Matrix Games Forums

Space Program Manager Launch Contest Announced!Battle Academy 2 is out now on iPad!A closer look at rockets in Space Program ManagerDeal of the Week - Pride of NationsA new update for Piercing Fortress EuropaNew screenshots for War in the West!Pike & Shot is now available!Server Maintenance Battle Academy 2 gets updated!Deal of the Week: Advanced Tactics Gold
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Number of units

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Case Blue >> Number of units Page: [1]
Login
Message << Older Topic   Newer Topic >>
Number of units - 7/11/2012 6:41:32 PM   
BodyBag


Posts: 80
Joined: 7/21/2006
From: Denmark
Status: offline
Hi Vic

I have read different numbers, but just to be clear:

In the biggest scenario, how many units does the German and Sovjet side have?
Some say 450, others 800.

450 will be manageable, 800 not.

Cheers,

< Message edited by BodyBag -- 7/11/2012 6:42:25 PM >


_____________________________

In politics, stupidity is not a handicap
Napoleon Bonaparte
Post #: 1
RE: Number of units - 7/12/2012 2:51:00 PM   
schascha


Posts: 190
Joined: 1/3/2012
Status: offline
+1

(in reply to BodyBag)
Post #: 2
RE: Number of units - 7/12/2012 2:56:45 PM   
Vic


Posts: 3675
Joined: 5/17/2004
Status: offline
About 400-500 on the German side and 400-600 on the Soviet side. Approx.

Best,
Vic

_____________________________

Victor Reijkersz Designs
www.vrdesigns.nl

(in reply to schascha)
Post #: 3
RE: Number of units - 7/12/2012 3:10:42 PM   
Mark Hemns

 

Posts: 196
Joined: 5/2/2002
Status: offline
I just did a VERY rough count using the Order of Battle Tab which is an excellent tool for assessing your forces.

At the start of the Case Blue (Full) campaign :

The Germans have around 430 units / regiments including air and naval assets.

The Russians have around 600 units / regiments including air and naval assets.

There are lots of UI features that make handling these units easier. These include :

* The OOB Tab shows all your units and a double click takes you to their location on the map.
* There is a group move button for divisions (usually 4 regiments)
* If you click a Corps HQ, it highlights all the regiments under its command.
* All they key unit information is shown on the unit counters.



< Message edited by Mark Hemns -- 7/12/2012 5:45:48 PM >

(in reply to BodyBag)
Post #: 4
RE: Number of units - 7/12/2012 5:29:05 PM   
schascha


Posts: 190
Joined: 1/3/2012
Status: offline
thx for the precisions.

And for the number of the turns ?

(in reply to Mark Hemns)
Post #: 5
RE: Number of units - 7/12/2012 8:51:53 PM   
Erik Rutins

 

Posts: 32949
Joined: 3/28/2000
From: Vermont, USA
Status: offline
I should add that this is only for the largest Case Blue scenario. There are other scenarios (2nd Kharkov, Voronezh) and the linked 1st Panzer Army campaign that have far fewer unit for the player to control, but the full campaign scenario is both playable and quite impressive.

The short Case Blue campaign scenario starts on June 28th, 1942 and ends on August 29th, 1942.

The full Case Blue campaign Scenario starts on June 28th, 1942 and ends at the start of April, 1943.

The Trappenjagd campaign Scenario starts on May 12th, 1942 and ends at the start of April, 1943.

The full Uranus campaign Scenario starts on November 20th, 1942 and ends at the start of April, 1943.

The short Uranus campaign Scenario starts on November 20th, 1942 and ends on January 21st, 1943.

Regards,

- Erik

_____________________________

Erik Rutins
Director of Product Development


For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to schascha)
Post #: 6
RE: Number of units - 7/12/2012 10:04:35 PM   
schascha


Posts: 190
Joined: 1/3/2012
Status: offline
thx again

One more precision please. How many days represents a turn ?

(in reply to Erik Rutins)
Post #: 7
RE: Number of units - 7/12/2012 10:46:47 PM   
James Crowley

 

Posts: 377
Joined: 6/10/2003
From: Chichester UK
Status: offline
Two.

_____________________________

Cheers

Jim

(in reply to schascha)
Post #: 8
RE: Number of units - 7/13/2012 1:55:52 AM   
balto

 

Posts: 711
Joined: 3/4/2006
From: Maryland
Status: offline
Uranus. Is it possible to say that without smirking?

(in reply to James Crowley)
Post #: 9
RE: Number of units - 7/13/2012 6:07:02 AM   
BodyBag


Posts: 80
Joined: 7/21/2006
From: Denmark
Status: offline
Thanks all, can't wait to monday.

Cheers,

_____________________________

In politics, stupidity is not a handicap
Napoleon Bonaparte

(in reply to balto)
Post #: 10
RE: Number of units - 7/13/2012 7:31:12 AM   
SCAF


Posts: 37
Joined: 3/23/2011
Status: offline

quote:

ORIGINAL: Erik Rutins

I should add that this is only for the largest Case Blue scenario. There are other scenarios (2nd Kharkov, Voronezh) and the linked 1st Panzer Army campaign that have far fewer unit for the player to control, but the full campaign scenario is both playable and quite impressive.

The short Case Blue campaign scenario starts on June 28th, 1942 and ends on August 29th, 1942.

The full Case Blue campaign Scenario starts on June 28th, 1942 and ends at the start of April, 1943.

The Trappenjagd campaign Scenario starts on May 12th, 1942 and ends at the start of April, 1943.

The full Uranus campaign Scenario starts on November 20th, 1942 and ends at the start of April, 1943.

The short Uranus campaign Scenario starts on November 20th, 1942 and ends on January 21st, 1943.

Regards,

- Erik


That sounds fantastic, always wanted to make a scenario on Case Blue myself. Have heaps of research but no time available. Can’t wait for this one.

(in reply to Erik Rutins)
Post #: 11
RE: Number of units - 7/13/2012 7:34:31 AM   
schascha


Posts: 190
Joined: 1/3/2012
Status: offline
I'll pruchase it immediately

(in reply to BodyBag)
Post #: 12
RE: Number of units - 7/13/2012 7:36:46 AM   
schascha


Posts: 190
Joined: 1/3/2012
Status: offline
I'll purchase it immediatly

(in reply to BodyBag)
Post #: 13
RE: Number of units - 7/13/2012 1:15:10 PM   
Korsun


Posts: 126
Joined: 11/18/2005
From: Frankfurt, Germany
Status: offline
this is a must buy. I like the timeline. Until April 1943 means that a 3rd battle for Kharkov is possible...in theory

(in reply to schascha)
Post #: 14
RE: Number of units - 7/13/2012 3:45:13 PM   
map66

 

Posts: 160
Joined: 1/31/2011
Status: offline

quote:

ORIGINAL: balto

Uranus. Is it possible to say that without smirking?



A little known fact to English readers is that Uranus has the same the kind of joke associated with it in Russian as in English.... I always wonder if the Russians deliberately picked the operation name for that reason.

(in reply to balto)
Post #: 15
RE: Number of units - 7/14/2012 10:48:49 AM   
aspqrz

 

Posts: 710
Joined: 7/20/2004
Status: offline

quote:

ORIGINAL: map66


quote:

ORIGINAL: balto

Uranus. Is it possible to say that without smirking?



A little known fact to English readers is that Uranus has the same the kind of joke associated with it in Russian as in English.... I always wonder if the Russians deliberately picked the operation name for that reason.


I doubt Stalin would have been amused ...

Of course, maybe the drone who chose the name ended up in the Gulag?

Phil

_____________________________

Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
----------------------------------------------
Email: aspqrz@tpg.com.au

(in reply to map66)
Post #: 16
RE: Number of units - 7/20/2012 6:20:02 AM   
Killjoy12

 

Posts: 96
Joined: 7/11/2003
Status: offline
How many units in the smaller scenarios?

(in reply to aspqrz)
Post #: 17
RE: Number of units - 7/20/2012 7:19:30 AM   
Vic


Posts: 3675
Joined: 5/17/2004
Status: offline
Hi Killjoy,

In the smaller scenarios its maybee more like 100 vs 100. In the 1st Panzer Army campaign you start with maybee 50 units max.

Best,
Vic

_____________________________

Victor Reijkersz Designs
www.vrdesigns.nl

(in reply to Killjoy12)
Post #: 18
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Decisive Campaigns: Case Blue >> Number of units Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.089