You are learning the same way i learned. I am not part of any design team, that gets paid, so while i understand your frustration, please donīt take it out on me, i am just the messenger.
Iīve been working with the ATG / AT editor for quite a while, and even I donīt know everything, and can learn a thing or two, or sometimes even more. I found that the best way to learn was to fiddle with things, and go into already existing scenarios and find out how they did it.
I cannot defend the way the editor is set to default using the AT graphics, but i can say this, there are options out there. Some are very easy to implement. For instance using the Realist map options is just a question of importing those with the import tools that comes with the game. That is pretty automatic. In the old days you would have to change each graphic type manualy.
The ATG editor, and that of AT is incredibly powerful. And that is witnessed by the many scenarios that are already built. If you want to build scenarios, you will learn to live with it, and help alleviate the problem for others, like i am doing by telling you how things work, and what mistakes you are making.
As someone who has "translated" at least one scenario (European diplomacy) from AT to ATG, I can tell you that translating a map from one system to the other is very complex. Heck i ended up opening two versions of ATG, and drawing the map all over.
You may want to stop up and just be alittle bit glad that someone who cares for the game, wants to sit down and help you with your scenario building process....
Don't misunderstand my comments.
I'm certainly glad that there are those that are willing to help. It's just that when the ones that are helping say to me, "Oh, well, you should have decided before you started which graphics set you are using" and as in my case, the person has no idea there are more than one graphics set in the game it does get a bit frustrating.
Information an entire map into a 5 map project is much better than someone saying to me 3 or 4 maps later...hmmm...you shouldn't be using those graphics.
I am very good at taking screen shots. I can transfer a map very quickly. If there is a need for it.
If not, and that's what I'm trying to determine from the few posts I'm getting that explain what it is you know, then I'll not only leave it as it is but expand it by 4 more maps.
I'm certainly not trying to shoot the messenger. Just trying to understand what the message is and to get the information in a timely enough manner to make good use of the message when I do get it.
The other thing is, if I have to completely learn this editor by trial and error, I'll move on to another game with an editor that has documentation showing how it works. Nothing against you, or the others that have learned AT/ATG the hard way, but I don't have time for that "Steep Learning Curve" approach.
< Message edited by Mad Russian -- 7/8/2012 10:40:00 PM >
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.