Matrix Games Forums

Space Program Manager Launch Contest Announced!Battle Academy 2 is out now on iPad!A closer look at rockets in Space Program ManagerDeal of the Week - Pride of NationsA new update for Piercing Fortress EuropaNew screenshots for War in the West!Pike & Shot is now available!Server Maintenance Battle Academy 2 gets updated!Deal of the Week: Advanced Tactics Gold
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

v5.60.53

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Last Stand Arnhem >> Tech Support >> v5.60.53 Page: [1]
Login
Message << Older Topic   Newer Topic >>
v5.60.53 - 6/19/2012 4:26:28 PM   
timoshuk

 

Posts: 11
Joined: 2/2/2011
Status: offline
Hi Folks,

Any news on the release of the official patch yet? Had to abandon our last campaign due to constant bugs and would like to give it another try. Is it ok to go with the beta version or should we wait? Please can you link me to the beta download if you are satisfied. Thanks, Timo
Post #: 1
RE: v5.60.53 - 6/19/2012 5:39:03 PM   
Steve McClaire

 

Posts: 2975
Joined: 11/19/2007
Status: offline
Hi Timo,

The beta patch is available via this link:

http://www.matrixgames.com/forums/tm.asp?m=3060830

I believe you need to have registered your game with Matrix to download it.

The official patch will probably be out relatively soon, but I do not have a specific release date.  Sorry.


(in reply to timoshuk)
Post #: 2
RE: v5.60.53 - 6/19/2012 6:41:14 PM   
timoshuk

 

Posts: 11
Joined: 2/2/2011
Status: offline
Thanks for getting back to me. I'll try the link. I guess if the official is out probably relatively soon it wont change much by the release. T

(in reply to Steve McClaire)
Post #: 3
RE: v5.60.53 - 7/4/2012 6:46:15 AM   
villev

 

Posts: 16
Joined: 7/4/2012
Status: offline
Any news on the release schedule of the patch? I ordered the game recently as it seemed that Matrix had not abandoned it yet after all, and it would be nice to see the last of the documented bugs fixed soon.

(in reply to timoshuk)
Post #: 4
RE: v5.60.53 - 7/5/2012 11:30:19 PM   
Steve McClaire

 

Posts: 2975
Joined: 11/19/2007
Status: offline
The beta patch is already available, via the link I posted.  This patch will likely be release as an official update in a few weeks at the most.

(in reply to villev)
Post #: 5
RE: v5.60.53 - 7/6/2012 6:53:09 AM   
villev

 

Posts: 16
Joined: 7/4/2012
Status: offline

quote:

ORIGINAL: Steve McClaire

The beta patch is already available, via the link I posted.  This patch will likely be release as an official update in a few weeks at the most.



Found and installed and the beta already, this was regarding the official patch. Great to hear that it's coming soon!

I'm asking as we are about to start the Grand campaign with a friend and wondered if we should wait for the official patch or not. Will the patch be save compatible and will it fix the last few issues remaining in the bug report thread?

(in reply to Steve McClaire)
Post #: 6
RE: v5.60.53 - 7/7/2012 4:14:44 PM   
Steve McClaire

 

Posts: 2975
Joined: 11/19/2007
Status: offline
Save game files from the beta patch should work fine in the official patch.  There will be a few additional issues addressed in the official patch, but since it's not finalized I do not have a list yet.

(in reply to villev)
Post #: 7
RE: v5.60.53 - 7/22/2012 6:51:30 AM   
villev

 

Posts: 16
Joined: 7/4/2012
Status: offline
Is the new patch coming soon? We're anxious to start a two-player Grand Campaign, but don't want to risk it with the fatally crashing savegame-bug.

(in reply to Steve McClaire)
Post #: 8
RE: v5.60.53 - 7/23/2012 9:55:02 PM   
Steve McClaire

 

Posts: 2975
Joined: 11/19/2007
Status: offline
The official path will likely be released in a few weeks, but this is just a rough estimate.

You can download the beta patch and use it right now. You just need to sign up for the Matrix Members Club.  I believe this is a pretty easy process.

(in reply to villev)
Post #: 9
RE: v5.60.53 - 7/24/2012 1:12:47 PM   
villev

 

Posts: 16
Joined: 7/4/2012
Status: offline
quote:

ORIGINAL: Steve McClaire

The official path will likely be released in a few weeks, but this is just a rough estimate.

You can download the beta patch and use it right now. You just need to sign up for the Matrix Members Club.  I believe this is a pretty easy process.



Yes, I am aware of the beta patch as can be seen from the post before the previous one (and reported a game-stopping fatal bug for it too, in the bug-report thread), and was asking because the timetable for the patch was "in a few weeks" a few weeks ago.

I was hoping for a more exact date, but will just be waiting a few more weeks then. But I'd like to point out that few weeks plus a few more weeks is already a month or two. It would be nice to hear a bit more reasuring news from Matrix once in a while.

(in reply to Steve McClaire)
Post #: 10
RE: v5.60.53 - 7/24/2012 11:46:42 PM   
Steve McClaire

 

Posts: 2975
Joined: 11/19/2007
Status: offline
It wasn't my intention to mislead people about when the official update would be available.  It is in the works and will be made available as soon as possible.  All I can say in terms of an exact date is 'when it is done', which does not help much either. My apologies.

In terms of the specific issue you reported, it was my understanding that the game stopped with the error message, but your saved game file was fine.  I want to be sure I understand how the issue is impacting you -- were you able to continue the saved game?  Did the error happen again at a later time?

Thanks,

Steve





< Message edited by Steve McClaire -- 7/24/2012 11:47:26 PM >

(in reply to villev)
Post #: 11
RE: v5.60.53 - 7/25/2012 6:51:09 AM   
villev

 

Posts: 16
Joined: 7/4/2012
Status: offline
quote:

ORIGINAL: Steve McClaire
In terms of the specific issue you reported, it was my understanding that the game stopped with the error message, but your saved game file was fine. I want to be sure I understand how the issue is impacting you -- were you able to continue the saved game? Did the error happen again at a later time?


The error message was "Unable to save file. ..." - the attached save is from before the crash. Did you try it and did it crash for you? The error happens every time the next battle in the save ends, in whatever way, as I reported. I guess the phrase "Crashes every time." might be interpreted some other way too, I could have been more verbose in that. So, to be extra clear:

1. The save is before the last battle in that particular campaign turn.
2. The game crashes after the battle, reports "unable to save file", and indeed does not update the save.
3. Loading the save again and replaying the battle does not solve the issue- same crash occurs.
4. Ergo, the campaign can't be continued.

The save was in a single player campaign, as reported. I started this one just to make sure that everything is working properly (as there seemed to be unresolved issues still, see below) before starting a full two-player campaign that I would not like to cancel in the middle because of some fatal bug.

Message #12 by xe5 in the Public Beta v5.60.53b - bugs/issues thread reports something similar, as does #7.

Similar issue is reported in the thread titled Game crash. (I would have made those proper links but some forum security feature stopped that.)

(edited for grammar)

< Message edited by villev -- 7/26/2012 6:41:04 AM >

(in reply to Steve McClaire)
Post #: 12
RE: v5.60.53 - 7/25/2012 7:21:49 PM   
Steve McClaire

 

Posts: 2975
Joined: 11/19/2007
Status: offline
Thanks for the clarification.  I was under the impression that you'd sent a saved game file from after the error.  I had started the first battle (South Oosterbeek) but did not play through to the end as I thought that the problem had occurred prior to this save.  I can reproduce the error and will look into it, probably this weekend.


(in reply to villev)
Post #: 13
RE: v5.60.53 - 7/30/2012 6:48:17 PM   
Steve McClaire

 

Posts: 2975
Joined: 11/19/2007
Status: offline
FYI - I was able to debug this over the weekend and it will be fixed in the official update. Thanks for your information.

I will see what can be done to expedite the official update, or to release another beta update if that is quicker.

Steve

(in reply to villev)
Post #: 14
RE: v5.60.53 - 8/2/2012 2:07:29 PM   
villev

 

Posts: 16
Joined: 7/4/2012
Status: offline

quote:

ORIGINAL: Steve McClaire

FYI - I was able to debug this over the weekend and it will be fixed in the official update. Thanks for your information.

I will see what can be done to expedite the official update, or to release another beta update if that is quicker.

Steve



Great! I'll be waiting for the official/beta patch then.

(in reply to Steve McClaire)
Post #: 15
RE: v5.60.53 - 11/14/2012 8:15:14 AM   
Tejszd

 

Posts: 2847
Joined: 11/17/2007
Status: online
Any ETA on the official v5.60.53 patch as the beta version was released on 3/14/2012?

Additional bugs/fixes where mentioned in this thread and this other thread http://www.matrixgames.com/forums/tm.asp?m=3060868 as coming in the official patch?

(in reply to villev)
Post #: 16
RE: v5.60.53 - 11/25/2012 2:22:26 PM   
Bordic

 

Posts: 16
Joined: 11/14/2009
Status: offline
is this official patch still on schedule?

(in reply to Tejszd)
Post #: 17
RE: v5.60.53 - 12/2/2012 3:47:50 PM   
stolidog


Posts: 76
Joined: 11/1/2008
From: Virginia
Status: offline
Whats the status of the beta patch being made official? Matrix stated months ago that it would only be a "few weeks"

This is very frustrating........

(in reply to Bordic)
Post #: 18
RE: v5.60.53 - 12/11/2012 3:39:46 AM   
Tejszd

 

Posts: 2847
Joined: 11/17/2007
Status: online
Bump!

(in reply to stolidog)
Post #: 19
RE: v5.60.53 - 12/11/2012 8:58:39 PM   
JiminyJickers


Posts: 185
Joined: 10/4/2011
From: New Zealand
Status: offline
Yeah, any info on the patch?  Still waiting to see if it is worth buying.

< Message edited by JiminyJickers -- 12/11/2012 9:03:07 PM >

(in reply to Tejszd)
Post #: 20
RE: v5.60.53 - 12/14/2012 11:24:03 AM   
col kapa

 

Posts: 15
Joined: 2/10/2011
Status: offline
Just finished head to head Grand Cam (using Himarchi)
We had no probs
The previous 4 attemps before the patch, all crashed
Happy days

(in reply to timoshuk)
Post #: 21
RE: v5.60.53 - 12/28/2012 6:01:37 PM   
Tejszd

 

Posts: 2847
Joined: 11/17/2007
Status: online
Glad to hear the beta has improved things.... But would still like to get/see the couple known bugs with it fixed and it made official.... Any ETA Matrix???

In June, six months ago, it was "relatively soon" as posted in the 2nd post in this thread....

(in reply to col kapa)
Post #: 22
RE: v5.60.53 - 12/29/2012 3:09:32 PM   
Bordic

 

Posts: 16
Joined: 11/14/2009
Status: offline

quote:

ORIGINAL: Tejszd

Glad to hear the beta has improved things.... But would still like to get/see the couple known bugs with it fixed and it made official.... Any ETA Matrix???

In June, six months ago, it was "relatively soon" as posted in the 2nd post in this thread....

+1 !

(in reply to Tejszd)
Post #: 23
RE: v5.60.53 - 1/2/2013 11:03:51 PM   
Sweep14

 

Posts: 3
Joined: 1/1/2013
Status: offline
Well, what's worrying me is that Steve hasn't post anything new for more than five months now.
Not sure why, everything seemed in place for a 2012 release for this new patch.
Probably that CC PIF took all the team's time.
Maybe, maybe, will finally receive some good news, but I'm not optimistic at all

(in reply to Bordic)
Post #: 24
RE: v5.60.53 - 1/3/2013 7:43:18 PM   
Steve McClaire

 

Posts: 2975
Joined: 11/19/2007
Status: offline
Yes, several issues, including Panthers in the Fog development, basically halted everyting else over the last six months.  I will see about getting an updated EXE available ASAP, even if it's just 'slap this over the top of 53b for now'

(in reply to Sweep14)
Post #: 25
RE: v5.60.53 - 4/28/2013 7:49:11 PM   
villev

 

Posts: 16
Joined: 7/4/2012
Status: offline
Hi,

I'm back from a half-year work assignment abroad and decided to finally get the campaign started as the patch would have been sure to be ready after 7 months of 'soon'. Well ...

So, are we getting the new patch now? There are still the issues that probably will stop a campaign mid-track (as reported in the bug thread half a year ago).

quote:

ORIGINAL: Steve McClaire

Yes, several issues, including Panthers in the Fog development, basically halted everyting else over the last six months.  I will see about getting an updated EXE available ASAP, even if it's just 'slap this over the top of 53b for now'



(in reply to Steve McClaire)
Post #: 26
RE: v5.60.53 - 5/18/2013 4:09:53 PM   
Sweep14

 

Posts: 3
Joined: 1/1/2013
Status: offline
Well it's been more than 5 months since Steve Mc Claire last message so don't get your hopes high. Seems this patch is a nightware to release

(in reply to villev)
Post #: 27
RE: v5.60.53 - 5/18/2013 5:14:21 PM   
Tejszd

 

Posts: 2847
Joined: 11/17/2007
Status: online
Come on Matrix!

There are known issues in the last beta patch and at least some of them have been found/addressed per posts by Steve so when can we the buyers of LSA get them???

(in reply to Sweep14)
Post #: 28
RE: v5.60.53 - 5/18/2013 11:00:01 PM   
kweniston


Posts: 111
Joined: 7/5/2011
Status: offline
I second that; let's get those LSA issues fixed, finally.

(in reply to Tejszd)
Post #: 29
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat: Last Stand Arnhem >> Tech Support >> v5.60.53 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.109