Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Let's start!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Let's start! Page: <<   < prev  11 12 [13] 14 15   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Let's start! - 7/20/2012 9:58:23 AM   
koniu


Posts: 2763
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline

quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: ny59giants

CVs SE of Tokyo - he knows that you don't have enough Zeros yet to have upgraded the Claudes on Honshu. Thus, any Nell/Betty set on naval attack will get shredded. He may think you will have to send any transports from Tokyo to Truk further west and he 'may' have Boise and/or Houston over in that area to intercept. He may be hoping that you divert part or all of KB north to go chase after his CV while he has another CV head into the Solomons area to stop your invasions. He has three CVs to use right now. The Yorktown shows up at the end of the month.


But i have 60 Netties at Tokyo...no zeros, you are right, but if they took off the risk for him could be really high... well, they didn't...but is it worth to risk a carrier staying for 3 days in Range of Netties from Japan HI?
Yes, it's only 1 CV i guess.... don't know where are the other 2...

It is probably one CV. If i was You i will send everything capable of flying in air. Even if he shot down most of Your planes some can have luck.
With 1 CV CAP you have big chance that attack will reach ships. Losses going to be high but reward is also big.


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to GreyJoy)
Post #: 361
RE: Let's start! - 7/20/2012 10:09:36 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: koniu


quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: ny59giants

CVs SE of Tokyo - he knows that you don't have enough Zeros yet to have upgraded the Claudes on Honshu. Thus, any Nell/Betty set on naval attack will get shredded. He may think you will have to send any transports from Tokyo to Truk further west and he 'may' have Boise and/or Houston over in that area to intercept. He may be hoping that you divert part or all of KB north to go chase after his CV while he has another CV head into the Solomons area to stop your invasions. He has three CVs to use right now. The Yorktown shows up at the end of the month.


But i have 60 Netties at Tokyo...no zeros, you are right, but if they took off the risk for him could be really high... well, they didn't...but is it worth to risk a carrier staying for 3 days in Range of Netties from Japan HI?
Yes, it's only 1 CV i guess.... don't know where are the other 2...

It is probably one CV. If i was You i will send everything capable of flying in air. Even if he shot down most of Your planes some can have luck.
With 1 CV CAP you have big chance that attack will reach ships. Losses going to be high but reward is also big.



Already done that. My Netties simply refuse to fly ...probably because they don't have any zeros that can escort them....will see if i'm able to spare some of them from Luzon...

(in reply to koniu)
Post #: 362
RE: Let's start! - 7/20/2012 10:17:59 AM   
koniu


Posts: 2763
Joined: 2/28/2011
From: Konin, Poland, European Union
Status: offline
quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: koniu


quote:

ORIGINAL: GreyJoy


quote:

ORIGINAL: ny59giants

CVs SE of Tokyo - he knows that you don't have enough Zeros yet to have upgraded the Claudes on Honshu. Thus, any Nell/Betty set on naval attack will get shredded. He may think you will have to send any transports from Tokyo to Truk further west and he 'may' have Boise and/or Houston over in that area to intercept. He may be hoping that you divert part or all of KB north to go chase after his CV while he has another CV head into the Solomons area to stop your invasions. He has three CVs to use right now. The Yorktown shows up at the end of the month.


But i have 60 Netties at Tokyo...no zeros, you are right, but if they took off the risk for him could be really high... well, they didn't...but is it worth to risk a carrier staying for 3 days in Range of Netties from Japan HI?
Yes, it's only 1 CV i guess.... don't know where are the other 2...

It is probably one CV. If i was You i will send everything capable of flying in air. Even if he shot down most of Your planes some can have luck.
With 1 CV CAP you have big chance that attack will reach ships. Losses going to be high but reward is also big.



Already done that. My Netties simply refuse to fly ...probably because they don't have any zeros that can escort them....will see if i'm able to spare some of them from Luzon...


Oh sorry.I was hoping that they will fly and we see few torpedo hits.
Maybe next time.
In My game my bombers are usually not refusing to fly. But it can depend on many factors. Weather, commander skill, morale, experience of pilots, detection lvl, good dice roll.

EDIT:
They never refuse when enemy was have only surface force and rage was similar. Vs Enemy CV they always have escort.


< Message edited by koniu -- 7/20/2012 10:24:02 AM >


_____________________________

"Only the Dead Have Seen the End of War"

(in reply to GreyJoy)
Post #: 363
RE: Let's start! - 7/20/2012 12:24:33 PM   
ny59giants_MatrixForum


Posts: 9582
Joined: 1/10/2005
Status: offline
quote:

CHINA:

I'm pretty confident that we should be able to deal with the "partisans" that are threatening our inner supply lines within the end of the month. More supplies will be shipped to China and we'll devote more efforts into the air war there, so to support our troops.
I need to clear the whole Southeastern Area, so that i can committ more forces for the front lines near Changsha.


Set up a CS Convoy between Shimonoseki and Shanghai. To Shangahi with supplies and return with Resources. How big and with what ships, I'll let you decide. Mine is with about 25k in cargo capacity. Use Waypoints that have your transports stay in shallow ocean hexes. Under Waypoints, change it from No to Yes so they return along the same path. This will help your poor DC on your PBs doing the escort if attacked by a sub.

I use a second convoy that I have to manually manage to go from Nagasaki to southern China to drop off Supplies and then over to Formosa to pick up Resource to bring back to Nagasaki. Rinse, Repeat!

_____________________________


(in reply to GreyJoy)
Post #: 364
RE: Let's start! - 7/20/2012 7:38:52 PM   
Cribtop


Posts: 3890
Joined: 8/10/2008
From: Lone Star Nation
Status: offline
Concerning the CV, try a Netty group on night torp attack. They might get lucky.

Also vector subs in, of course. You could move the reinforced mini KB into the Philippine Sea and bait him with a convoy, but frankly that's probably what he wants as it will slow you down.


_____________________________


(in reply to ny59giants_MatrixForum)
Post #: 365
RE: Let's start! - 7/21/2012 3:47:54 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
I won't let those CVs distract me.

The war goes on, and the thrill is heating up!

AFTER ACTION REPORTS FOR Dec 19, 41

More sweeps over Rangoon today. we exchange a decent 3-2 in his favour. But i am looking for attrition, so far so good.

Our Paras managed to take an almost undefended Port Blair. very good. Now a base force will be transported in and a infantry battallion will soon follow.

Tavoy is conquered and now we're approaching Moumein with a decent road.

No sweeps over Singapore cause of bad weather. Tomorrow we'll try again.

Our Kuantan invasion force is getting closer. Tomorrow we'll end upo at 2 hexes east of Kuantan, covered by Kaga group and by 2 SCTFs.

In China he's messing me up in the south, with several corps approaching my almost undefended coastal cities. Urgent measures are taken....


The CS convoy from Shagai to Japan had already been estabilished...resources are flowing to Japan from Korea, China and Manchuko...hopefully soon we'll be able to suck also from DEI-SRA

KB is approaching Rabaul with the invasion force.

Allied CVs are moving east again from their position south of Tokyo...far from netties range

(in reply to Cribtop)
Post #: 366
RE: Let's start! - 7/21/2012 4:11:45 PM   
ny59giants_MatrixForum


Posts: 9582
Joined: 1/10/2005
Status: offline
quote:

Allied CVs are moving east again from their position south of Tokyo...far from netties range


I just pulled up the game to see if you have a possible counter move. You do!!
Chichi-jima has an AF 2(0), so all you need to do is get an Air HQ there. The 12th Air Flotilla HQ is at Oita on Kyushu (15 hexes away), but needs 63 PP to change commands. The Tina group at Kagi on Formosa has a range of 16/20. Move them to Oita and let them fly in the Air HQ. However, the actual torpedo capable part of the Air HQ has to go in by ship so you may need to form a Fast Transport TF with DDs to get it there. "IF" he still lingers and you get the rest set up, you could fly in the Zero, Nell, and/or Betty to surprise him.

_____________________________


(in reply to GreyJoy)
Post #: 367
RE: Let's start! - 7/21/2012 4:15:20 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: ny59giants

quote:

Allied CVs are moving east again from their position south of Tokyo...far from netties range


I just pulled up the game to see if you have a possible counter move. You do!!
Chichi-jima has an AF 2(0), so all you need to do is get an Air HQ there. The 12th Air Flotilla HQ is at Oita on Kyushu (15 hexes away), but needs 63 PP to change commands. The Tina group at Kagi on Formosa has a range of 16/20. Move them to Oita and let them fly in the Air HQ. However, the actual torpedo capable part of the Air HQ has to go in by ship so you may need to form a Fast Transport TF with DDs to get it there. "IF" he still lingers and you get the rest set up, you could fly in the Zero, Nell, and/or Betty to surprise him.



Oh Micheal, you're da man!!!!

but he's already moving away...he's now south east of Hokkaido... too late! and i'm using my Tinas for the paras operations against Port Blair (the Topsies cannot reach Port Blair from bankok) so i cannot do it... but the idea was juicy!!!1

Overall i can say that i think i can overcome the retards i've accumulated so far. if i manage to get Kuantan and Palembang within the next 7 days and with the upcoming operations against Mindanao and Menado i think i can be in a decent position by the end of 1941...

(in reply to ny59giants_MatrixForum)
Post #: 368
RE: Let's start! - 7/21/2012 4:33:28 PM   
ny59giants_MatrixForum


Posts: 9582
Joined: 1/10/2005
Status: offline
Too bad.

File it away as something to do a little bit later in the game and also move in another BF (Aviation Support 24). He may try to raid that area again months later as he may thing he can get by Marcus Island (AF 1) and raid those shipping lanes with a SC TF or another CV raid. I can show you how to change the Command of a base to "General Defense" later so those at Yokohama could fly over. I did so for some of the bases in the Kuriles to allow home island Restricted (R) air groups to fly up there if needed.

Note to self - if you play Scen 30 (DBB) as Japan, move this Air HQ here and send in supply early in game.

_____________________________


(in reply to GreyJoy)
Post #: 369
Bloody day - 7/21/2012 6:15:57 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
AFTER ACTION REPORTS FOR Dec 20, 41

Well...really a bad day.


I had a amphib TF heading for Singakwang with Air HQ and base forces. The TF was escorted by a strong SCTF, composed around 2 CA and 2 CLs.
I know the RN and the Ducth navy was at Palembang but i was pretty confident: the jap CAs and CLs can easily ruin the AFB's wet dreams.... right? ...no, wrong!
Brad sent not less than 3 SCTFs against my shippings... my Cruiser performed bad, both at day and at night...not a single torpedo hit...not a single 20cm cannon hit.... more or less a disaster!
We ended the day with 3 DDs sunk, 2 CAs and 2 CLs in sinking conditions and we probably only scraped the paint of his old cruisers... bad dice and rolls, really.

Then we attempt to suprise him in Burma, with a paradrop on Pegu...only a small base force was spotted yesterda.... ahahahahah, result? 2 para regiments trashed for nothing! We found the bloody Gurkas there....

The only good news came from the skies. Our sweeps over Manila and Singapore achieved a solid 3-1 in our favour, with 40 enemy planes shot down against 17 of our own. good.

Our invasion TFs for Kuantan are ready to land tomorrow. Tanaka is leading the covering force...let's hope for the best. Strong CAP ordered over my ships, with Kaga guarding their back. Kates have been unloaded at Kota Bahru and Netties have been activated at Saigon...

In the souther sea his naval forces got another small amphib TF of mine....

It's incredible to think that we're already losing the naval war.... i am already short of 3 CAs and 3 CLs....


--------------------------------------------------------------------------------
Night Time Surface Combat, near Singkawang at 56,88, Range 9,000 Yards

Japanese Ships
CA Maya
CA Ashigara
CL Natori, Shell hits 1
CL Kuma, Shell hits 1
DD Satsuki
DD Minazuki
DD Fumizuki
DD Nagatsuki
DD Matsukaze
DD Hatakaze, Shell hits 1

Allied Ships
CL Java, Shell hits 1
CL De Ruyter
CL Tromp, Shell hits 3, on fire
DD Piet Hein
DD Kortenaer
DD Evertsen
DD Van Nes


And that's all!?!?!?!?!?!?!? com'on!!! at night!!!!


--------------------------------------------------------------------------------
Day Time Surface Combat, near Singkawang at 56,88, Range 24,000 Yards

Japanese Ships
CA Maya, Shell hits 7
CA Ashigara, Shell hits 1
CL Natori, Shell hits 6
CL Kuma, Shell hits 2
DD Satsuki, Shell hits 1
DD Minazuki, Shell hits 1
DD Fumizuki, Shell hits 1
DD Nagatsuki
DD Matsukaze, Shell hits 1, heavy fires, heavy damage
DD Hatakaze

Allied Ships
CL Danae, Shell hits 6, on fire
CL Dragon
CL Durban, Shell hits 6, on fire
CL Caledon, Shell hits 4
DD Edsall, Shell hits 2
DD Whipple, Shell hits 9, and is sunk
DD Vendetta, Shell hits 1



--------------------------------------------------------------------------------
Day Time Surface Combat, near Singkawang at 56,88, Range 16,000 Yards

Japanese Ships
CA Maya, Shell hits 4, on fire
CA Ashigara, Shell hits 9, heavy fires, heavy damage
CL Natori, Shell hits 1, on fire
CL Kuma, Shell hits 4
DD Satsuki
DD Minazuki, Shell hits 1
DD Fumizuki, Shell hits 1, on fire
DD Nagatsuki
DD Hatakaze, Shell hits 2, heavy fires

Allied Ships
CA Exeter, Shell hits 1
CL Glasgow
DD Witte de With, Shell hits 2, on fire
DD Banckert, Shell hits 4, heavy fires




--------------------------------------------------------------------------------
Day Time Surface Combat, near Shortlands at 109,131, Range 4,000 Yards

Japanese Ships
xAKL Katsuragisan Maru, Shell hits 11, and is sunk
xAKL Tsuneshima Maru, Shell hits 8, and is sunk

Allied Ships
CL Leander
DD Le Triomphant


--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Moderate rain

Raid detected at 21 NM, estimated altitude 25,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 10



Allied aircraft
H81-A3 x 30
P-40E Warhawk x 17


Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
H81-A3: 2 destroyed
P-40E Warhawk: 1 destroyed


--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Moderate rain

Raid detected at 35 NM, estimated altitude 21,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 31



Allied aircraft
H81-A3 x 23
P-40E Warhawk x 14


Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
H81-A3: 3 destroyed
P-40E Warhawk: 2 destroyed


--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Partial cloud

Raid spotted at 33 NM, estimated altitude 24,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 9



Allied aircraft
P-40B Warhawk x 16
P-40E Warhawk x 31


Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
P-40B Warhawk: 1 destroyed
P-40E Warhawk: 1 destroyed

--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Partial cloud

Raid spotted at 29 NM, estimated altitude 24,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
A6M2 Zero x 9



Allied aircraft
P-40B Warhawk x 12
P-40E Warhawk x 20


Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
P-40B Warhawk: 2 destroyed
P-40E Warhawk: 2 destroyed


--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Partial cloud

Raid spotted at 34 NM, estimated altitude 26,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 9



Allied aircraft
P-40B Warhawk x 2
P-40E Warhawk x 13


Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
P-40B Warhawk: 1 destroyed
P-40E Warhawk: 2 destroyed


--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Moderate rain

Raid detected at 25 NM, estimated altitude 25,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
A6M2 Zero x 22



Allied aircraft
H81-A3 x 7
P-40E Warhawk x 2


Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
H81-A3: 1 destroyed
P-40E Warhawk: 1 destroyed




--------------------------------------------------------------------------------

Ground combat at Pegu (55,53)

Japanese Shock attack

Attacking force 889 troops, 12 guns, 0 vehicles, Assault Value = 40

Defending force 2885 troops, 26 guns, 1 vehicles, Assault Value = 103

Japanese adjusted assault: 5

Allied adjusted defense: 64

Japanese assault odds: 1 to 12 (fort level 0)

Combat modifiers
Defender: op mode(-), preparation(-), morale(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
172 casualties reported
Squads: 1 destroyed, 31 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
71 casualties reported
Squads: 0 destroyed, 10 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Assaulting units:
Yokosuka 3rd SNLF /1
Yokosuka 1st SNLF /2

Defending units:
4th Burma Rifles Battalion
48th Gurkha Brigade







Attachment (1)

(in reply to ny59giants_MatrixForum)
Post #: 370
RE: Bloody day - 7/21/2012 6:17:23 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
.




Attachment (1)

(in reply to GreyJoy)
Post #: 371
RE: Bloody day - 7/21/2012 6:19:52 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
The CA Ashigara won't make home... 70/53/13... pretty done.
CA Maya is feeling a bit better but she has 40 flooding dmg and we's really at risk.... and his subs are lingering there...

Oh, pretty strange that none of my subs manage to intercept those bastards...they were placed all the way from palembang to Singaweng... bad luck here i think


(in reply to GreyJoy)
Post #: 372
RE: Bloody day - 7/21/2012 7:09:08 PM   
Miller


Posts: 1968
Joined: 9/14/2004
From: Ashington, England.
Status: offline
Ashigara has a decent chance if she is not on fire. Unlucky but the RN ships are of higher exp than the Dutch and USN. Also have you checked the exp levels of all your combat ship captains? Some are pretty crappy to begin with and should be changed, it only costs a couple of PPs for each change.

(in reply to GreyJoy)
Post #: 373
RE: Bloody day - 7/21/2012 11:14:37 PM   
obvert


Posts: 11744
Joined: 1/17/2011
From: PDX (and now) London, UK
Status: offline
In my game v Historiker the same tactic of multiple CL TFs followed by one with CAs did very well against the IJN. I think the multiple battles you had to fight made your ships perform progressively worse. After I experienced this a few times I began using only multiple SCTFs within a few hex range on patrol and react, and they did better.

You're very good at feints and traps, and I think if he's going to throw the kitchen sink in like that, next time you have to bait him and lead him into a fight you want to have. The BBs would help, as will the Netties once you set up Singkawang.

_____________________________


"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill

(in reply to Miller)
Post #: 374
RE: Bloody day - 7/22/2012 12:47:00 AM   
ny59giants_MatrixForum


Posts: 9582
Joined: 1/10/2005
Status: offline
Don't forget the little things like....move a group of 4 DMS from Takao to Truk to be able to sweep mines in the South Pacific. I just found out in my game that they are needed there. I've forgotten this small thing every time as Japan until I realize I need them there.

_____________________________


(in reply to obvert)
Post #: 375
RE: Bloody day - 7/22/2012 2:19:10 AM   
1EyedJacks


Posts: 2244
Joined: 3/12/2006
From: The Eastern Sierras
Status: offline
quote:

Day Time Surface Combat, near Singkawang at 56,88, Range 16,000 Yards

Japanese Ships
CA Maya, Shell hits 4, on fire
CA Ashigara, Shell hits 9, heavy fires, heavy damage
CL Natori, Shell hits 1, on fire
CL Kuma, Shell hits 4
DD Satsuki
DD Minazuki, Shell hits 1
DD Fumizuki, Shell hits 1, on fire
DD Nagatsuki
DD Hatakaze, Shell hits 2, heavy fires

Allied Ships
CA Exeter, Shell hits 1
CL Glasgow
DD Witte de With, Shell hits 2, on fire
DD Banckert, Shell hits 4, heavy fires


On this, the 3rd attack, you are probably out of ammo...





< Message edited by 1EyedJacks -- 7/22/2012 2:20:18 AM >


_____________________________

TTFN,

Mike

(in reply to GreyJoy)
Post #: 376
RE: Let's start! - 7/22/2012 4:09:37 AM   
crsutton


Posts: 9561
Joined: 12/6/2002
From: Maryland
Status: offline


[/quote]

Overall i can say that i think i can overcome the retards i've accumulated so far.
[/quote]

I think he is referring to all of us who are providing him with advice...


_____________________________

I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg

(in reply to GreyJoy)
Post #: 377
RE: Bloody day - 7/22/2012 8:50:26 AM   
seille

 

Posts: 2134
Joined: 6/19/2007
From: Germany
Status: offline

quote:

ORIGINAL: 1EyedJacks

quote:

Day Time Surface Combat, near Singkawang at 56,88, Range 16,000 Yards

Japanese Ships
CA Maya, Shell hits 4, on fire
CA Ashigara, Shell hits 9, heavy fires, heavy damage
CL Natori, Shell hits 1, on fire
CL Kuma, Shell hits 4
DD Satsuki
DD Minazuki, Shell hits 1
DD Fumizuki, Shell hits 1, on fire
DD Nagatsuki
DD Hatakaze, Shell hits 2, heavy fires

Allied Ships
CA Exeter, Shell hits 1
CL Glasgow
DD Witte de With, Shell hits 2, on fire
DD Banckert, Shell hits 4, heavy fires


On this, the 3rd attack, you are probably out of ammo...






Thought the same when i looked at this battle.

(in reply to 1EyedJacks)
Post #: 378
RE: Bloody day - 7/22/2012 11:33:23 AM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
AFTER ACTION REPORTS FOR Dec 21, 41

Another disaster strikes above our mighty fleet.
The british capital ships arrived again at Singawang, smashing through the undefended convoy that was unloading (undefended after the battle of yesterday where 2 of our CAs and 2 more CLs were put out of action). Obviously it's a carnage. Once again my subs didn't even spot the enemy arriving or going back...

Then our invasion fleet approached Kuantan.... our BBs did well in screening the transports, but then, after sinking the Exeter, decided to move back to Saigon to reload ammos...damn! Half of our LRCAP was targeting the BB TF!!!!.... during the day the enemy arrived in waves...and my CAP was too little to stop them....2 of my CAs ate 2 fishes each and one more got hit by a bomb.... The transports unloaded safely so we can say that the fleet did her job....but the price was really really high! Now i have 6 CAs out of action and ready to sink!!!

We swept Manila and today we achieved good results...the defenders are becoming weaker and weaker every day... we achieved a good 64 to 20 today in the air!

Force Z is retiring to Batavia...unmolested... Singawank AF is closed... but i need to keep on pushing...no matter the cost....BANZAI!!!!!

Lots of transports approaching Manila...he's trying to resupply it by sea!!!! gotta close the gap asap!

what else?

Tomorrow we'll land at Rabaul, screened by the KB...Shortland was conquered empty....
No sign of enemy's CVs...

I'm pretty pissed with my cruisers...yes, i checked the captains...they are all good.... Tanaka was leading the TF that got struk by his torpedo bombers...he didn't even engage in surface action...simply leaving the BBs doing the job....and now he's out of an active command....



--------------------------------------------------------------------------------
Night Time Surface Combat, near Kuantan at 51,79, Range 2,000 Yards

Japanese Ships
BB Kongo
BB Haruna
DD Arashi
DD Hagikaze
DD Asashio
DD Oshio
DD Michishio
DD Arashio
DD Tsuta
DD Yomogi

Allied Ships
TM-10
TM-11
TM-12
TM-13
TM-14
TM-15




--------------------------------------------------------------------------------
Night Time Surface Combat, near Singkawang at 56,88, Range 5,000 Yards

Japanese Ships
DD Asakaze, Shell hits 10, and is sunk
DD Harukaze

Allied Ships
CA Houston, Shell hits 5, Torpedo hits 1, on fire
CL Mauritius
CL Boise, Shell hits 1
DD Stewart, Shell hits 2
DD Van Ghent


Well...i had only 2 DDs left at Singkawang...they did well considering the odds...



--------------------------------------------------------------------------------
Night Time Surface Combat, near Kuantan at 51,79, Range 9,000 Yards

Japanese Ships
BB Kongo
BB Haruna
DD Arashi
DD Hagikaze
DD Asashio
DD Oshio
DD Michishio
DD Arashio
DD Tsuta, Torpedo hits 1, and is sunk
DD Yomogi

Allied Ships
CL De Ruyter, Shell hits 2
CL Dragon
CL Caledon, Shell hits 1
DD Evertsen, Shell hits 3, on fire
DD Van Nes


Oh, com'on!!! Where are the japanese nightfighting capabilities!?!?!?!?
--------------------------------------------------------------------------------
Night Time Surface Combat, near Kuantan at 51,79, Range 9,000 Yards

Allied aircraft
no flights

Allied aircraft losses
Walrus II: 1 destroyed

Japanese Ships
BB Kongo, Shell hits 1
BB Haruna, Shell hits 1
DD Arashi
DD Hagikaze
DD Asashio
DD Oshio
DD Michishio
DD Arashio
DD Yomogi, Shell hits 2, heavy fires

Allied Ships
CA Exeter, Shell hits 11, and is sunk
CL Java
CL Glasgow, Shell hits 3, on fire
DD Piet Hein, Shell hits 2, on fire
DD Kortenaer


A bit better....but still!!!


--------------------------------------------------------------------------------
Night Time Surface Combat, near Singkawang at 56,88, Range 8,000 Yards

Japanese Ships
xAK Hukuzyu Maru, Shell hits 7, and is sunk
xAK Argun Maru, Shell hits 8, Torpedo hits 2, and is sunk
xAK Ryuun Maru, Shell hits 9, and is sunk
xAK Sugiyama Maru, Shell hits 10, and is sunk
xAK Tyoko Maru, Shell hits 3, and is sunk
xAK Chojun Maru, Shell hits 9, Torpedo hits 2, and is sunk
xAK Yamura Maru, Shell hits 14, and is sunk
xAK Yamakuni Maru, Shell hits 12, Torpedo hits 3, and is sunk
xAKL Buyo Maru, Shell hits 6, and is sunk
xAKL Kamishima Maru, Shell hits 5, on fire
xAKL Keizan Maru, Shell hits 8, heavy fires, heavy damage
xAKL Taiyo Maru, Shell hits 8, and is sunk

Allied Ships
BB Prince of Wales
BC Repulse
DD Vampire
DD Tenedos
DD Electra
DD Express

Japanese ground losses:
855 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 28 destroyed, 37 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 4 (2 destroyed, 2 disabled)

--------------------------------------------------------------------------------
Night Naval bombardment of Singkawang at 56,88

Japanese aircraft
no flights

Japanese aircraft losses
H6K4 Mavis: 1 damaged

Allied Ships
BB Prince of Wales
BC Repulse
DD Express
DD Electra
DD Tenedos
DD Vampire

Japanese ground losses:
248 casualties reported
Squads: 2 destroyed, 2 disabled
Non Combat: 7 destroyed, 23 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 5 (1 destroyed, 4 disabled)



Airbase hits 11
Runway hits 20
Port hits 1


--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Heavy rain

Raid spotted at 36 NM, estimated altitude 20,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
Ki-43-Ia Oscar x 32



Allied aircraft
P-40B Warhawk x 9
P-40E Warhawk x 17


No Japanese losses

Allied aircraft losses
P-40B Warhawk: 1 destroyed

--------------------------------------------------------------------------------
Morning Air attack on Manila , at 79,77

Weather in hex: Heavy rain

Raid spotted at 19 NM, estimated altitude 23,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 24



Allied aircraft
P-40B Warhawk x 1
P-40E Warhawk x 7


No Japanese losses

Allied aircraft losses
P-40B Warhawk: 1 destroyed
P-40E Warhawk: 3 destroyed



--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Kuantan at 51,79

Weather in hex: Overcast

Raid spotted at 15 NM, estimated altitude 13,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
A6M2 Zero x 19
Ki-43-Ib Oscar x 26
Ki-43-Ic Oscar x 16



Allied aircraft
H81-A3 x 5
Buffalo I x 49
Swordfish I x 24
Vildebeest III x 24


Japanese aircraft losses
Ki-43-Ib Oscar: 1 destroyed
Ki-43-Ic Oscar: 1 destroyed

Allied aircraft losses
H81-A3: 1 destroyed
Buffalo I: 11 destroyed
Swordfish I: 4 destroyed, 2 damaged

Japanese Ships
DD Oyashio
DD Isonami
CA Chokai
DD Fubuki
CA Kumano, Bomb hits 1
DD Kuroshio
CA Atago, Torpedo hits 2
CA Takao, Torpedo hits 2, on fire
CL Jintsu




--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Kuantan at 51,79

Weather in hex: Overcast

Raid spotted at 20 NM, estimated altitude 3,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 15
Ki-43-Ib Oscar x 15
Ki-43-Ic Oscar x 2



Allied aircraft
H81-A3 x 5
Blenheim I x 9
Blenheim IV x 6


No Japanese losses

Allied aircraft losses
Blenheim I: 3 destroyed, 3 damaged
Blenheim IV: 2 destroyed

Japanese Ships
xAK Kotohira Maru


--------------------------------------------------------------------------------

Ground combat at Pegu (55,53)

Allied Deliberate attack

Attacking force 2823 troops, 26 guns, 1 vehicles, Assault Value = 94

Defending force 654 troops, 12 guns, 0 vehicles, Assault Value = 12

Allied adjusted assault: 44

Japanese adjusted defense: 1

Allied assault odds: 44 to 1

Combat modifiers
Defender: disruption(-), preparation(-), supply(-)
Attacker:

Japanese ground losses:
810 casualties reported
Squads: 54 destroyed, 0 disabled
Non Combat: 33 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 9 (9 destroyed, 0 disabled)
Units destroyed 1


Allied ground losses:
17 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled


Assaulting units:
4th Burma Rifles Battalion
48th Gurkha Brigade

Defending units:
Yokosuka 3rd SNLF /1
Yokosuka 1st SNLF /2


My paras were destroyed....

--------------------------------------------------------------------------------

Ground combat at Kuantan (51,79)

Allied Bombardment attack

Attacking force 2839 troops, 13 guns, 1 vehicles, Assault Value = 101

Defending force 21651 troops, 169 guns, 46 vehicles, Assault Value = 691



Assaulting units:
22nd Indian Brigade
3rd HK&S Light AA Regiment
1st ISF Base Force

Defending units:
21st Division
148th Infantry Regiment
56th Recon Regiment
113th Infantry Regiment
56th Engineer Regiment
56th Field Artillery Regiment





(in reply to seille)
Post #: 379
RE: Bloody day - 7/22/2012 1:00:37 PM   
TheLoneGunman


Posts: 312
Joined: 1/12/2010
Status: offline
On the positive side, you gave much better than you got in the air.

And most of those planes you shot down of his were over unfriendly ground/waters.

Remember, to bring the "hammer" every time. And if a nut looks too hard to crack, bypass it and move on. If Q-Balls deploys his troops too far forward, he's dooming them to rot in a POW camp once you've cut them off.

(in reply to GreyJoy)
Post #: 380
RE: Let's start! - 7/22/2012 1:37:12 PM   
Encircled


Posts: 1698
Joined: 12/30/2010
From: Northern England
Status: offline
Possibly you are being a bit predictable?

There are a lot of airbases and ports that are suitable in the DEI, and though its nice to grab the best ones, it also shines like a beacon to the Allied player which way you are going.

With your losses so far, especially in the irreplaceable CA, maybe a more methodical, and well protected advance is needed?

_____________________________


(in reply to koniu)
Post #: 381
RE: Bloody day - 7/22/2012 4:10:37 PM   
BBfanboy


Posts: 11125
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Re: the Japanese night fighting capabilities - their long lances dominate when the range is ~ 4000 yards or less. Your engagements were starting at ranges around 9,000 yards which indicates bright moonlight. The British were also well trained at night fighting and their gunnery was very good. At this stage in the war the American gunnery at night only seems to do well when an unlucky ship is set on fire. This is historical - one of the shortcomings of US night fighting was that every ship fired on the easiest target [closest or on fire] leaving others unengaged to launch their torps. He has likely also replaced his TF commanders with highly-skilled ones who manoeuver to avoid torps.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to GreyJoy)
Post #: 382
RE: Bloody day - 7/22/2012 4:37:43 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline
AFTER ACTION REPORTS FOR Dec 22, 41

After the bloody turn of yesterday, today was pretty quiet. I had transfered Netties at Kota Bharu, ready to hit his cruisers at Singa while my zeros had swept the skies.... no joy. Q-Ball, smarter than a fox, predicted my move and moved back to Batavia all his SCTFs...
My netties attacked his PT boats near Mersing.... idiots!

The 21st Division, reinforced with elements of the 56th, conquered Kuantan and now we're already marching in the interior roads of mid-Malaya.

Our Pelmbang invasion TFs stayed out of range of his bombers and are regrouping under the compassionate smile of CV Kaga (now a CAP platoform).

kates have been moved at singawang but the AF is still out of order....

Guam is ours and our landing at Rabaul went pretty well. We shot down 3 Catalinas that probably were evacuating the base to PM (we found only 1 enemy LCu there!).... tomorrow Rabaul will be ours and a base force is already unloading.

The 2nd Mindanao invasion is now 2 days far away from Davao...

In Luzon we sunk 4 xAKLs trying to resupply Manila...

In Burma things are more or less statlemated...he penetrated with chindits ante-litteram into my supply lines, slowing me down once again

In China we conquered Kukong and are sieging Chushieng... but for the rest he managed to slow me down enough to more or less stop me everywhere...

CA Ashigara is almost sunk...3 hexes from Saigon her pumps stopped and now the flooding is up to 80...with still 35 fires aboard...she won't make it....

The other CAs should be safe....but they are going to stay out of the war for a long time... their loss is really an hard hit to take...

Kongos arrived at Camra Bay...only to find out that they cannot reload there.... how can i be so stupid!?!?!?... well, now the AKE is 2 hexes from Camra and another naval HQ should arrive within 2 days...but we keep on losing days on our scheldue...and december is almost over now.... Q-Ball is really showing me how an allied player should play!!




--------------------------------------------------------------------------------
Submarine attack near Kuantan at 52,79

Japanese Ships
xAK Manyo Maru, Torpedo hits 2, on fire, heavy damage

Allied Ships
SS KXVII


--------------------------------------------------------------------------------
Night Time Surface Combat, near Lucena at 79,79, Range 2,000 Yards

Japanese Ships
DD Umikaze
DD Suzukaze

Allied Ships
xAKL Belawan, Shell hits 8, and is sunk
xAKL Boelongan, Shell hits 16, and is sunk

--------------------------------------------------------------------------------
Submarine attack near Kuantan at 51,79

Japanese Ships
xAK Nihonka Maru, Torpedo hits 2, heavy fires, heavy damage

Allied Ships
SS O19



xAK Nihonka Maru is sighted by SS O19
SS O19 launches 2 torpedoes


--------------------------------------------------------------------------------
Day Time Surface Combat, near Lucena at 79,79, Range 19,000 Yards

Japanese Ships
DD Umikaze
DD Suzukaze

Allied Ships
xAKL Siberoet, Shell hits 8, and is sunk
xAKL Sibolga, Shell hits 12, and is sunk




--------------------------------------------------------------------------------

Ground combat at Chuhsien (88,56)

Japanese Deliberate attack

Attacking force 10827 troops, 97 guns, 36 vehicles, Assault Value = 298

Defending force 5281 troops, 38 guns, 0 vehicles, Assault Value = 83

Japanese adjusted assault: 134

Allied adjusted defense: 67

Japanese assault odds: 2 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), leaders(-), preparation(-), morale(-)
experience(-)
Attacker: leaders(-)

Japanese ground losses:
43 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled


Allied ground losses:
80 casualties reported
Squads: 0 destroyed, 18 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 2 disabled


Assaulting units:
22nd Division

Defending units:
88th Chinese Corps
16th Construction Regiment
10th Group Army


--------------------------------------------------------------------------------

Ground combat at Kukong (79,57)

Japanese Deliberate attack

Attacking force 5686 troops, 41 guns, 0 vehicles, Assault Value = 200

Defending force 3769 troops, 0 guns, 0 vehicles, Assault Value = 28

Japanese adjusted assault: 124

Allied adjusted defense: 27

Japanese assault odds: 4 to 1 (fort level 0)

Japanese forces CAPTURE Kukong !!!

Combat modifiers
Defender: terrain(+), preparation(-), morale(-), experience(-)
Attacker:

Japanese ground losses:
21 casualties reported
Squads: 1 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Units pursuing 1


Allied ground losses:
1950 casualties reported
Squads: 13 destroyed, 3 disabled
Non Combat: 40 destroyed, 0 disabled
Engineers: 7 destroyed, 0 disabled
Units retreated 3


Defeated Allied Units Retreating!

Assaulting units:
51st Recon Regiment
102nd Infantry Regiment
51st Engineer Regiment

Defending units:
11th Chinese Base Force
7th War Area
18th Chinese Base Force


--------------------------------------------------------------------------------

Ground combat at Kuantan (51,79)

Japanese Shock attack

Attacking force 16071 troops, 142 guns, 4 vehicles, Assault Value = 692

Defending force 3495 troops, 42 guns, 35 vehicles, Assault Value = 100

Japanese adjusted assault: 316

Allied adjusted defense: 33

Japanese assault odds: 9 to 1 (fort level 2)

Japanese forces CAPTURE Kuantan !!!

Combat modifiers
Defender: terrain(+), forts(+), leaders(-), preparation(-)
fatigue(-), morale(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
149 casualties reported
Squads: 1 destroyed, 24 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Units pursuing 2


Allied ground losses:
3557 casualties reported
Squads: 139 destroyed, 0 disabled
Non Combat: 105 destroyed, 0 disabled
Engineers: 18 destroyed, 0 disabled
Guns lost 23 (22 destroyed, 1 disabled)
Vehicles lost 28 (28 destroyed, 0 disabled)
Units retreated 2
Units destroyed 1


Defeated Allied Units Retreating!

Assaulting units:
56th Recon Regiment
148th Infantry Regiment
113th Infantry Regiment
21st Division
56th Engineer Regiment
56th Field Artillery Regiment

Defending units:
22nd Indian Brigade
3rd HK&S Light AA Regiment
1st ISF Base Force


--------------------------------------------------------------------------------

Ground combat at Guam (106,95)

Japanese Shock attack

Attacking force 510 troops, 3 guns, 0 vehicles, Assault Value = 16

Defending force 416 troops, 0 guns, 0 vehicles, Assault Value = 1

Japanese adjusted assault: 13

Allied adjusted defense: 5

Japanese assault odds: 2 to 1 (fort level 0)

Japanese forces CAPTURE Guam !!!

Combat modifiers
Defender: terrain(+), leaders(+), leaders(-)
Attacker: shock(+), leaders(-)

Japanese ground losses:
11 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
490 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 25 destroyed, 0 disabled
Engineers: 7 destroyed, 0 disabled
Units destroyed 1


Assaulting units:
I/84th Naval Guard Unit

Defending units:
102nd USN Stn Base Force




(in reply to BBfanboy)
Post #: 383
RE: Let's start! - 7/22/2012 4:41:31 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: Encircled

Possibly you are being a bit predictable?

There are a lot of airbases and ports that are suitable in the DEI, and though its nice to grab the best ones, it also shines like a beacon to the Allied player which way you are going.

With your losses so far, especially in the irreplaceable CA, maybe a more methodical, and well protected advance is needed?



Yes, i'm surely predictable...but i'm trying not to make any major mistake and advance with calm... I'm trying to be methodical mate...but the last naval engagements clearly put me off scheldue... how can i keep on advancing without 5 CAs?... and, above all, the loss of 5 CAs hasn't been countered by the loss of his surface assets...he only lost CA Exeter... the rest is still fighting and, now, in the SRA-DEI he has forces superior than mine....

However we'll soldier on. We have to attrit him to the point where he can no longer fight....and to do that i need to use my netties in a better way....but he's being very smart in avoiding any situation where his fleet could be caught out of air cover...
Untill Singapore is up and fighting my situation won't improve much i guess

(in reply to Encircled)
Post #: 384
RE: Bloody day - 7/22/2012 4:44:14 PM   
GreyJoy


Posts: 6750
Joined: 3/18/2011
Status: offline

quote:

ORIGINAL: BBfanboy

Re: the Japanese night fighting capabilities - their long lances dominate when the range is ~ 4000 yards or less. Your engagements were starting at ranges around 9,000 yards which indicates bright moonlight. The British were also well trained at night fighting and their gunnery was very good. At this stage in the war the American gunnery at night only seems to do well when an unlucky ship is set on fire. This is historical - one of the shortcomings of US night fighting was that every ship fired on the easiest target [closest or on fire] leaving others unengaged to launch their torps. He has likely also replaced his TF commanders with highly-skilled ones who manoeuver to avoid torps.



Don't know mate. In my last game i took great care in chosing the BEST captains for my british ships and the best admirals for my SCTFs....Rader's CA and CLs simply chased me down and sink every single ship i had...engagement after engagement... even his DDs were able to knock out my capital ships... Now it's exactly the opposite.
However i'm pretty sure it has simply been bad luck in a couple of dice and rolls.... let's don't get scared and wait for the fortune to change side...it will!

(in reply to BBfanboy)
Post #: 385
RE: Bloody day - 7/22/2012 5:39:58 PM   
PaxMondo


Posts: 8398
Joined: 6/6/2008
Status: offline

quote:

ORIGINAL: GreyJoy

...but we keep on losing days on our scheldue...and december is almost over now....

That is essentially the whole objective of the allies until about June '42.



_____________________________

Pax

(in reply to GreyJoy)
Post #: 386
RE: Let's start! - 7/22/2012 5:57:02 PM   
Encircled


Posts: 1698
Joined: 12/30/2010
From: Northern England
Status: offline
It wasn't a criticism btw!

Every Jap AAR now appears to read the same way, and I wondering if maybe a slightly varied start by the Japenese might not be a bad idea?

The point someone made about defending too far forward could still yet work to your advantage

_____________________________


(in reply to koniu)
Post #: 387
RE: Let's start! - 7/22/2012 6:11:36 PM   
JohnDillworth


Posts: 2581
Joined: 3/19/2009
Status: online
I guess this is more of a general question to IJN fanboys. What are the old slow BB's doing this time of the war? Wouldn't the Fuso and Yanashiro make good convoy escorts? Heck, they might be useful in hunting down escaping ships. They are not fast but they do pack a punch.
signed -Pagoda Fan Boy-

_____________________________

Art comforts the disturbed and disturbs the comfortable.

(in reply to Encircled)
Post #: 388
RE: Bloody day - 7/22/2012 6:15:05 PM   
ny59giants_MatrixForum


Posts: 9582
Joined: 1/10/2005
Status: offline
IMO, you have started playing chess as White (Japan) just after being shown how the pieces move against a well seasoned player who known most of the standard opening moves as White (Japan). Your lack of experience is showing, but I do commend you for trying to play Japan without even a game or two against the AI to get your feet wet.

I did not do enough in prepping you for some "what if" options if you felt that landing at Mersing was too much a gamble. A quick decision to land at Kuantan could have been done on the 9th or 10th at the latest. As soon as you saw either/or AVG or P-40s on Malaya, I would have shifted Zeros from Takao over to Malaya. Brad was able to use just AVG and P-40s over Singapore and await the chance to sacrifice his Buffalo in an escort mission with his TBs.

A strong counter by the Allies around Malaya would have had me react by diverting the warships and carriers leaving Hiroshima to head over there for a strong counter OR head for Babeldoab with them and a division or two from Japan to make a quick push into the eastern SRA and and try to be off the southern tip of Java by the end of December or early January.

Kuching would have been a good second choice if you felt Singkawang was too risky. The main purpose was to get an Air HQ with Nell/Betties on the northern coast of Borneo to project power.

If you have only had 1 CA sunk, it will hurt now, but you will be able to overcome that.

< Message edited by ny59giants -- 7/22/2012 6:16:07 PM >


_____________________________


(in reply to PaxMondo)
Post #: 389
RE: Bloody day - 7/22/2012 6:37:11 PM   
seille

 

Posts: 2134
Joined: 6/19/2007
From: Germany
Status: offline
The problem is that the Air HQ is too late at Singkawang. No good timing. And Q-Ball used it.
Think next time it will arrive earlier

(in reply to ny59giants_MatrixForum)
Post #: 390
Page:   <<   < prev  11 12 [13] 14 15   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Let's start! Page: <<   < prev  11 12 [13] 14 15   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.157