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1.7.0.6 Game Crash report

 
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1.7.0.6 Game Crash report - 6/21/2012 6:34:39 AM   
Donchik

 

Posts: 23
Joined: 1/12/2012
From: UK
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Hi,

I've just uploaded a save game file. It crashes out within a minute of restart every time.

I'm running an AMD 4 core system with Windows 7 64 bit and 8 gig of memory.

Screenshot attached here, and save game filename is "Donchik_2012-06-21_crash.dwg"

Thanks for support on how to get past this point in the game.

Donchik

Attachment (1)

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Donchik

Quote: "Three may keep a secret if two of them are dead!"
Post #: 1
RE: 1.7.0.6 Game Crash report - 6/22/2012 10:06:38 PM   
Donchik

 

Posts: 23
Joined: 1/12/2012
From: UK
Status: offline
Hi,

Just uploaded another save game with the same error, Donchik_Crash(2)_2783-11-29.dwg.

It looks like I've some kind of repetitive corruption occuring. This is from a brand new game after a day or so playing.

Can anybody help with this error.

All lead with the GxHab error string

Many thanks,

< Message edited by Donchik -- 6/22/2012 10:09:01 PM >


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Donchik

Quote: "Three may keep a secret if two of them are dead!"

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RE: 1.7.0.6 Game Crash report - 6/23/2012 3:05:01 PM   
Dracus

 

Posts: 162
Joined: 11/29/2011
Status: offline
Are you still using 1.7.0.6 ? if so, you might want to patch up to the newest patch.

(in reply to Donchik)
Post #: 3
RE: 1.7.0.6 Game Crash report - 6/26/2012 10:35:49 AM   
Donchik

 

Posts: 23
Joined: 1/12/2012
From: UK
Status: offline
Hi Dracus,

When I check I do not find any more modern versions to install.  I did not fancy playing around with the betas.

Can you link me to the latest release version please?


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Donchik

Quote: "Three may keep a secret if two of them are dead!"

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RE: 1.7.0.6 Game Crash report - 6/27/2012 1:38:43 AM   
Dracus

 

Posts: 162
Joined: 11/29/2011
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there is only the beta and it seems to fix many of the crash issue from the last offical release

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RE: 1.7.0.6 Game Crash report - 11/22/2012 8:05:07 AM   
Rakird

 

Posts: 11
Joined: 11/22/2012
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Any luck solving this issue? I've the exact same problem.

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Post #: 6
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