Ive just started playing a solo campaign, but I notice the first battle, which was an attack by an AI power, did not offer me the option of exporting the battle to play in miniature.
Can I be doing something wrong? 3rd Party is enabled in the options.
Please dont tell me I can only export battles initiated by me. It seems this would reduce the battles I could play in miniature to a fraction of the total (and if this is the case, please change this).
Im continuing to play, and yes, it seems some genius decided that a miniature player would only want to export his attacks. As if Wellington wouldnt want to play Waterloo in miniature, or Kutusov Borodino.
I think I have come up with a workaround for this, temporarily, but its not a good one or pretty, so I repeat:
Please change this. Other games give you the option before each battle to do it quick or with their tactical system or to export it. It doesnt seem that this would be that difficult to change. And dont tell me the AI gets to decide this. The AI should not decide this.
If you fix this and let people know about it, I think the utility of EiA will be much greater to wargamers, and you can look at greater sales.
While Im at it, why dont you release the engine with a map editor? Id gladly pay $40 extra for that!
George we play third party battles anyway using Histwar les Grognards Histwar we find that this is adequate, because in EiA the current player is only one who attacks anyway and he only going to do that if he feels he can win or have a good chance of winning it, lets face it, if the current defender wanted to attack he would do so in his turn.
This is not a hinderance to us at all.
Besides the current EiA area that the battle contact is in, we make an operational map of the area, and manouver to a battle that way on our Campaign Operations Manager program.
and we can edit the results back to EiA, or use the Game admin facilities to move the units, to reposition after the contact