Brabant breakthrough

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tukker
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Brabant breakthrough

Post by tukker »

Hi all,

It must have been more than a year ago since I've started on three scenarios covering the German breakthrough in the southern Netherlands in May 1940. The third one was all but finished a few months ago, but then duty called and I started working on the official West Wall scenario pack.
Last week I decided to go AWOL [8|], and finish the damned thing, so its ready now.
Included in the zip file are three maps, three scenarios and a set of 1940 Estabs. I've build the Estabs together with Adam Dolci, they include German, Dutch and French units. For more detailed information, please take a look at the designer notes.

I'm looking forward to your comments!

Pieter
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brabantbreakthrough.zip
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Deathtreader
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RE: Brabant breakthrough

Post by Deathtreader »

Hi,

Just downloaded and read your notes. As always it looks first class. [8D]

Now for my stupid question...........

What goes where??


Rob.[:)]
So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
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Arjuna
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RE: Brabant breakthrough

Post by Arjuna »

Where the files go:
  • First create a new scenario sub directory called Brabant Breakthrough
  • Place all the .cos files in there, along with the designer Notes word file ( so you know where to find it ).
  • Place all the .cop files in your Map directory
  • Place the .coe and .xml files in your Estab directory
Dave "Arjuna" O'Connor
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Arjuna
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RE: Brabant breakthrough

Post by Arjuna »

Pieter,

Do you want me to convert these for the upcoming patch?
Dave "Arjuna" O'Connor
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tukker
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RE: Brabant breakthrough

Post by tukker »

That would be great. Thank you.
GBS
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RE: Brabant breakthrough

Post by GBS »

ORIGINAL: Arjuna

Pieter,

Do you want me to convert these for the upcoming patch?

What does this mean....so they will still work when the new patch comes out or does it mean we will have to wait for the new patch to play these?
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Perturabo
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RE: Brabant breakthrough

Post by Perturabo »

Sounds interesting.

When I try to open the French scenario, I get a Map database could not be opened error. Every other scenario works. I tried unpacking maps again and I still get the error.
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JeffroK
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RE: Brabant breakthrough

Post by JeffroK »

ORIGINAL: Perturabo

Sounds interesting.

When I try to open the French scenario, I get a Map database could not be opened error. Every other scenario works. I tried unpacking maps again and I still get the error.
(
Same problem, the other 2 scenario run great.
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tukker
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RE: Brabant breakthrough

Post by tukker »

[:o] I renamed one of the maps- then forgot about it.

I've deleted the 'Waalwijk' map from the Zipfile, and added 'Den Bosch 40'. Here's the new version, please let me know if this works.

Pieter
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JeffroK
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RE: Brabant breakthrough

Post by JeffroK »

Works OK, Thanks.

Now to see if I can beat up a 1940 Panzer Division
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JeffroK
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RE: Brabant breakthrough

Post by JeffroK »

Well I got a draw.

Very hard manouvring units who want to stop for a "cuppa" every few hours.

I held 95% of s'-Herstgenbosch, 4th Rgt Dragoons Portes did a great job. 180th Dragoons supported their left and the Recce Group the right.

The Dutch seemed to fall back without ordwers, WAD or did I hit a wrong button.

The right flank seemed to hold but reviewing after the game I saw most of 9 Panzer waiting to cross the canal, would have been better used further north.

Well done Tukker, I'll give the dark side a run as well.
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JeffroK
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RE: Brabant breakthrough

Post by JeffroK »

A struggle as the Wermacht!

Maybe more of a game problem, getting your troops to move for more than 50% of the game [:@]

I would have thought that given the situation the wermaht would have driven their troops into the ground, instead of stopping for strudel every 3-4 hours.
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Neilster
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RE: Brabant breakthrough

Post by Neilster »

I assume this is for BFTB?

Cheers, Neilster
Cheers, Neilster
tukker
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RE: Brabant breakthrough

Post by tukker »

Yes.
ulisin
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RE: Brabant breakthrough

Post by ulisin »

beautiful scenario!
thank you!

melee at mill ... marginal defeat
Phoenix100
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RE: Brabant breakthrough

Post by Phoenix100 »

Brilliant tukker. Will download at once. Thanks!
Phoenix100
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RE: Brabant breakthrough

Post by Phoenix100 »

Played through Mill scenario in a fairly intuitive way (simple tactics, no funny business) - as Axis. Got a Marginal Defeat. Can you explain about the 2 crossing point objectives, tukker? I know Gennep is only worth 4 points but the Cujik bridge seems important - 11 points, if I recall. I never seemed to control them, despite actually having my units all over them for most of the time with no enemy anywhere near (certainly not within the obj circle). Do you have to build bridges there to get the points? My bridge builders didn't manage to build the bridges despite having nearly the entire time to do so.

Aside from that it was the usual probs - everything moving too slowly, lots of halting for long periods on contact (I hope to God the patch really will fix this).
Fishbreath
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RE: Brabant breakthrough

Post by Fishbreath »

ORIGINAL: phoenix
Do you have to build bridges there to get the points? My bridge builders didn't manage to build the bridges despite having nearly the entire time to do so.

Aside from that it was the usual probs - everything moving too slowly, lots of halting for long periods on contact (I hope to God the patch really will fix this).

I got the same result. The whole of the 476th made it to Mill, but I couldn't keep the roads behind them clear enough for anyone to get through to the exit objectives. I'm waiting for the patch, too.

The points come after you build bridges. The bridge builders need some support from the motorized pioneer companies you get. Three of those plus the bridge unit with Construct Bridge orders finished them in a few hours.

I have to say, though, it's an awesome pack of scenarios.
Phoenix100
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RE: Brabant breakthrough

Post by Phoenix100 »

Ah. Thanks for tip, Fishbreath (re Pioneer plus bridge unit).

Agree it's a great pack, with really nice maps. Thanks Tukker.
tukker
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RE: Brabant breakthrough

Post by tukker »

Yes, you have to build the bridges to earn the point. I've done this because historically the Germans needed bridges to move the 9. Panzer across the river- and they needed them quickly.

Happy to hear you're enjoying the scenarios!

Pieter
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