Brabant breakthrough
Moderators: Panther Paul, Arjuna
Brabant breakthrough
Hi all,
It must have been more than a year ago since I've started on three scenarios covering the German breakthrough in the southern Netherlands in May 1940. The third one was all but finished a few months ago, but then duty called and I started working on the official West Wall scenario pack.
Last week I decided to go AWOL [8|], and finish the damned thing, so its ready now.
Included in the zip file are three maps, three scenarios and a set of 1940 Estabs. I've build the Estabs together with Adam Dolci, they include German, Dutch and French units. For more detailed information, please take a look at the designer notes.
I'm looking forward to your comments!
Pieter
It must have been more than a year ago since I've started on three scenarios covering the German breakthrough in the southern Netherlands in May 1940. The third one was all but finished a few months ago, but then duty called and I started working on the official West Wall scenario pack.
Last week I decided to go AWOL [8|], and finish the damned thing, so its ready now.
Included in the zip file are three maps, three scenarios and a set of 1940 Estabs. I've build the Estabs together with Adam Dolci, they include German, Dutch and French units. For more detailed information, please take a look at the designer notes.
I'm looking forward to your comments!
Pieter
- Attachments
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- brabantbreakthrough.zip
- (1.93 MiB) Downloaded 182 times
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RE: Brabant breakthrough
Hi,
Just downloaded and read your notes. As always it looks first class. [8D]
Now for my stupid question...........
What goes where??
Rob.[:)]
Just downloaded and read your notes. As always it looks first class. [8D]
Now for my stupid question...........
What goes where??
Rob.[:)]
So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)
RE: Brabant breakthrough
Where the files go:
- First create a new scenario sub directory called Brabant Breakthrough
- Place all the .cos files in there, along with the designer Notes word file ( so you know where to find it ).
- Place all the .cop files in your Map directory
- Place the .coe and .xml files in your Estab directory
RE: Brabant breakthrough
Pieter,
Do you want me to convert these for the upcoming patch?
Do you want me to convert these for the upcoming patch?
RE: Brabant breakthrough
That would be great. Thank you.
RE: Brabant breakthrough
ORIGINAL: Arjuna
Pieter,
Do you want me to convert these for the upcoming patch?
What does this mean....so they will still work when the new patch comes out or does it mean we will have to wait for the new patch to play these?
"It is well War is so terrible lest we grow fond of it." -
R. E. Lee
"War..god help me, I love it so." - G. Patton
R. E. Lee
"War..god help me, I love it so." - G. Patton
RE: Brabant breakthrough
Sounds interesting.
When I try to open the French scenario, I get a Map database could not be opened error. Every other scenario works. I tried unpacking maps again and I still get the error.
When I try to open the French scenario, I get a Map database could not be opened error. Every other scenario works. I tried unpacking maps again and I still get the error.
RE: Brabant breakthrough
ORIGINAL: Perturabo
Sounds interesting.
When I try to open the French scenario, I get a Map database could not be opened error. Every other scenario works. I tried unpacking maps again and I still get the error.
Same problem, the other 2 scenario run great.(
Interdum feror cupidine partium magnarum Europae vincendarum
RE: Brabant breakthrough
[:o] I renamed one of the maps- then forgot about it.
I've deleted the 'Waalwijk' map from the Zipfile, and added 'Den Bosch 40'. Here's the new version, please let me know if this works.
Pieter
I've deleted the 'Waalwijk' map from the Zipfile, and added 'Den Bosch 40'. Here's the new version, please let me know if this works.
Pieter
- Attachments
-
- brabantbreakthrough.zip
- (1.72 MiB) Downloaded 121 times
RE: Brabant breakthrough
Works OK, Thanks.
Now to see if I can beat up a 1940 Panzer Division
Now to see if I can beat up a 1940 Panzer Division
Interdum feror cupidine partium magnarum Europae vincendarum
RE: Brabant breakthrough
Well I got a draw.
Very hard manouvring units who want to stop for a "cuppa" every few hours.
I held 95% of s'-Herstgenbosch, 4th Rgt Dragoons Portes did a great job. 180th Dragoons supported their left and the Recce Group the right.
The Dutch seemed to fall back without ordwers, WAD or did I hit a wrong button.
The right flank seemed to hold but reviewing after the game I saw most of 9 Panzer waiting to cross the canal, would have been better used further north.
Well done Tukker, I'll give the dark side a run as well.
Very hard manouvring units who want to stop for a "cuppa" every few hours.
I held 95% of s'-Herstgenbosch, 4th Rgt Dragoons Portes did a great job. 180th Dragoons supported their left and the Recce Group the right.
The Dutch seemed to fall back without ordwers, WAD or did I hit a wrong button.
The right flank seemed to hold but reviewing after the game I saw most of 9 Panzer waiting to cross the canal, would have been better used further north.
Well done Tukker, I'll give the dark side a run as well.
Interdum feror cupidine partium magnarum Europae vincendarum
RE: Brabant breakthrough
A struggle as the Wermacht!
Maybe more of a game problem, getting your troops to move for more than 50% of the game [:@]
I would have thought that given the situation the wermaht would have driven their troops into the ground, instead of stopping for strudel every 3-4 hours.
Maybe more of a game problem, getting your troops to move for more than 50% of the game [:@]
I would have thought that given the situation the wermaht would have driven their troops into the ground, instead of stopping for strudel every 3-4 hours.
Interdum feror cupidine partium magnarum Europae vincendarum
RE: Brabant breakthrough
beautiful scenario!
thank you!
melee at mill ... marginal defeat
thank you!
melee at mill ... marginal defeat
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RE: Brabant breakthrough
Brilliant tukker. Will download at once. Thanks!
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RE: Brabant breakthrough
Played through Mill scenario in a fairly intuitive way (simple tactics, no funny business) - as Axis. Got a Marginal Defeat. Can you explain about the 2 crossing point objectives, tukker? I know Gennep is only worth 4 points but the Cujik bridge seems important - 11 points, if I recall. I never seemed to control them, despite actually having my units all over them for most of the time with no enemy anywhere near (certainly not within the obj circle). Do you have to build bridges there to get the points? My bridge builders didn't manage to build the bridges despite having nearly the entire time to do so.
Aside from that it was the usual probs - everything moving too slowly, lots of halting for long periods on contact (I hope to God the patch really will fix this).
Aside from that it was the usual probs - everything moving too slowly, lots of halting for long periods on contact (I hope to God the patch really will fix this).
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RE: Brabant breakthrough
ORIGINAL: phoenix
Do you have to build bridges there to get the points? My bridge builders didn't manage to build the bridges despite having nearly the entire time to do so.
Aside from that it was the usual probs - everything moving too slowly, lots of halting for long periods on contact (I hope to God the patch really will fix this).
I got the same result. The whole of the 476th made it to Mill, but I couldn't keep the roads behind them clear enough for anyone to get through to the exit objectives. I'm waiting for the patch, too.
The points come after you build bridges. The bridge builders need some support from the motorized pioneer companies you get. Three of those plus the bridge unit with Construct Bridge orders finished them in a few hours.
I have to say, though, it's an awesome pack of scenarios.
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RE: Brabant breakthrough
Ah. Thanks for tip, Fishbreath (re Pioneer plus bridge unit).
Agree it's a great pack, with really nice maps. Thanks Tukker.
Agree it's a great pack, with really nice maps. Thanks Tukker.
RE: Brabant breakthrough
Yes, you have to build the bridges to earn the point. I've done this because historically the Germans needed bridges to move the 9. Panzer across the river- and they needed them quickly.
Happy to hear you're enjoying the scenarios!
Pieter
Happy to hear you're enjoying the scenarios!
Pieter