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Calling All Tankers

 
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Calling All Tankers - 6/25/2012 5:24:30 PM   
Mad Russian


Posts: 12567
Joined: 3/16/2008
From: Texas
Status: offline
If there is going to be a chance at making FPG into a realistic game/sim...game first, sim second, we need INPUT.

The discussion points I make are from the POV of a combat engineer. It was my job to, put it plainly, Kill Tanks.
If I couldn't kill them then I should slow them down as much as possible. Disrupting the flow of battle is third.

Kill Them.
Slow Them.
Confuse Them.

But while I served in an Armored Division I wasn't a tanker. I talked with lots of them. My situation allowed me access to Division level information on Soviet forces and tactics. I was often used as a Soviet commander during MBX's.

None of that is the same as having been a tanker.

Where are you guys in these discussions?

What are you waiting for?

Come on in!!

Tankers of any nation, any time period, are most welcome to these discussions.

Good Hunting.

MR

< Message edited by Mad Russian -- 6/25/2012 5:25:22 PM >


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Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Post #: 1
RE: Calling All Tankers - 5/13/2013 2:11:27 PM   
MikeAP

 

Posts: 259
Joined: 3/7/2008
Status: offline
I only just saw this thread.

What would you like to know?

(in reply to Mad Russian)
Post #: 2
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