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RE: Back from London

 
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RE: Back from London - 11/10/2012 3:48:52 PM   
crsutton


Posts: 6836
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: obvert

Ouch. Weird occurrence with the AO. Was it a fire-breathing Kraken?

He is quick! If he's committing here and wants to get Port Hedland, you could counter. It's still early for him to be able to dictate the balance on the oceans. I would advise trying to hold in West OZ as long as possible, even at the cost of troops, unless you feel your defenses are ready in the SRA. The longer it takes the more air groups and trips you'll have elsewhere. As long as he doesn't know where you're basing the KB he can't move at will yet.



Counter? You mean counterinvade? Or simply fight for Keep Port Hedland shut? How to? I only have one base force at broome. To succesfully fight for Port Hedland i'd need to move severals base forces, Air HQs, supplies, fuel, support ships etc to broome... and it all takes time! Moreover, once at Broome, i have no retreat from there. He could easily bomb it to submission with his 4Es from Exmouth and, once the AF is shut, how can i resupply and move back my units stuck there?

Counterinvade...well...i have no troops prepped for Port Hedland...and we know that Japan cannot even think to counterinvade anything if it hasn't 100% preparation. Plus i'd be in range of 2 great enemy bases (Carnavon and Exmouth)...


Plus Port Headland is joined by a short rail line to another potential level 9 airbase. One that cannot be hit by surface bombardment. Pretty hard to retake these if they are defended. Best you can do is interdict his supply line if you have a few carriers to spare. The supply route to Headland is very exposed and can be easily watched and raided.


_____________________________

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(in reply to GreyJoy)
Post #: 1201
RE: Back from London - 11/10/2012 3:57:46 PM   
crsutton


Posts: 6836
Joined: 12/6/2002
From: Maryland
Status: offline

quote:

ORIGINAL: GreyJoy


October begins very bad for the Empire. In China we got 2 bad bloody noses where i didn't expect.

At Kweyiang the enemy stops us behind 4 forts and our divisions weren't able to lower those damned fortifications and got a 1-2.

On the mountains near Sian, i wanted to clear my flanks and push back 3 enemy units that were supposed to be completely out of supplies for more than one months... 2 reinforced divisions got a horrible result and are now badly mauled.

The whole front has stabilized again. Brad managed to stop me cold once again...and with all those respwaning units with 250 AVs, i don't see how can i ever get rid of the chinese with the stacking limits map.




Yes, this in in interesting change. Stacking limit really do impact China and are perhaps creating the historical dilemma that Japan faced-the ability to punish the Chinese but never the ability to defeat them.

Plus if you are surrounding and eliminating units that can re-spawn in the capital then you are making it hard for yourself. I know it is easier said than done but Viberpol took China from me and I am willing to bet he did not allow me the luxury of respawning more than a dozen units.


_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to GreyJoy)
Post #: 1202
RE: Back from London - 11/11/2012 3:51:57 PM   
GreyJoy


Posts: 5729
Joined: 3/18/2011
Status: online
AFTER ACTION REPORTS FOR Oct 06, 42

To those who complain allied subs never hit the DDs.... i just lost the 6th DD of the war against allied subs

--------------------------------------------------------------------------------
ASW attack near Bandjermasin at 62,102

Japanese Ships
DD Sawakaze
DD Minazuki

Allied Ships
SS Truant, hits 2

--------------------------------------------------------------------------------
ASW attack near Bandjermasin at 62,102

Japanese Ships
DD Yayoi, Torpedo hits 1, on fire, heavy damage
DD Sawakaze

Allied Ships
SS Truant, hits 5


More bad news in China. We got another 1-2 in the northern China....we aren't able to breakthrough

In Burma we're reinforcing everywhere we can. It's pretty clear that Brad is assembling 3 strong corps (Akyab-Kalemyo-Mitikyna) ready to start advancing. It's gonna be really hard to hold...

At Timor the 6th Guards Army (prepped for Broome) arrived at Koepang, while the 38th Div is moving to Lauterm.

Listening to Obvert, i'm landing the 56th Division at PM, while 2 Garrison Units are unloading at Keviang, ready to be moved to PM and Terapo. A regiment is bound for Milne Bay and more naval guards units are ready to be moved to Munda, Russell Is and Lunga.

The 4th Division is kept as mobile reserve at Manus

The enemy has already moved 10 units to Port Hedland...he's really running fast!!!




--------------------------------------------------------------------------------

Ground combat at 80,40 (near Kienko)

Japanese Deliberate attack

Attacking force 29814 troops, 357 guns, 287 vehicles, Assault Value = 1272

Defending force 25609 troops, 207 guns, 0 vehicles, Assault Value = 557

Japanese adjusted assault: 589

Allied adjusted defense: 649

Japanese assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
1023 casualties reported
Squads: 5 destroyed, 97 disabled
Non Combat: 1 destroyed, 21 disabled
Engineers: 1 destroyed, 2 disabled
Guns lost 39 (2 destroyed, 37 disabled)
Vehicles lost 31 (10 destroyed, 21 disabled)

Allied ground losses:
1097 casualties reported
Squads: 5 destroyed, 107 disabled
Non Combat: 9 destroyed, 7 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 19 (5 destroyed, 14 disabled)

Assaulting units:
63rd Division
32nd Division
15th Tank Regiment
13th Tank Regiment
26th Division
Tonei Hvy Gun Regiment
6th Medium Field Artillery Regiment
14th Medium Field Artillery Regiment
Botanko Hvy Gun Regiment
1st Army
1st Mortar Battalion
5th Medium Field Artillery Regiment

Defending units:
24th Chinese Corps
14th Chinese Corps
41st Chinese Corps
15th Group Army
57th AT Gun Regiment





(in reply to crsutton)
Post #: 1203
RE: Back from London - 11/11/2012 5:22:55 PM   
GreyJoy


Posts: 5729
Joined: 3/18/2011
Status: online
Forgot to say that yesterday we spotted some 60 planes at Cox Bazar, so we decided to hurt a bit the RAF. We sent 200 tojos to sweep at 31k feet. The enemy had over 65 P-40s on CAP. Despite having at Manadaly an air HQ, level 8 af and plenty of supplies, all my Air groups went in separetly. Rader's massive 400-tojos sweep are just a miracle!
However, we the first 36 tojos took the beatong, losing 8 planes, while the following groups did better and, at the end of the day, we've shot down 36 p-40s for 16 tojos and only 8 pilots. Not bad. Brad immediately after moved away all his planes from Cox Bazar...


(in reply to crsutton)
Post #: 1204
RE: Back from London - 11/11/2012 6:16:25 PM   
obvert


Posts: 6251
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: online

quote:

ORIGINAL: GreyJoy

Forgot to say that yesterday we spotted some 60 planes at Cox Bazar, so we decided to hurt a bit the RAF. We sent 200 tojos to sweep at 31k feet. The enemy had over 65 P-40s on CAP. Despite having at Manadaly an air HQ, level 8 af and plenty of supplies, all my Air groups went in separetly. Rader's massive 400-tojos sweep are just a miracle!
However, we the first 36 tojos took the beatong, losing 8 planes, while the following groups did better and, at the end of the day, we've shot down 36 p-40s for 16 tojos and only 8 pilots. Not bad. Brad immediately after moved away all his planes from Cox Bazar...



Yep. The Tojo is king over the P-40. The Hurricanes are tougher, but he gets fewer of them. I have had a good coordination of 80-100 planes on sweeps but it's very rare. Did you fly all from Mandalay? All with good moral, good leaders, etc? Before sweeps I like my moral to be 95+ but I'm sure you ticked all of these boxes.

I too am still in wonder of some of the things rader managed with the Japanese air forces. I'm sure other players like Nemo and PzB can make these things happen, but it was so consistently over-powering with rader. I think he must have flown all of them out of one level 9 base with about 5 HQs in it.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to GreyJoy)
Post #: 1205
RE: Back from London - 11/11/2012 6:28:34 PM   
GreyJoy


Posts: 5729
Joined: 3/18/2011
Status: online

quote:

ORIGINAL: obvert


quote:

ORIGINAL: GreyJoy

Forgot to say that yesterday we spotted some 60 planes at Cox Bazar, so we decided to hurt a bit the RAF. We sent 200 tojos to sweep at 31k feet. The enemy had over 65 P-40s on CAP. Despite having at Manadaly an air HQ, level 8 af and plenty of supplies, all my Air groups went in separetly. Rader's massive 400-tojos sweep are just a miracle!
However, we the first 36 tojos took the beatong, losing 8 planes, while the following groups did better and, at the end of the day, we've shot down 36 p-40s for 16 tojos and only 8 pilots. Not bad. Brad immediately after moved away all his planes from Cox Bazar...



Yep. The Tojo is king over the P-40. The Hurricanes are tougher, but he gets fewer of them. I have had a good coordination of 80-100 planes on sweeps but it's very rare. Did you fly all from Mandalay? All with good moral, good leaders, etc? Before sweeps I like my moral to be 95+ but I'm sure you ticked all of these boxes.

I too am still in wonder of some of the things rader managed with the Japanese air forces. I'm sure other players like Nemo and PzB can make these things happen, but it was so consistently over-powering with rader. I think he must have flown all of them out of one level 9 base with about 5 HQs in it.


Yes, 99/98 morale everywhere, top leaders, top air hq leader, AF lvl 8 with plenty of AS and another air hq in range.... What seemed really strange wasn't the uncoordination per se, but the fact that every single air group involved, flew on its own.

But, hey, i'm not complaining! I hated the massive coordination sweeps anyway. As long as it effects both sides, i'm fine with this

(in reply to obvert)
Post #: 1206
RE: Back from London - 11/11/2012 8:11:39 PM   
obvert


Posts: 6251
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: online
Yes, I agree. And in my game at least it does seem to be going the same both ways.

_____________________________

"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to GreyJoy)
Post #: 1207
Tide's changing - 11/11/2012 8:52:41 PM   
GreyJoy


Posts: 5729
Joined: 3/18/2011
Status: online
AFTER ACTION REPORTS FOR Oct 07, 42

CHINA: only bad news. We got another 1-2 at Kweyiang. Those 4 forts are really impossible to break...damn
In the north of it, a shock attack got another 1-1, but badly mauled 2 tank regiments and several artillery units. It's getting harder everyday....



PAC: we torpedoed another BB...this was the time of the Missisipi, near Palmyra... the allies are coming down to the southern seas, no doubt!

SOPAC: We landed the 56th Division at PM under a decent CAP umbrella. But the division got fragmented into 3 different fragments and they do not recombine as they should do... a bug?
QBall will strike now. I know. I have a very exposed juicy TF and he has many many planes at Portland Roads... my two BBs escorting the reinforcing fleet are in danger now. Will do everything i can to save them

More units are flowing to SOPAC and Timor, while the 41st division is moving to Sebang, and 2 Bdes to Little Adaman and Great Nicobar.

In China...well, see the reports...

--------------------------------------------------------------------------------
Sub attack near Luganville at 117,150

Japanese Ships
SS I-22

Allied Ships
TK California Standard
KV Chilliwack
TK British Princess
TK Ambo
TK Alfred Clegg
TK Gulfbreeze
TK Mobilstation
DD Downes

Com'on!!.. TKs resupplying ndeni....

--------------------------------------------------------------------------------
Sub attack near Kona at 176,118

Japanese Ships
SS I-24, hits 5

Allied Ships
BB Mississippi, Torpedo hits 1
BB Idaho
DD Lardner
DD Lansdowne

--------------------------------------------------------------------------------

Ground combat at 80,40 (near Kienko)

Japanese Shock attack

Attacking force 41558 troops, 454 guns, 314 vehicles, Assault Value = 1194

Defending force 24695 troops, 202 guns, 0 vehicles, Assault Value = 466

Japanese adjusted assault: 1626

Allied adjusted defense: 1576

Japanese assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), disruption(-), experience(-), supply(-)
Attacker: shock(+)

Japanese ground losses:
2148 casualties reported
Squads: 11 destroyed, 123 disabled
Non Combat: 5 destroyed, 51 disabled
Engineers: 2 destroyed, 9 disabled
Vehicles lost 81 (14 destroyed, 67 disabled)

Allied ground losses:
2146 casualties reported
Squads: 64 destroyed, 48 disabled
Non Combat: 52 destroyed, 24 disabled
Engineers: 0 destroyed, 11 disabled
Guns lost 21 (1 destroyed, 20 disabled)

Assaulting units:
15th Tank Regiment
32nd Division
13th Tank Regiment
63rd Division
26th Division
14th Medium Field Artillery Regiment
Botanko Hvy Gun Regiment
6th Medium Field Artillery Regiment
1st Mortar Battalion
1st Army
Tonei Hvy Gun Regiment
5th Medium Field Artillery Regiment

Defending units:
24th Chinese Corps
14th Chinese Corps
41st Chinese Corps
15th Group Army
57th AT Gun Regiment


--------------------------------------------------------------------------------

Ground combat at Kweiyang (74,49)

Japanese Deliberate attack

Attacking force 41224 troops, 417 guns, 261 vehicles, Assault Value = 1219

Defending force 39657 troops, 138 guns, 0 vehicles, Assault Value = 1006

Japanese adjusted assault: 978

Allied adjusted defense: 1659

Japanese assault odds: 1 to 2 (fort level 4)

Combat modifiers
Defender: terrain(+), leaders(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
992 casualties reported
Squads: 2 destroyed, 101 disabled
Non Combat: 0 destroyed, 24 disabled
Engineers: 0 destroyed, 7 disabled
Guns lost 18 (1 destroyed, 17 disabled)

Allied ground losses:
947 casualties reported
Squads: 10 destroyed, 77 disabled
Non Combat: 2 destroyed, 17 disabled
Engineers: 0 destroyed, 3 disabled
Guns lost 9 (1 destroyed, 8 disabled)

Assaulting units:
17th Tank Regiment
39th Division
22nd Division
3rd Division
4th Tank Regiment
20th Medium Field Artillery Regiment
11th Army
15th Ind.Medium Field Artillery Regiment
12th Medium Field Artillery Regiment
52nd Ind.Mtn.Gun Battalion
15th Ind.Art.Mortar Battalion

Defending units:
67th Chinese Corps
60th Chinese/C Corps
60th Chinese/B Corps
13th Chinese Corps
94th Chinese Corps
84th Chinese Corps
79th Chinese/C Corps
30th Group Army
1st Group Army
2nd Prov Chinese Corps
20th Chinese Base Force


--------------------------------------------------------------------------------

Ground combat at 58,130 (near Port Hedland)

Allied Deliberate attack

Attacking force 11701 troops, 188 guns, 85 vehicles, Assault Value = 446

Defending force 2075 troops, 13 guns, 0 vehicles, Assault Value = 56

Allied adjusted assault: 366

Japanese adjusted defense: 24

Allied assault odds: 15 to 1

Combat modifiers
Defender: experience(-), supply(-)
Attacker:

Japanese ground losses:
894 casualties reported
Squads: 20 destroyed, 7 disabled
Non Combat: 33 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 6 (3 destroyed, 3 disabled)
Units retreated 2

Allied ground losses:
80 casualties reported
Squads: 0 destroyed, 8 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Units pursuing 1

Defeated Japanese Units Retreating!

Assaulting units:
41st Infantry Division
1st USMC Tank Battalion

Defending units:
24th Nav Gsn Unit
16th Naval Guard Unit


The enemy didn't have any problem here

(in reply to crsutton)
Post #: 1208
RE: Tide's changing - 11/11/2012 11:35:51 PM   
GreyJoy


Posts: 5729
Joined: 3/18/2011
Status: online
AFTER ACTION REPORTS FOR Oct 08, 42

More problems in China....


--------------------------------------------------------------------------------

Ground combat at 78,47 (near Chungking)

Japanese Deliberate attack

Attacking force 36660 troops, 488 guns, 617 vehicles, Assault Value = 1207

Defending force 39707 troops, 151 guns, 0 vehicles, Assault Value = 1148

Japanese adjusted assault: 694

Allied adjusted defense: 1483

Japanese assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
1535 casualties reported
Squads: 4 destroyed, 109 disabled
Non Combat: 1 destroyed, 15 disabled
Engineers: 2 destroyed, 6 disabled
Vehicles lost 6 (1 destroyed, 5 disabled)

Allied ground losses:
893 casualties reported
Squads: 9 destroyed, 156 disabled
Non Combat: 1 destroyed, 18 disabled
Engineers: 0 destroyed, 7 disabled
Guns lost 10 (1 destroyed, 9 disabled)

Assaulting units:
1st Tank Division
6th Division
15th Division
2nd Tank Regiment
12th Ind.Art.Mortar Battalion
13th Ind.Art.Mortar Battalion
2nd Mortar Battalion
1st Medium Field Artillery Regiment
12th Army
4th Mortar Battalion
9th Ind.Hvy.Art. Battalion

Defending units:
73rd Chinese Corps
8th Chinese Corps
99th Chinese Corps
27th Group Army
21st Group Army
11th Chinese Base Force


--------------------------------------------------------------------------------

Ground combat at 80,40 (near Kienko)

Japanese Shock attack

Attacking force 39400 troops, 454 guns, 180 vehicles, Assault Value = 1003

Defending force 23248 troops, 201 guns, 0 vehicles, Assault Value = 398

Japanese adjusted assault: 673

Allied adjusted defense: 421

Japanese assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker: shock(+)

Japanese ground losses:
2503 casualties reported
Squads: 13 destroyed, 164 disabled
Non Combat: 2 destroyed, 16 disabled
Engineers: 0 destroyed, 12 disabled

Allied ground losses:
1061 casualties reported
Squads: 28 destroyed, 76 disabled
Non Combat: 4 destroyed, 7 disabled
Engineers: 0 destroyed, 11 disabled
Guns lost 23 (8 destroyed, 15 disabled)
Units destroyed 2

Assaulting units:
13th Tank Regiment
15th Tank Regiment
32nd Division
63rd Division
26th Division
6th Medium Field Artillery Regiment
1st Mortar Battalion
14th Medium Field Artillery Regiment
1st Army
Botanko Hvy Gun Regiment
Tonei Hvy Gun Regiment
5th Medium Field Artillery Regiment

Defending units:
14th Chinese Corps
24th Chinese Corps
41st Chinese Corps
15th Group Army
57th AT Gun Regiment




The enemy started his 3rd vector of advance in Burma...Akyab is the target!
And we have a HUGE supply problem in Burma...again....



AFTER ACTION REPORTS FOR Oct 09, 42

At PM the enemy attacked 3 days too late! The BBs and the fast xAPs already got away, while only a supply convoy remained there. The P38s escorted several Banshees...and they got smashed! 22 to 2 in my favour! ;-)

The 56th div is now splitted into 8 different battallions...:-(((( What can i do???


However, we managed to reinforce PM. Now Terapo will be reinforced too!

A Cruiser Convoy is spotted south of Tarawa!!! ALLARM!!!

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Port Moresby at 98,130

Weather in hex: Heavy cloud

Raid detected at 17 NM, estimated altitude 10,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 32
Ki-44-IIa Tojo x 13

Allied aircraft
A-24 Banshee x 14
P-38E Lightning x 20

Japanese aircraft losses
Ki-44-IIa Tojo: 1 destroyed

Allied aircraft losses
A-24 Banshee: 3 destroyed, 3 damaged
P-38E Lightning: 1 destroyed

Japanese Ships
xAK Unyo Maru #2, Bomb hits 1, on fire
xAK Utide Maru
xAK Nichiren Maru

Aircraft Attacking:
3 x A-24 Banshee releasing from 2000' *
Naval Attack: 1 x 500 lb SAP Bomb
5 x A-24 Banshee releasing from 4000' *
Naval Attack: 1 x 500 lb SAP Bomb

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Port Moresby at 98,130

Weather in hex: Heavy cloud

Raid detected at 34 NM, estimated altitude 14,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
A6M2 Zero x 28
Ki-44-IIa Tojo x 10

Allied aircraft
A-24 Banshee x 14

No Japanese losses

Allied aircraft losses
A-24 Banshee: 8 destroyed






Attachment (1)

< Message edited by GreyJoy -- 11/11/2012 11:39:27 PM >

(in reply to GreyJoy)
Post #: 1209
RE: Tide's changing - 11/12/2012 4:05:59 AM   
BBfanboy


Posts: 2143
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Is it 56th Div that won't recombine? I only see the HQ and a /8 fragment on the tracker pic so I wonder if there are still pieces missing?
The only other thing I can think of is that some of the fragments upgraded some equipment and the unit will not recombine until all the sub-groups have the same equipment.

_____________________________

I have not yet begun to fight! OTOH I have not yet begun to flee. Hmmmmm - choices, choices -always with the choices.

(in reply to GreyJoy)
Post #: 1210
RE: Tide's changing - 11/13/2012 7:17:02 AM   
GreyJoy


Posts: 5729
Joined: 3/18/2011
Status: online

quote:

ORIGINAL: BBfanboy

Is it 56th Div that won't recombine? I only see the HQ and a /8 fragment on the tracker pic so I wonder if there are still pieces missing?
The only other thing I can think of is that some of the fragments upgraded some equipment and the unit will not recombine until all the sub-groups have the same equipment.



I've asked Michealm (see tech forum) and it seems i'll have to eat it. A bug or something like that and the division cannot be recombined. I only have two options: leave it as it is or disband it and rebuild it... Considering how much i'm involved in the China land war and how much supplies i'm already spending there (in a modded game where supply rapresents a HUGE problem for Japan) i think operationally i have no choices but to leave it as it is and hope those fragments would provide a decent combat ability anyway in case. It sucks to lose a division in this way...but happens.

Brad will be away most of this week, so the game is gonna slow down.

With the monsoon season at its ending, Burma is becoming more important every day. The allies are clearly warming up their engines here. I'll try to hold as best as i can, using the same tactics Brad is using against me in China: good terrain. The point is that i lack the men he has in China. There's really a lot of ground to cover and many possible advance vectors. I'm trying to send more supplies there in these days from Singapore and will probably bring a couple of regiments in reserve to be kept at Rangoon and Moulmein. The Adamans are being secured as we speak. Port Blair, Little Adaman, Great Nicobar and Sebang are all getting decent garrisons (with 4 forts, at least a regiment each, AAs and decent AF). Any major push here would be considerably risky (doable, but risky).

Centpac is more or less secure.

Sopac has some weak points (Terapo, Milne Bay, Naru Island, Tabiutea etc) but we're working hard to garrison most of those islands.
The Solomons are doable for him, but he's gonna face a lot of interconnected air bases to deal with (Buka, Torokina, Shortlands, Munda, Russell, Tulagi and Lunga). NG clearly needs more attention. With the landing of the 56th fragmented division, port moresby won't be an easy target anymore, but Terapo and Milne still need some more AVs.

Timor is doing fine, with two divisions, one regiment and 2 air HQs.
Now i'm sending troops to build the Ambon area.

Port Hedland already reached AF level 2....man, those allied engineers really know their job!

more later....

(in reply to BBfanboy)
Post #: 1211
RE: Tide's changing - 11/13/2012 11:41:32 AM   
ny59giants


Posts: 6739
Joined: 1/10/2005
Status: offline
One of the major adjustments going from playing the Allies to Japan is the lack of construction engineers and engineer vehicles. Being able to build up a base to max in less than two months along with your custom condo on the beach front is a tough pill to swallow.

_____________________________


(in reply to GreyJoy)
Post #: 1212
RE: Tide's changing - 11/13/2012 3:34:38 PM   
witpqs

 

Posts: 14117
Joined: 10/4/2004
From: Argleton
Status: offline
quote:

I've asked Michealm (see tech forum) and it seems i'll have to eat it. A bug or something like that and the division cannot be recombined. I only have two options: leave it as it is or disband it and rebuild it... Considering how much i'm involved in the China land war and how much supplies i'm already spending there (in a modded game where supply rapresents a HUGE problem for Japan) i think operationally i have no choices but to leave it as it is and hope those fragments would provide a decent combat ability anyway in case. It sucks to lose a division in this way...but happens.


I read that in the support thread. It seems like if the fragments have lost their link to the parent, then the parent should rebuild even without disbanding the fragments, because the parent does not know that there are any fragments. Does this make sense? Anyway, if it does, you could gradually let it fill out and disband the fragments one at a time as the parent does build, to avoid double-dipping.

_____________________________

Intel Monkey: https://sites.google.com/site/staffmonkeys/

(in reply to GreyJoy)
Post #: 1213
RE: Tide's changing - 11/13/2012 5:43:28 PM   
GreyJoy


Posts: 5729
Joined: 3/18/2011
Status: online

quote:

ORIGINAL: witpqs

quote:

I've asked Michealm (see tech forum) and it seems i'll have to eat it. A bug or something like that and the division cannot be recombined. I only have two options: leave it as it is or disband it and rebuild it... Considering how much i'm involved in the China land war and how much supplies i'm already spending there (in a modded game where supply rapresents a HUGE problem for Japan) i think operationally i have no choices but to leave it as it is and hope those fragments would provide a decent combat ability anyway in case. It sucks to lose a division in this way...but happens.


I read that in the support thread. It seems like if the fragments have lost their link to the parent, then the parent should rebuild even without disbanding the fragments, because the parent does not know that there are any fragments. Does this make sense? Anyway, if it does, you could gradually let it fill out and disband the fragments one at a time as the parent does build, to avoid double-dipping.



The parent unit cannot be disbanded. Only the fragments can. And i cannot disband them cause i'll love their combat power immediately. I repeat: i'll eat it. No problem. Hopefully these things happen only few times in a long game like this


Yes Micheal, it's a PITA. Especially in DBB. Engineers, aviation support, naval support and support in general is halved for Japan in this mod, so you are forced to decide very wisely what you want to build and where. I'm using all the engineers i can find everywhere. I spent most of my PPs to buy out all the possible Eng and Base forces from Korea and Manchutko...but still i have very few around. So i decided to use the infantry units (those who have some eng with them) to boost the building operations... it seems to be working...but still very slowly!



OCT 11 1942

Another big Cruiser TF is spotted just south of Tabiutea...an invasion? Moved more Mavis in that area in order to be sure. Tarawa and Makin are well protected so i'm not concerned. A bigger problem would be a Tabiutea invasion...but there's not much i can do about it anyway.

Transfering the 15th Garrison to Terapo while we speak. Should boost its defences enough to prevent any easy picking.

The 18th UK Division is on the march. Now just 1 hex north of Akyab... we're gonna see some huge land battles soon in Burma!

In China i'm rotating my units...so everything is quiet... i know doing this i'm giving him time to recover, but i cannot keep on destroying my divisions...i need to rotate them!

Judy advanced to 12/42!
A6M3a and A6M5 entered in production this week! Soon we'll be able to equip the KB with these new fighters.

Concerning the Judy, i decided to skip researching the second variant, trying to concentrate on the third one. i'm trying to save some Ha-32 engines in order to get to 500 within 7/43, so to be able to speed the R&D on the third variant of the Judy (which uses the Ha-32 instead of the Aichi-60)

What else? Oh yes, the 38th Divi is unloading at Lautem, while at Port Hedland those bastards reached lvl 3 AF! Soon Broome will be invested...i'm very tempted to move the KB to Kendari so to be able to rush in and give him a warm welcome...but i have to watch the Marshalls too.... decisions...decisions....

(in reply to witpqs)
Post #: 1214
RE: Tide's changing - 11/13/2012 8:45:23 PM   
witpqs

 

Posts: 14117
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From: Argleton
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quote:

The parent unit cannot be disbanded. Only the fragments can. And i cannot disband them cause i'll love their combat power immediately. I repeat: i'll eat it. No problem. Hopefully these things happen only few times in a long game like this


What I meant is that the parent might start rebuilding. If so, as it gets bigger you can disband the fragments one by one (as the parent gets bigger to make up for their absence). I hope that's more clear.

_____________________________

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(in reply to GreyJoy)
Post #: 1215
RE: Tide's changing - 11/14/2012 8:15:07 AM   
GreyJoy


Posts: 5729
Joined: 3/18/2011
Status: online

quote:

ORIGINAL: witpqs

quote:

The parent unit cannot be disbanded. Only the fragments can. And i cannot disband them cause i'll love their combat power immediately. I repeat: i'll eat it. No problem. Hopefully these things happen only few times in a long game like this


What I meant is that the parent might start rebuilding. If so, as it gets bigger you can disband the fragments one by one (as the parent gets bigger to make up for their absence). I hope that's more clear.


Oh yea, got it. But the parent seems unable to accept any replacements for now... there's no even the button "replacements OFF/ON"!


Oct 12, 13 1942

All the fronts are quiet except for Burma, where he's advancing. The main threat seems to be on the Akyab area, where the 18th UK Division, the 20th Indian division and at least 2 tank bdes are advancing. I'll face them with the 25th Army. The disposition is the following: the 18th Div, the 6th RTA Div, 2 AT gun units and 2 Ind Eng unit will be facing them directly at Akyab. The 25th Army HQ, along with the 33rd Div will guard the river crossing that leads to Akyab. The 48th Division will be facing the attempt to penetrate on my right jungle flank, while 3 regiments will be guarding the northern approaches to the Akyab area.

At Kalemyo, we're facing at least 2 Indian divisions, plus a lot of tanks (the 19th Indian division is confirmed here). He's probably moving to threaten Katha. We have here the 5th Division, 2 RTA Divisions (divided in regiments), 2 tank units and a indipendent guards regiment.

At Mytikyna there are some chinese troops advancing, along with indian Bdes... We have 2 full divisions (the 5th Guards and the 55th ID) plus a RTA Cav division and some artillery. Should be enough.

Supply will be my main concerns obviously, but i'll try to play "the chinese" here


In China we got another 1-1 in the north... seems impossible to break here. But we'll keep on trying. We're waiting to buy a very distrupted division...but PPs are always short

Port Hedland now has more than 150 fighters and some 50 bombers... He's really pushing hard in NW Oz.

He started also to recon Terapo and Mereuake in NG. Not much i can do for Mereuake (and so for Horn Island), but Terapo already have a garrison unit and now a construction Bn is being airlifted (want to have at least some forts there). Russell Island is getting another SNLF unit and Shortland a Garrison unit.

Despite my efforts, hi main fleet's position remains obscure to me. I know the RN BBs are at Exmouth-Perth, but no sign of his CVs...

Trying to send some 100k supplies to Singapore...but it's even difficult to collect them in Japan...Tokyo is always in red...and the oil reserves in the HI are getting really too low (now down to 400k!)...but it's a pain to move oil and fuel (the RR system from HK to Shangai works, but it's too slow and cannot haul fast enough to keep my convoys going...i guess i'll have to switch it back to a normal convoys system...which means smaller and less escorted convoys)


(in reply to witpqs)
Post #: 1216
RE: Back from London - 11/14/2012 7:15:59 PM   
Gabede


Posts: 168
Joined: 2/7/2010
From: Central, NC
Status: offline
[To those who complain allied subs never hit the DDs.... i just lost the 6th DD of the war against allied subs

--------------------------------------------------------------------------------
ASW attack near Bandjermasin at 62,102

Japanese Ships
DD Sawakaze
DD Minazuki

Allied Ships
SS Truant, hits 2

--------------------------------------------------------------------------------
ASW attack near Bandjermasin at 62,102

Japanese Ships
DD Yayoi, Torpedo hits 1, on fire, heavy damage
DD Sawakaze

Allied Ships
SS Truant, hits 5]

I just read somewhere ( Nihon Kaigen?), that the Japanese actually lost 39 destroyer to sub action. As stated in the book "Japanes Destroyer Captain" ( excellent read for JFB),.... "it like the cat being eaten by the mouse."


_____________________________

One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine

(in reply to GreyJoy)
Post #: 1217
RE: Back from London - 11/14/2012 9:00:31 PM   
BBfanboy


Posts: 2143
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Gabede

[To those who complain allied subs never hit the DDs.... i just lost the 6th DD of the war against allied subs

--------------------------------------------------------------------------------
ASW attack near Bandjermasin at 62,102

Japanese Ships
DD Sawakaze
DD Minazuki

Allied Ships
SS Truant, hits 2

--------------------------------------------------------------------------------
ASW attack near Bandjermasin at 62,102

Japanese Ships
DD Yayoi, Torpedo hits 1, on fire, heavy damage
DD Sawakaze

Allied Ships
SS Truant, hits 5]

I just read somewhere ( Nihon Kaigen?), that the Japanese actually lost 39 destroyer to sub action. As stated in the book "Japanes Destroyer Captain" ( excellent read for JFB),.... "it like the cat being eaten by the mouse."



+ 1 on the book, by Captain Tameichi Hara, skipper of the DD Amatsukaze at Eastern Solomons, and 1st Naval Battle of Guadalcanal, DD [9 lives] Shigure at Vella Gulf and Empress Augusta Bay, and CL Yahagi during Yamato's final sortie. This guy was in the thick of it!

Re: the DDs lost, SS Harder, Sam Dealey Captain, sank 6 of them. He perfected the "down the throat" shot and Hollywood copied his dangerous technique in the movie "Run Silent, Run Deep".

_____________________________

I have not yet begun to fight! OTOH I have not yet begun to flee. Hmmmmm - choices, choices -always with the choices.

(in reply to Gabede)
Post #: 1218
RE: Back from London - 11/14/2012 11:38:46 PM   
Gabede


Posts: 168
Joined: 2/7/2010
From: Central, NC
Status: offline

quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Gabede

[To those who complain allied subs never hit the DDs.... i just lost the 6th DD of the war against allied subs

--------------------------------------------------------------------------------
ASW attack near Bandjermasin at 62,102

Japanese Ships
DD Sawakaze
DD Minazuki

Allied Ships
SS Truant, hits 2

--------------------------------------------------------------------------------
ASW attack near Bandjermasin at 62,102

Japanese Ships
DD Yayoi, Torpedo hits 1, on fire, heavy damage
DD Sawakaze

Allied Ships
SS Truant, hits 5]

I just read somewhere ( Nihon Kaigen?), that the Japanese actually lost 39 destroyer to sub action. As stated in the book "Japanes Destroyer Captain" ( excellent read for JFB),.... "it like the cat being eaten by the mouse."



+ 1 on the book, by Captain Tameichi Hara, skipper of the DD Amatsukaze at Eastern Solomons, and 1st Naval Battle of Guadalcanal, DD [9 lives] Shigure at Vella Gulf and Empress Augusta Bay, and CL Yahagi during Yamato's final sortie. This guy was in the thick of it!

Re: the DDs lost, SS Harder, Sam Dealey Captain, sank 6 of them. He perfected the "down the throat" shot and Hollywood copied his dangerous technique in the movie "Run Silent, Run Deep".


His fustration at high command continueing to run the same course untill it screwed the pooch was perfect. I wanted to tell him though, that it wasn't just the Japanese that found it hard to change. Without leaders like Burke and Ainsworth, it could have been worse.

_____________________________

One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine

(in reply to BBfanboy)
Post #: 1219
RE: Back from London - 11/15/2012 1:32:11 AM   
BBfanboy


Posts: 2143
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
One last hijack, Greyjoy. Your followers may be intersted in this pic showing DD Amatsukaze bolting away from dead-in-the-water CVL Ryujo as another US air attack comes in at the Eastern Solomons Battle. Marvellous maneuverability on those Kagero class DDs!




Attachment (1)

_____________________________

I have not yet begun to fight! OTOH I have not yet begun to flee. Hmmmmm - choices, choices -always with the choices.

(in reply to Gabede)
Post #: 1220
RE: Tide's changing - 11/15/2012 3:52:13 PM   
crsutton


Posts: 6836
Joined: 12/6/2002
From: Maryland
Status: offline
quote:

ORIGINAL: ny59giants

One of the major adjustments going from playing the Allies to Japan is the lack of construction engineers and engineer vehicles. Being able to build up a base to max in less than two months along with your custom condo on the beach front is a tough pill to swallow.


Yes, and this is really the Allies strength in the mid to late war time frame. The Allies can pick a point of attack, then seize a few good potential airbases that are not developed and build them up quickly. It is difficult for the Japanese player to counter this as it is so painstakingly slow for him to build bases up. As I approach the Philippines which Viberpol has been building up for years now. Some of his key airfields are still not fully developed. There are so many undeveloped locations that can be seized that the Allies need not focus on taking heavily defended bases. It becomes a race to build bases and mass air power. A race which the Japanese player in the end will lose.

The challenge for the Allies is not moving troops but moving engineers and construction units. I have to constantly review my bases as they move to the rear to cull out base building units that I have forgotten about.

< Message edited by crsutton -- 11/15/2012 3:54:19 PM >


_____________________________

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Sigismund of Luxemburg

(in reply to ny59giants)
Post #: 1221
RE: Tide's changing - 11/15/2012 8:48:52 PM   
GreyJoy


Posts: 5729
Joined: 3/18/2011
Status: online
Oct 14->18 1942

Sorry guys. not much happening. He's moving lots of troops in Burma and soon he will start to attack. At Portland Roads suddenly 300 planes appeared: we'll start fighting soon for NG and northern Oz. Broome and Derby will be his next targets in NW Oz. I'm trying to use this time to send troops everywhere (from Russell Island to Terapo, from Lautem to Sebang, from Christmas Island to Roti)... too many places to cover

In China we're shifting forces for our next attacks...

Boring stuff... and i've been sick the whole week

(in reply to crsutton)
Post #: 1222
The China Syndrome - 11/16/2012 4:58:11 PM   
GreyJoy


Posts: 5729
Joined: 3/18/2011
Status: online
The China Syndrome...yes, i think that's what i'm suffering.

October 20, 1942

QBall really stopped me cold in China. No matter how many units i rotate in. No matter how many bombers i send in. There's no way to dislodge well dug in chinese position in rough terrain. The terrain bonus is huge in China and the japs are now stuck in the mud. Today we got another 1-2 in the north, with 4 times the casualities inflicted... I'll keep on fighting...but the tide is really changing....

As we foreseen, the americans started to bomb PM from portland roads and are assembling a huge invasion force at Exmouth.

Enemy recon planes over Tabiutea (Marshalls) and Many many units coming down from Burma...we're really strangled!

This is exactly what a good allied player should do: attack from many directions, never letting the japs to concentrate their forces and react....and Brad is doing exactly that!

He also moved a group of B25 to Wachow from where he can attack my shippings in the southern japan seas... more harrassments!

So, to sum it up, Brad is giving me a very good lesson on how the allies should play. Japan cannot defend everywhere, and he knows it. So he threatens the whole perimeter at the very same time.... NOPAC, CENTPAC, SOPAC, SPWAC, Northern OZ, Burma and Indian Ocean (with Canton Island I.O.)...

I failed being far too little aggressive and let him too much time to build up his pools. I never seeked with strenght for a decisive battle when i had the superiority and now the bill is coming back...and at what price!

In few Days Akyab will be invested and so will be Mitykina and the central burma front... In China, where i invested so much, i'm ending up with a bunch of flies in my hands and all the blood spilled from my men, my divisions, worths nothing.

Target fixation in China? Maybe yes. For sure yes. Too many supplies burnt there. Too many men sent there. Too many PPs spent to buy artillery and support units to be sent into a secondary theatre without achieving a decisive victory.... China will be for me what the USSR has been for Hitler!

...love this game!!!!



(in reply to crsutton)
Post #: 1223
RE: The China Syndrome - 11/16/2012 5:17:00 PM   
ny59giants


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Joined: 1/10/2005
Status: offline
You known from your other game, that even though you lost China and most of India, its the USA which wins the war for the Allies.

I hope all those troops you spent precious PP on were to assign them to non-restricted commands and can set up a firm perimeter and start to shift them down to Timor and Java area from China.

_____________________________


(in reply to GreyJoy)
Post #: 1224
RE: The China Syndrome - 11/16/2012 5:27:27 PM   
GreyJoy


Posts: 5729
Joined: 3/18/2011
Status: online

quote:

ORIGINAL: ny59giants

You known from your other game, that even though you lost China and most of India, its the USA which wins the war for the Allies.

I hope all those troops you spent precious PP on were to assign them to non-restricted commands and can set up a firm perimeter and start to shift them down to Timor and Java area from China.



Yes, they are all assigned to Southern Command HQ.

But let me read through your lines.... you mean that i should, once for all, abbandon any dream of victory in China and start sending troops to the southern seas? If i leave now it will be forever, you know... and once the Burma road gets open again, China will be a nail in my flank...


(in reply to ny59giants)
Post #: 1225
RE: The China Syndrome - 11/16/2012 5:29:58 PM   
GreyJoy


Posts: 5729
Joined: 3/18/2011
Status: online

quote:

ORIGINAL: ny59giants

You known from your other game, that even though you lost China and most of India, its the USA which wins the war for the Allies.

I hope all those troops you spent precious PP on were to assign them to non-restricted commands and can set up a firm perimeter and start to shift them down to Timor and Java area from China.



However i didn't buy many divisions...probably just one that was sent to Kuriles... for the rest i spent PPs buying Artillery, base forces and tanks: Well, i bought out the two tank divisions for sure.
Some 3 Bdes have also being bought and are now guarding the Adamans... But nothing more so far... PPs are always too short... just think that i had to spend 270 points to transform a 27 Sonia Sentai into a Nick sentai....

(in reply to ny59giants)
Post #: 1226
RE: The China Syndrome - 11/16/2012 7:28:02 PM   
ny59giants


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Joined: 1/10/2005
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You face a balancing act right now. To keep the pressure on in China, but no so much that troops needed for NW Australia, Timor, and Java are not moved soon enough. If Brad gets to Darwin by the end of 42, your in trouble. Too many paths north from there for you to defend well.

_____________________________


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Post #: 1227
RE: The China Syndrome - 11/16/2012 7:52:35 PM   
Gabede


Posts: 168
Joined: 2/7/2010
From: Central, NC
Status: offline

quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: ny59giants

You known from your other game, that even though you lost China and most of India, its the USA which wins the war for the Allies.

I hope all those troops you spent precious PP on were to assign them to non-restricted commands and can set up a firm perimeter and start to shift them down to Timor and Java area from China.



Yes, they are all assigned to Southern Command HQ.

But let me read through your lines.... you mean that i should, once for all, abbandon any dream of victory in China and start sending troops to the southern seas? If i leave now it will be forever, you know... and once the Burma road gets open again, China will be a nail in my flank...




The terrain bonus will work for you in China too. Find nasty stuff and dig in....see if he will want to push the pace in China. Few allied players ( especially American) like to get bogged down with the slow play of China. They much prefer the slash and dash of the operations in the Pacific. Q-ball may be different, i believe he left earlier on a break for some Eastern Front time, and may be willing to put the effort into breaking a peremiter in China. He would be the exception though.

You need the DEI open as long as possible in my opinion. Pull some troops from China to boulster Malaya and Java, and keep the oil flowing as long as possible. I Have twice run out of the ability to produce aircraft in late 44' because i thought i had plenty of oil and supplies, and then found out i was wrong. The oil must flow as long as possible, and the rest of the gains is to buy you time .....swap space for time.

I also want him building on the Islands, or at least somewhere i can get my cruisers and destroyers into and out of quickly. I destroy more planes on the ground in the late war than i do in the air, if i could just figure out the damn logistics to keep me supplied i would be in better shape. I think my issue is that i wait to long to start swapping land for time, and try and stand and fight in Burma and Oz, when i should be building a wall from the Marianas to Manilla. You cant stop a determined allied player in China, but the good point is that few are determined ( unless you play against damn Brits they love there commonwealth troops)

Sorry for the long post...just my 2 cents.

_____________________________

One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine

(in reply to GreyJoy)
Post #: 1228
RE: The China Syndrome - 11/16/2012 7:58:58 PM   
Canoerebel


Posts: 9768
Joined: 12/14/2002
From: Northwestern Georgia, USA
Status: offline
If there's any chance of victory in China, I wouldn't stop.  Your close, so don't stop unless you have absolutely no choice. While NYGiants is right - the Americans are what drive the Allies to victory - you still have time to vanquish China and attend to your perimeter.  You've already heavily garrisoned the Kuriles, so Brad can't pull that move (at least not any time soon).  Also, he's not going to win the war in Burma.  Like the Solomons, Burma is way out there and isn't that important in and of itself.  It (they) become important only when one or both sides overcommit.

(in reply to Gabede)
Post #: 1229
RE: The China Syndrome - 11/16/2012 8:53:09 PM   
Gabede


Posts: 168
Joined: 2/7/2010
From: Central, NC
Status: offline
My apologies GJ, i assumed( i know) that it was Spring-Summer 43'. You still have the tech advantage i think, grab some dirt for later.

_____________________________

One of the serious problems in planning the fight against American doctrine, is that the Americans do not read their manuals, nor do they feel any obligation to follow their doctrine

(in reply to Canoerebel)
Post #: 1230
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