is taking on the time frame where both sides had a good chance to win. It might make a good 41 title once they make it even more user friendly to handle the immense number of units it would require.

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RE: 1941? - 7/17/2012 4:14:27 AM   
rogo727


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Everyone calm down just bought the game. My logic I know some people question is that I like the games to be played in order. Kinda like how panzer korps did it with 1939-1945. Enough said. Now I will enjoy this game.

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RE: 1941? - 7/17/2012 10:26:38 AM   
DBeves

 

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quote:

ORIGINAL: rogo727

Everyone calm down just bought the game. My logic I know some people question is that I like the games to be played in order. Kinda like how panzer korps did it with 1939-1945. Enough said. Now I will enjoy this game.

quote:

bought the game


LOL - wel I think it was you getting your knickers in a twist - not the rest of us ...

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RE: 1941? - 7/17/2012 10:53:18 AM   
Vic


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Hi all,

Just to give some insight in my decision why not do to some obvious theaters in time before Case Blue...

I considered doing

a) Yugoslavia-Greece
b) Africa
c) Barbarossa
d) Typhoon

For the following reasons i did not.

a) To one-sided. to much like the invasion of the Netherlands and Poland concerning the disparity of forces and chances for long term survival of the allied side.
b) Very interesting. was very tempted. but its also very grand tactical and very very fluid. Apart from the Italian armies the forces employed here are really small. Maybe not at the time of El Alamein or Tunisia, but especially in the early months. I felt the engine was not that suited to model this theater properly.
c) Also have been tempted. I think the engine is suited to model this on a divisional scale with say 20-40km hexes and maybe 4 day or 7 day turns. But i felt it would be to close to WITE in subject matter and scale.
d) I really could have picked this one. Only reason i did not is that I liked the grand scale, in time and space, of Case Blue better.

Kind regards,
Vic



< Message edited by Vic -- 7/17/2012 10:55:23 AM >


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RE: 1941? - 7/17/2012 11:04:38 AM   
gabeeg


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Rogo727,

Since you bought it, you must a thoughtful, intelligent, and animals probably like you...but you owe all of us a PBEM game for suggesting 1941 should have been next ;)

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RE: 1941? - 7/17/2012 11:35:53 AM   
DBeves

 

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quote:

c) Also have been tempted. I think the engine is suited to model this on a divisional scale with say 20-40km hexes and maybe 4 day or 7 day turns. But i felt it would be to close to WITE in subject matter and scale.


Please do this !!! It may be close to WiTE in subject matter and scale - but it would have been a game worth playing - unlike WiTE

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RE: 1941? - 7/17/2012 12:44:14 PM   
kemmo

 

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Even if a Barbarossa game was close to WITE in scale I think it's worth doing,

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RE: 1941? - 7/17/2012 12:55:59 PM   
TJD

 

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quote:

ORIGINAL: kemmo

Even if a Barbarossa game was close to WITE in scale I think it's worth doing,


+1.

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RE: 1941? - 7/17/2012 1:27:28 PM   
PirateJock


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quote:

ORIGINAL: Vic
I considered doing

a) Yugoslavia-Greece
b) Africa
c) Barbarossa
d) Typhoon


Hi Vic

So which one are you going for next? Thanks for the insight on your choice of Case Blue.

Cheers

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RE: 1941? - 7/17/2012 1:53:11 PM   
Keunert


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please do a, after all playing the polish side was one of the best parts of the first DC title. your tight time limit and the new goal system could make playing the underdog fun.

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RE: 1941? - 7/17/2012 10:09:10 PM   
miller41


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quote:

quote:

c) Also have been tempted. I think the engine is suited to model this on a divisional scale with say 20-40km hexes and maybe 4 day or 7 day turns. But i felt it would be to close to WITE in subject matter and scale.



Please do this !!! It may be close to WiTE in subject matter and scale - but it would have been a game worth playing - unlike WiTE


I echo this as well. I think this system, on a division level or slightly higher scale, would play much so better than WITE (and before anyone trashes me, I spent many hours playing WITE enjoyed it but it is extremely unbalanced and so unhistorical it stops being worth the time commitment) just do to the system you have and the way it flows and allows history to happen within reason.

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RE: 1941? - 7/18/2012 12:19:08 AM   
EdinHouston

 

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Its not fair to compare a game that represents one part of the Eastern front over less than a year, to a game that represents the entire campaign four year campaign. Inherently a game like WiTE is going to be harder to 'balance' than a game representing 1942, which after all is when the two sides were probably at their closest strategic balance. How 'historical' would DC:CB look if the players picked up in 1942 where they left off in 1941 instead of starting in historical positions with historical units and strengths? Not passing judgment on either game, just noting that its an apples and oranges comparison.

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RE: 1941? - 7/18/2012 6:31:40 AM   
redmarkus4


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quote:

ORIGINAL: DBeves

quote:

c) Also have been tempted. I think the engine is suited to model this on a divisional scale with say 20-40km hexes and maybe 4 day or 7 day turns. But i felt it would be to close to WITE in subject matter and scale.


Please do this !!! It may be close to WiTE in subject matter and scale - but it would have been a game worth playing - unlike WiTE


+1

I am still thirsty for a working game based on Barbarossa ;)

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RE: 1941? - 7/18/2012 6:35:33 AM   
redmarkus4


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quote:

ORIGINAL: EdinHouston

Its not fair to compare a game that represents one part of the Eastern front over less than a year, to a game that represents the entire campaign four year campaign. Inherently a game like WiTE is going to be harder to 'balance' than a game representing 1942, which after all is when the two sides were probably at their closest strategic balance. How 'historical' would DC:CB look if the players picked up in 1942 where they left off in 1941 instead of starting in historical positions with historical units and strengths? Not passing judgment on either game, just noting that its an apples and oranges comparison.


I would agree with you if the WitE 1941 Barbarossa scenario worked properly, but it doesn't. Even the Leningrad or Minsk scenarios are affected by many of the issues that affect the grand campaign.

Having said that, I do agree that trying to model 1941 to 1945 is going to be a huge challenge for any game. However, I don't see anyone suggesting that here. The request is for Barbarossa. I'd settle for that, followed by a Typhoon game, a Kursk extension and a Bagration game...

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RE: 1941? - 7/18/2012 7:05:23 PM   
amatteucci

 

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quote:

ORIGINAL: redmarkus4
The request is for Barbarossa. I'd settle for that, followed by a Typhoon game, a Kursk extension and a Bagration game...

+1

I'd be happy with a Summer 1941 - Spring 1942 game. :D

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