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Time and Message Level

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Gary Grigsby's Eagle Day to Bombing the Reich >> Time and Message Level Page: [1]
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Time and Message Level - 7/3/2012 1:11:58 AM   
Max VonLoben

 

Posts: 100
Joined: 12/20/2000
From: Mercer Island, WA
Status: offline
In the BTR readme file that can be found in "The War Room" section of this forum, there is a paragraph that reads "When you launch the raid, set time to 1 and messages to 3... Don't ever change the time from 1 or the damage, etc. won't work right...." Is this still the case? Is it really true that if you have the time set to 2 or 3 the game doesn't keep score properly?

Thanks.
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RE: Time and Message Level - 7/3/2012 1:38:25 AM   
harley


Posts: 1662
Joined: 10/13/2005
Status: offline
who said that?

there was a problem on speed 8 in the original game, where escorts and following units would not join a raid, but not aware of any issues like that...


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gigiddy gigiddy gig-i-ddy

(in reply to Max VonLoben)
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RE: Time and Message Level - 7/4/2012 12:19:00 AM   
Max VonLoben

 

Posts: 100
Joined: 12/20/2000
From: Mercer Island, WA
Status: offline
Sorry, it's the attached to the last post at this link. http://www.matrixgames.com/forums/tm.asp?m=2315172

It's in the ""Helpful Posts" thread, not the "War Room" thread. I think it is the read me text of the original game.

I only ask because we played a one month game, and we had the time at 1. It didn't seem like the Allied score was high enough at the end of the game.

(in reply to harley)
Post #: 3
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