Matrix Games Forums

To End All Wars: Video, AAR and Interview!Ageod's To End All Wars: Video, AAR and Interview!To End All Wars: Artillery Battle Academy 2: Eastern Front - End of Early Access Space Program Manager unveils its multiplayer modes Another update for Commander: The Great War!Distant Worlds: Universe gets a new updateDeal of the Week: Eagle Day to Bombing the Reich Advanced Tactics Gold is coming to SteamMatrix Games now speaks German!
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: LOST VICTORIES

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: LOST VICTORIES Page: <<   < prev  69 70 [71] 72 73   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: LOST VICTORIES - 2/19/2013 11:11:10 PM   
obvert


Posts: 6957
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: online

quote:

ORIGINAL: Cribtop

I would add to Obvert's post that if you retain a Navy and air force you can, at the right times, use a mobile reserve to reinforce a base that can hold for a week or two on its own. This will change the odds to the point where you force Q to unexpectedly need three divisions instead of two, if you catch my meaning.


+1

You might also think about the small unoccupied and dot bases as well, even to deny easy capture with small SNLF. It's so easy for them to get a base up and running from nothing I've found lately. If you can slow him in the area south of New Britain it would really give you time to get the rest set. There are just so many dots to go after there. I just noticed on a previous map that both Treasury and Feni Island were open.

< Message edited by obvert -- 2/19/2013 11:12:27 PM >


_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to GreyJoy)
Post #: 2101
RE: LOST VICTORIES - 2/19/2013 11:11:37 PM   
GreyJoy


Posts: 6135
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: Cribtop

I would add to Obvert's post that if you retain a Navy and air force you can, at the right times, use a mobile reserve to reinforce a base that can hold for a week or two on its own. This will change the odds to the point where you force Q to unexpectedly need three divisions instead of two, if you catch my meaning.


Perfectly agree Crib. That's the idea. But consider that Brad is a smart fox....

(in reply to Cribtop)
Post #: 2102
RE: LOST VICTORIES - 2/19/2013 11:29:25 PM   
1EyedJacks


Posts: 1925
Joined: 3/12/2006
From: The Eastern Sierras
Status: offline

quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: Cribtop

I would add to Obvert's post that if you retain a Navy and air force you can, at the right times, use a mobile reserve to reinforce a base that can hold for a week or two on its own. This will change the odds to the point where you force Q to unexpectedly need three divisions instead of two, if you catch my meaning.


Perfectly agree Crib. That's the idea. But consider that Brad is a smart fox....







Attachment (1)

_____________________________

TTFN,

Mike

(in reply to GreyJoy)
Post #: 2103
RE: LOST VICTORIES - 2/19/2013 11:44:36 PM   
GreyJoy


Posts: 6135
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: obvert


quote:

ORIGINAL: Cribtop

I would add to Obvert's post that if you retain a Navy and air force you can, at the right times, use a mobile reserve to reinforce a base that can hold for a week or two on its own. This will change the odds to the point where you force Q to unexpectedly need three divisions instead of two, if you catch my meaning.


+1

You might also think about the small unoccupied and dot bases as well, even to deny easy capture with small SNLF. It's so easy for them to get a base up and running from nothing I've found lately. If you can slow him in the area south of New Britain it would really give you time to get the rest set. There are just so many dots to go after there. I just noticed on a previous map that both Treasury and Feni Island were open.



i know Erik, but there are too many dot bases to be defended and not enough troops. Also, without forts, he would destroy the SNLF unit within few turns using his LBAs. Once they are on the move, it's almost impossible to stop them in SOPAC/SWPAC. Better, imho, to slow him down where i can and force him to proceed slowly...well, slowly for Brad's habits.... and use that gained time to prepare a defence in a better position. The Carolines are ideal for this pourpose. and Northern NG too. Less dot bases and lots of atolls

(in reply to obvert)
Post #: 2104
RE: LOST VICTORIES - 2/19/2013 11:45:03 PM   
GreyJoy


Posts: 6135
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: 1EyedJacks


quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: Cribtop

I would add to Obvert's post that if you retain a Navy and air force you can, at the right times, use a mobile reserve to reinforce a base that can hold for a week or two on its own. This will change the odds to the point where you force Q to unexpectedly need three divisions instead of two, if you catch my meaning.


Perfectly agree Crib. That's the idea. But consider that Brad is a smart fox....








precisely

(in reply to 1EyedJacks)
Post #: 2105
RE: LOST VICTORIES - 2/20/2013 2:46:14 PM   
Panther Bait


Posts: 507
Joined: 8/30/2006
Status: offline
Greyjoy,

Regarding dot bases, would it be possible to maintain a rapid reaction force or two with pre-positioned shipping to respond to any deep dot-base incursions like what happened in the DEI a while back.  It wouldn't need to be big enough to kick out a division or brigade dot base invasion, probably more like able to handle a regiment or a raider unit plus an engineer force. 

The goal would be to keep Brad honest on the mini-landings-to-functioning-airbase-in-days type of attacks.  Even if all you achieve in the end is that he starts having to attack dot bases with divisions (with the delay to reload again), that's seems like a win to me.  Landing/supporting bigger forces might leave him more open to interdicting invasion TFs, too or at least make him expose APA/AKA ships.  And if the counterinvading force can walk out to a nearby base on the same landmass (or quick barge out to somewhere nearby), so much the better for you.

Mike

_____________________________

When you shoot at a destroyer and miss, it's like hit'in a wildcat in the ass with a banjo.

Nathan Dogan, USS Gurnard

(in reply to GreyJoy)
Post #: 2106
RE: LOST VICTORIES - 2/20/2013 4:28:19 PM   
crsutton


Posts: 7119
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: Panther Bait

Greyjoy,

Regarding dot bases, would it be possible to maintain a rapid reaction force or two with pre-positioned shipping to respond to any deep dot-base incursions like what happened in the DEI a while back.  It wouldn't need to be big enough to kick out a division or brigade dot base invasion, probably more like able to handle a regiment or a raider unit plus an engineer force. 

The goal would be to keep Brad honest on the mini-landings-to-functioning-airbase-in-days type of attacks.  Even if all you achieve in the end is that he starts having to attack dot bases with divisions (with the delay to reload again), that's seems like a win to me.  Landing/supporting bigger forces might leave him more open to interdicting invasion TFs, too or at least make him expose APA/AKA ships.  And if the counterinvading force can walk out to a nearby base on the same landmass (or quick barge out to somewhere nearby), so much the better for you.

Mike



Well, it is possible but the real purpose for the Allies to seize a dot base it to build an advance airbase and place a thorn in the side of the Japanese. This means that they usually are taken with a strong infantry unit and then backed up with a marine defense unit or similar. As 1943 progresses, the Allies are much more able to support this type of incursion because they get so many good amphibious type ships while it becomes very difficult for Japan to counter invade due to the lack of the bonus and decent amphibious ships. Japanese have fast transport but these ships lack the ability to get decent heavy equipment ashore for support. So given a few days to land and set up, it gets pretty hard to eject the Allies. I think this pretty much is a good reflection of the reality for Japan as the war progressed.

It is not the Allied carriers that win the war. It is their engineers...

_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to Panther Bait)
Post #: 2107
RE: LOST VICTORIES - 2/20/2013 5:02:57 PM   
veji1

 

Posts: 958
Joined: 7/9/2005
Status: offline
It is one of the big differences with WITP, in AE with the bigger map there is lots more dot bases in the whole Burma/DEI/NG/Solomons area that make it a lot harder for the japanese to defend. Stacking limits might marginally help, as well as more land units available thanks to the victory in China, but then the supply consumption of all those garrisons becomes untenable... Tough.

_____________________________

Adieu Ô Dieu odieux... signé Adam

(in reply to crsutton)
Post #: 2108
Turning point - 2/21/2013 6:38:37 AM   
GreyJoy


Posts: 6135
Joined: 3/18/2011
Status: offline
 Jun 21, 43

Ok guys, this is the turning point. Unfortunately all my strategies and efforts weren't enough.

SOLOMONS:

The enemies landed at Vella La Vella using LCIs and LSTs... some 80 Dive Bombers, escorted by Zeros and OScars took off from Rabaul.... 74 of them never got back...and, as usual, we sunk ONLY 5 empy LCIs... 50 precious pilots gone for nothing...

Enemy CVs spotted near Brisbane... they are coming.


DEI:

here's the real problem.
Brad played with me. 60 days of daily CAP Traps with empty ships near Saumlaki.... but this time it was for real. Brad used again LSTs, Barges and LCIs (all expendable) to land in a single night the 22nd Marine Rgt, a regiment of the 25th US Division, 2 full Engineer units, a base force and a Marine Parachute regiment... more than 400 AVs at Molu, one hex north of Saumlaki.... this is bad... and this time there's nothing i can do. It was the only "dot" base i left ungarrisoned... i hoped it was too "far away" from his bases...MISTAKE. Now in a couple of turns he'll have a level 1 AF...and then all will be over. The whole southern DEI lost.
Don't know if this time it's wise to try to counterinvade... i only have 3 brigades in reserve...clearly not enough to dislodge 400 1943 allied AVs...
What should i do?

I'll be out of order for 3 days for job reasons....

(in reply to veji1)
Post #: 2109
RE: Turning point - 2/21/2013 7:17:04 AM   
koniu

 

Posts: 2157
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: online
One is sure. Yo can`t give up in DEI.There You have to fight to last men. You can afford lose Salomons, Marshals, Gilberts but not DEI. You need to try to keep him as long as passable away from oil wells
BANZAI!!

_____________________________

"Only the Dead Have Seen the End of War"

(in reply to GreyJoy)
Post #: 2110
RE: Turning point - 2/21/2013 1:40:01 PM   
obvert


Posts: 6957
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: online

quote:

ORIGINAL: GreyJoy

 Jun 21, 43

Ok guys, this is the turning point. Unfortunately all my strategies and efforts weren't enough.

SOLOMONS:

The enemies landed at Vella La Vella using LCIs and LSTs... some 80 Dive Bombers, escorted by Zeros and OScars took off from Rabaul.... 74 of them never got back...and, as usual, we sunk ONLY 5 empy LCIs... 50 precious pilots gone for nothing...

Enemy CVs spotted near Brisbane... they are coming.


DEI:

here's the real problem.
Brad played with me. 60 days of daily CAP Traps with empty ships near Saumlaki.... but this time it was for real. Brad used again LSTs, Barges and LCIs (all expendable) to land in a single night the 22nd Marine Rgt, a regiment of the 25th US Division, 2 full Engineer units, a base force and a Marine Parachute regiment... more than 400 AVs at Molu, one hex north of Saumlaki.... this is bad... and this time there's nothing i can do. It was the only "dot" base i left ungarrisoned... i hoped it was too "far away" from his bases...MISTAKE. Now in a couple of turns he'll have a level 1 AF...and then all will be over. The whole southern DEI lost.
Don't know if this time it's wise to try to counterinvade... i only have 3 brigades in reserve...clearly not enough to dislodge 400 1943 allied AVs...
What should i do?

I'll be out of order for 3 days for job reasons....


Ouch! That kind of quickness is the difficulty, especially after all of his prep. This is like anywhere else though. He's got to maintain the base as well. You can bombard, bomb, interdict supply routes or even bring in the KB to cover a counter invasion after you've knocked the supply down. Maybe one base in the DEI 7-8 hexes from his closest isn't sustainable with the right attention paid to it.

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to GreyJoy)
Post #: 2111
RE: Turning point - 2/21/2013 1:52:22 PM   
paullus99


Posts: 1600
Joined: 1/23/2002
Status: offline
Unless he starts hitting additional bases in sequence - he can shuttle around a lot of troops in those small, expendable little ships, for very little risk. All he needs to do is take another base or two & all of a sudden, interdiction becomes a much more difficult affair....not to mention, the KB can't be in two places at once (in force), which means focus on the DEI will open up opportunities elsewhere he is sure to take advantage of....this is the very definition of putting your opponent "on the horns of a dilemma."

_____________________________

Never Underestimate the Power of a Small Tactical Nuclear Weapon...

(in reply to obvert)
Post #: 2112
RE: LOST VICTORIES - 2/21/2013 2:28:53 PM   
jeffk3510


Posts: 4009
Joined: 12/3/2007
From: Kansas
Status: offline
quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: jeffk3510


quote:

ORIGINAL: GreyJoy

Well, i think if you were right before, saying Brad would be more honest after the the Terapo raid, now that effect has been even amplified. we showed him we can still fight and win a surface engagement. A Brookling Class CL, a Cleveland Cladd CL, 1 CA and 2 small CLs...not bad, not bad

My DDs performed particularly well, keeping honest his own DDs (superior to mines) and allowing our CAs to do most of the job






Thx Jeff, nice to have you here


Thank you, sir. I was actually trying to bold face the Brookling class CAs and Cleveland Cladd CLs you mentioned. I am in the first half of 42' as Allies, when will my Brookling class CAs show up?

< Message edited by jeffk3510 -- 2/21/2013 2:29:13 PM >


_____________________________

Follow our WiTPAE team PBEM game against bilbow and hartwig.modrow http://www.matrixgames.com/forums/tm.asp?m=2965846&mpage=1&key=?

Follow my WITPAE PBEM game against Schanilec. http://www.matrixgames.com/forums/tm.asp?m=3495605

(in reply to GreyJoy)
Post #: 2113
RE: LOST VICTORIES - 2/21/2013 5:49:46 PM   
BBfanboy


Posts: 2459
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Jeff, I think you must mean the Baltimore Class CAs. The Brooklyn class were CLs, including Boise, Nashville, Honolulu, Helena, Phoenix and others that you get early on. Try looking up Baltimore or Boston in your arriving ships list in the Intel Report screen to find the arrival dates.

_____________________________

I have not yet begun to fight! OTOH I have not yet begun to flee. Hmmmmm - choices, choices -always with the choices.

(in reply to jeffk3510)
Post #: 2114
RE: LOST VICTORIES - 2/25/2013 7:06:42 AM   
GreyJoy


Posts: 6135
Joined: 3/18/2011
Status: offline
22-23 June 1943

Well, while the allies have now breached my southern DEI perimeter, we tried to counter...i know i cannot push him out of Molu now...simply too many forces have now estabilished here. Have to face the truth: from now on it will simply be a downhill slope for me.

However, we sent the KB to Babar... full speed. Again surprised achieved...but again weather isn't on my part. He had not less than 5 BBs and 10 CA/CLs at sea south of Saumlaki.... and guess what? None of them got targetted. We did bag 3 CVEs, an Omaha class CL and some 5 old DDs.... not much...and we lost some 200 planes with 110 crack pilots....

Then, the next day, i sent my fast BBs to interdict his retreat path to Darwin... again the BBs were slowed down by waves of PTs and single DD TFs...nothing achieved...but at least i didn't lose any major ship this time.

In the Solomons the americans have already conquered Ontong Java and Vella La Vella... Rabaul is in real danger now.

Brad is clearly a top player. He managed to avoid any landing against a defended target and yet he keeps on advancing... this is the way to play. Japan simply cannot defend every dot base and the allies just need to grab a couple of them and use their engineers to build it up... then, once an AF is estabilished, it's simply a matter of time

Sorry but job is really demanding in these days. Turns and the AAR will suffer

(in reply to BBfanboy)
Post #: 2115
RE: LOST VICTORIES - 2/25/2013 11:27:34 AM   
veji1

 

Posts: 958
Joined: 7/9/2005
Status: offline
Don't be too hard on yourself, you are playing with a hand tied in your back in this mod as the jap player. Your performance is already pretty awesome ! Sure it is downhill from here, just try to make it slow !

_____________________________

Adieu Ô Dieu odieux... signé Adam

(in reply to GreyJoy)
Post #: 2116
RE: LOST VICTORIES - 2/28/2013 5:05:31 AM   
crsutton


Posts: 7119
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: GreyJoy

22-23 June 1943

Well, while the allies have now breached my southern DEI perimeter, we tried to counter...i know i cannot push him out of Molu now...simply too many forces have now estabilished here. Have to face the truth: from now on it will simply be a downhill slope for me.

However, we sent the KB to Babar... full speed. Again surprised achieved...but again weather isn't on my part. He had not less than 5 BBs and 10 CA/CLs at sea south of Saumlaki.... and guess what? None of them got targetted. We did bag 3 CVEs, an Omaha class CL and some 5 old DDs.... not much...and we lost some 200 planes with 110 crack pilots....

Then, the next day, i sent my fast BBs to interdict his retreat path to Darwin... again the BBs were slowed down by waves of PTs and single DD TFs...nothing achieved...but at least i didn't lose any major ship this time.

In the Solomons the americans have already conquered Ontong Java and Vella La Vella... Rabaul is in real danger now.

Brad is clearly a top player. He managed to avoid any landing against a defended target and yet he keeps on advancing... this is the way to play. Japan simply cannot defend every dot base and the allies just need to grab a couple of them and use their engineers to build it up... then, once an AF is estabilished, it's simply a matter of time

Sorry but job is really demanding in these days. Turns and the AAR will suffer


Yeah, this is the best Allied move. Take the dot bases and keep leaping over built up Japanese bases. The LST was made for this type of operation. The only problem for the Allies is the need for decent forward ports. They really need level 7 or larger ports to support the advance in the Pacific. These bases are the ones that Japan needs to defend to the bitter end. Singapore and Manila are very key bases for the Allies to take. They really need some shipyards-especially for ships on the SE Asian front. Colombo is just not big enough.




_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to GreyJoy)
Post #: 2117
RE: LOST VICTORIES - 3/4/2013 4:17:06 PM   
GreyJoy


Posts: 6135
Joined: 3/18/2011
Status: offline
Hi folks,

  sorry for this prolongued delay but life is really hitting me in these days.

I've been overwhelmed by work. Lots of cases of high responsabilities all over my shoulders in the last weeks and i couldn't even find the time to sleep, forget about gaming.
In fact i can't sleep no more in these days. My dreams are crowded by harsh judges and by aggressive counterparts...
Moreover my Grandmother passed by last tuesday and we've been pretty busy with funeral and family fights around the succession (when relatives become snakes).

I managed to play only a couple of turns in the last 10 days...depressing

BTW, we reached June 26th and the allies have already estabilished a level 1 AF at Moa (1 hex north of Saumlaki). We tried to sweep it with 100 N1K1s but we faced Corsairs and Spits and we ended up losing 50 planes against 30... moreover my bombers tried to attack the waves of PTs that now are present there...being slaughtered by his CAP... Don't know how should i counter this move now. Mines and PTs are already present there in force and with all those engineers i won't be able to shut down that AF with the Helens (consider that the 250kg GP bomb effect has been halved in this mod). In few days he will have SDBs based there... really a problem.

In the meanwhile we tried to send the last fast transports, while the KB was in place, to the bases now officially cut off... lost 1 CLs and 3 DDs in the efforts and one more CAs has been torpedoed getting back to Kendari...

In the SOPAC the allies are now at Vella La Vella and Rabaul is no more a safe base. He could easily sweep it with waves of PTs and DDs... We are trying to save what we can but hopes are really few.

Damn... the more i think of it there more i realize my empire is already crumbling down... how is that possible? You know what? I think it has been a huge mistake to have abbandoned northern Oz so easily... but i didn't have enough troops nor supplies to keep that Huge perimeter... but still once Brad got his feet at Darwin the whole war changed dramatically

(in reply to crsutton)
Post #: 2118
RE: LOST VICTORIES - 3/4/2013 4:23:48 PM   
JocMeister

 

Posts: 4787
Joined: 7/29/2009
From: Sweden
Status: online
Sorry to hear about your Grandmother!

(in reply to GreyJoy)
Post #: 2119
RE: LOST VICTORIES - 3/4/2013 4:27:39 PM   
GreyJoy


Posts: 6135
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: JocMeister

Sorry to hear about your Grandmother!


Thank you Joc. Happens... she was 94 so she had a long life.
Death sucks, obviously, but we all have to face it. It sucks a lot more when relatives start to fight for what is left

(in reply to JocMeister)
Post #: 2120
RE: LOST VICTORIES - 3/4/2013 4:39:00 PM   
ny59giants


Posts: 7040
Joined: 1/10/2005
Status: offline
Brad has about 10 of these 'monsters' right now. They equal 225 engineers if you add the construction, engineers, and engineer vehicles together. YIKES for Japan!! If he gets one or worse yet two on a base, the condos will be going up during the second month on the beachfront.


OT - Sorry to hear about your Grandmother's death.




Attachment (1)

_____________________________


(in reply to GreyJoy)
Post #: 2121
RE: LOST VICTORIES - 3/4/2013 4:44:25 PM   
veji1

 

Posts: 958
Joined: 7/9/2005
Status: offline
Don't blame yourself, honestly this mod with the AE map and all the extra bases is massively taxing for the japanese. Sure as one of those who critized you for abandonning Norther Oz without a fight I too think it was a mistake, but overall you have been playing great.

_____________________________

Adieu Ô Dieu odieux... signé Adam

(in reply to ny59giants)
Post #: 2122
RE: LOST VICTORIES - 3/4/2013 4:45:11 PM   
GreyJoy


Posts: 6135
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: ny59giants

Brad has about 10 of these 'monsters' right now. They equal 225 engineers if you add the construction, engineers, and engineer vehicles together. YIKES for Japan!! If he gets one or worse yet two on a base, the condos will be going up during the second month on the beachfront.


OT - Sorry to hear about your Grandmother's death.





Thanks Micheal,

yup, i know and if i'm not mistaken, when he attacked the base he had already unloaded two of those beast units at Moa.

Surely i'm learning something for my next allied game

(in reply to ny59giants)
Post #: 2123
RE: LOST VICTORIES - 3/4/2013 4:46:33 PM   
witpqs

 

Posts: 14618
Joined: 10/4/2004
From: Argleton
Status: offline
My condolences. As you say, 94 makes for nice long story. I hope it was a happy one for her.

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to GreyJoy)
Post #: 2124
RE: LOST VICTORIES - 3/4/2013 4:49:24 PM   
GreyJoy


Posts: 6135
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: veji1

Don't blame yourself, honestly this mod with the AE map and all the extra bases is massively taxing for the japanese. Sure as one of those who critized you for abandonning Norther Oz without a fight I too think it was a mistake, but overall you have been playing great.



Thanks mate. I should have fought a bit more anyway, even without supplies... at least i should have forced Brad to lose more time to get back to Darwin...but then again, if i has 3/4 divisions in Northern Oz, the rest of the perimeter (the flanks especially) would have suffered a lot...and Brad could have simply landed at Java or Sumatra or somewhere else, simply bypassing northern Oz. Hard to say...

Now i need to focus to estabilish a second perimeter ASAP...but i already know i won't be able to cover all those dot hexes in the DEI... so probably Brad will simply keep on landing on empty dot bases... We'll see!

(in reply to veji1)
Post #: 2125
RE: LOST VICTORIES - 3/4/2013 4:50:57 PM   
GreyJoy


Posts: 6135
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: witpqs

My condolences. As you say, 94 makes for nice long story. I hope it was a happy one for her.


Thanks. Well, she survived to two sons, so probably not the best one...but she had a good life generally speaking...and not a lot of people can say the same, so we cannot really complain.

Thanks again

(in reply to witpqs)
Post #: 2126
RE: LOST VICTORIES - 3/4/2013 4:52:38 PM   
Canoerebel


Posts: 9770
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
GJ, I want to encourage you that the DEI is a knife that cuts two ways.  It's hard for Japan to defend everything.  But it's hard for the Allies to move around in what is a clogged, choaked, high-traffic theater without getting whacked now and then.  Brad has chosen a sure way to advance, but you will get chances to punish him.  It's going to be a meatgrinder, but you'll figure out how to maximize it for your benefit.

(in reply to GreyJoy)
Post #: 2127
RE: LOST VICTORIES - 3/4/2013 4:55:07 PM   
GreyJoy


Posts: 6135
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: Canoerebel

GJ, I want to encourage you that the DEI is a knife that cuts two ways.  It's hard for Japan to defend everything.  But it's hard for the Allies to move around in what is a clogged, choaked, high-traffic theater without getting whacked now and then.  Brad has chosen a sure way to advance, but you will get chances to punish him.  It's going to be a meatgrinder, but you'll figure out how to maximize it for your benefit.


Thanks Dan. We'll see. Surely it will be interesting as long as i keep a decent KB togheder

(in reply to Canoerebel)
Post #: 2128
RE: LOST VICTORIES - 3/4/2013 5:01:55 PM   
Canoerebel


Posts: 9770
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
As the Allied player in a PBEM game vs. Miller three or four years ago, I took the DEI route.  Miller is an outstanding tactical and operational defender.  He drove me nuts in the DEI.  I lost a zillion planes and ships.  You too are outstanding, so I anticipate the same kind of dogged defense.  Q-Ball knows how to advance, but gracious the game is already getting pretty late for him.  He can't feel relaxed about barely getting established in the eastern DEI in summer '43.

(in reply to GreyJoy)
Post #: 2129
RE: LOST VICTORIES - 3/4/2013 5:10:15 PM   
GreyJoy


Posts: 6135
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: Canoerebel

As the Allied player in a PBEM game vs. Miller three or four years ago, I took the DEI route.  Miller is an outstanding tactical and operational defender.  He drove me nuts in the DEI.  I lost a zillion planes and ships.  You too are outstanding, so I anticipate the same kind of dogged defense.  Q-Ball knows how to advance, but gracious the game is already getting pretty late for him.  He can't feel relaxed about barely getting established in the eastern DEI in summer '43.


The real problem is that the new map has TONS of new dot bases and Japan cannot really hope to defend all of them. And, as you know, there isn't just the eastern (or southern) DEI i have to defend. Sumatra is another key place and so is Java. I need to send troops to the Mariannas and the Pelieu too and start reinforcing the Philippines...
The problem is that, with all those empty bases, i cannot force him to try an amphib landing against a well defended target!

However yes, summer 1943 means he won't be anywhere close to Manila before summer 1944...

(in reply to Canoerebel)
Post #: 2130
Page:   <<   < prev  69 70 [71] 72 73   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: LOST VICTORIES Page: <<   < prev  69 70 [71] 72 73   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.133