Matrix Games Forums

Ageod's To End All Wars is now availableTo End All Wars is now available!Deal of the Week: Field of GloryTo End All Wars: Video, AAR and Interview!Ageod's To End All Wars: Video, AAR and Interview!To End All Wars: Artillery Battle Academy 2: Eastern Front - End of Early Access Space Program Manager unveils its multiplayer modes Another update for Commander: The Great War!Distant Worlds: Universe gets a new update
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Close Combat

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Close Combat Page: [1]
Login
Message << Older Topic   Newer Topic >>
Close Combat - 6/13/2012 6:00:29 AM   
genehaynes

 

Posts: 131
Joined: 12/29/2002
Status: offline
While doing a little play testing (Partisians Turtorial, Human vs Human), I noticed the following regarding close combat:

I moved 1 Soviet unit into a hex containing 4 German units.
I passed on the German turn.
I attacked with the single Soviet unit and it attacked ALL FOUR GERMAN UNITS.

Is this correct?

The only detailed description I could find for conducting close combat was in the Price of Honour board game rules. These rules state that a unit can only attack ONE unit with close combat. To me this makes sense, as a single unit shouldn't be able to incapacitate / destroy multiple units in close combat. Should the PC rules be the same as the board games re: Close Combat?

I know it's highly unlikey that this situation would ever occur in an actual game, but I'm just wondering if the rules are correctly implemented.
Post #: 1
RE: Close Combat - 6/13/2012 10:12:43 AM   
Chris Merchant


Posts: 1125
Joined: 4/18/2000
From: Adelaide, Australia
Status: offline


See http://www.matrixgames.com/forums/tm.asp?m=3108291 for the lowdown on this

(in reply to genehaynes)
Post #: 2
RE: Close Combat - 6/13/2012 12:27:02 PM   
genehaynes

 

Posts: 131
Joined: 12/29/2002
Status: offline
Thanks for the heads up Cris. I guess it's working as designed (for now):)

(in reply to genehaynes)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Close Combat Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.060