ORIGINAL: Mad Russian
So, here we are.
The question is, is it worth it to start over and redo the map using the ATG graphics? Put another way, if you were doing this would you redo the map at this point right now? Why?
I need an educated reason for either going ahead or starting again.
My own gut feeling is to start again and use the ATG graphics because going forward they will be used by the game system probably longer than the AT graphics.
Thanks ahead of time.
Well, like i said a few posts ago. I don´t think you should start over. If you find that you don´t like the current graphics you are using, i would use the realist mod graphics, that come with the game and are used by World at War by tweber. You can simply transfer them using the option in setng. However if you want the graphics that the game uses for all the new scenarios that came with the game, and not the old AT ones. Then you will need to change, and redo the map.
Personally i like the realist map ones more than the new ATG graphics. But i think it is only a matter of taste.
As for them being compatible later down the line... It really depends on if the next version of ATG, AT Platinium or whatever, is going to be like. I have no idea if Vic will make it backwards compatible. But I think there are a few years to go before that happens anyway.
So starting over would not be my choice... but Its really up to you... what i can do is perhaps show you the difference in the graphics. But i think it would be easier for you to study them yourself.
If you want to see the ATG Graphics, just load up my hispaniola scenario, from the scenario bank, or the European Diplomacy Redux. If you want to see the Realist graphics load up the GD 1938 scenario that you can find in the scenario bank.
Incidently you are going to be modding your scenario to be something else than ATG anyway. Modding doesn´t have to be graphical. It can be unit wise too... The Bombur Mod is all about units.
Sorry for the late replay. I'll follow this thread a little closer from now on.
Attaching or loading from a masterfile is basically importing a lot of settings from another scenario. Its a way I always used to keep all rules in the masterfile and then quickly update a dozen or so scenarios that use those rules. Since the masterfile reference can also stay attached to a scenario you can chose to automate this process (at cost of longer load time since your scenario must be loaded and then also its masterfile to make updates).
If its just the landscape graphics you want to change you can of course keep things as they are and then go into the LT (landscapetype) editor window and there load new graphics files from for example the 'graphics/at2' directory instead of the 'graphics/default' directory for the landscape types you use.
This editor is not easy but it does allow you to redo and change almost everything.
The old tutorials for AT are just as relevant as they ever where since the editor is still basically very much the same; altough some features have been added.
True i have been lacking in documenting it. Someone made an interesting start on the wiki but never quite managed to continue. I am still willing to support any such effort and answer any questions.
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