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ATB Runs extremely slow///

 
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All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Tech Support >> ATB Runs extremely slow/// Page: [1]
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ATB Runs extremely slow/// - 6/4/2012 12:09:45 AM   
argus100

 

Posts: 2
Joined: 6/3/2012
Status: offline
Hi.
Finally I got the game running. But it runs too slowly.

I would appreciate if someone at Matrix can read the following specs from my computer and tell me what is wrong.

Thanks in advance.

CPU
AMD Turion 64 X2 Mobile TL-58
Cores 2
Threads 2
Name AMD Turion 64 X2 Mobile TL-58
Code Name Tyler
Package Socket S1 (638)
Technology 65nm
Specification AMD Turion(tm) 64 X2 Mobile Technology TL-58
Family F
Extended Family F
Model 8
Extended Model 68
Stepping 1
Instructions MMX (+), 3DNow! (+), SSE, SSE2, SSE3, AMD 64
Virtualization Supported, Disabled
Hyperthreading Not supported
Bus Speed 200.0 MHz
Rated Bus Speed 800.2 MHz
Stock Core Speed 1900 MHz
Stock Bus Speed 200 MHz
Average Temperature 57 °C
Caches
L1 Data Cache Size 2 x 64 KBytes
L1 Instructions Cache Size 2 x 64 KBytes
L2 Unified Cache Size 2 x 512 KBytes
Core 0
Core Speed 1900.4 MHz
Multiplier x 9.5
Bus Speed 200.0 MHz
Rated Bus Speed 800.2 MHz
Temperature 58 °C
Thread 1
APIC ID 0
Core 1
Core Speed 1900.4 MHz
Multiplier x 9.5
Bus Speed 200.0 MHz
Rated Bus Speed 800.2 MHz
Temperature 55 °C
Thread 1
APIC ID 1

Operating System
MS Windows Vista Home Premium 32-bit SP2

Graphics
Monitor
Name Generic PnP Monitor on NVIDIA GeForce 7000M / nForce 610M
Current Resolution 1280x800 pixels
Work Resolution 1280x740 pixels
State enabled, primary
Monitor Width 1280
Monitor Height 800
Monitor BPP 32 bits per pixel
Monitor Frequency 60 Hz
Device \\.\DISPLAY1\Monitor0
GeForce 7000M / nForce 610M
GPU MCP67M
Device ID 10DE-0533
Revision A3
Subvendor Acer Incorporated [ALI] (1025)
Current Performance Level Level 1
Current GPU Clock 100 MHz
Current Memory Clock 0 MHz
DirectX Support 9.0c
DirectX Shader Model 3.0
OpenGL Support 2.0
Bus Interface FPCI
Temperature 65 °C
Driver nvlddmkm.sys
Driver version 7.15.11.7713
ForceWare version 177.13
BIOS Version 5.67.32.14.08
ROPs 2
Shaders Vertex 2/Pixel 2
Memory Type System
Physical Memory 256 MB
Virtual Memory 1536 MB
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 100 MHz
Memory Clock 0 MHz
Level 2 - "2D Desktop"
GPU Clock 250 MHz
Memory Clock 0 MHz
Level 3 - "3D Applications"
GPU Clock 350 MHz
Memory Clock 0 MHz

OpenGL
Version 2.1.2
Vendor NVIDIA Corporation
Renderer GeForce 7000M / nForce 610M/PCI/SSE2/3DNOW!
GLU Version 1.2.2.0 Microsoft Corporation
Post #: 1
RE: ATB Runs extremely slow/// - 6/4/2012 3:48:44 AM   
ericbabe


Posts: 10595
Joined: 3/23/2005
Status: offline
Have you tried running the game with lower graphics settings? Try lower resolution models, lower screen resolutions, the simple shader mode, etc. If these setting changes make a difference, it's like the GPU is the bottleneck on your system. If they don't make a difference, then it's likely your CPU is the bottleneck.

I looked up the benchmarks for your CPU and GPU on www.cpubenchmark.net and www.videocardbenchmark.net and compared the benchmark results of your system to those of other systems we tested the game on. Based on this, my guess is that the bottleneck is in your GPU.



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(in reply to argus100)
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