Captured Points

This exciting new release is a faithful adaptation of the renowned Conflict of Heroes board game that won the Origins Historical Game of the Year, Charles Roberts Wargame of the Year and the James F. Dunnigan Design Elegance Award, as well as many others!

Designed and developed in cooperation with Uwe Eickert, the original designer of Conflict of Heroes, and Western Civlization Software, the award-winning computer wargame studio, no effort has been spared to bring the outstanding Conflict of Heroes gameplay to the computer. Conflict of Heroes includes an AI opponent as well as full multiplayer support with an integrated forum and game lobby. To remain true to the core gameplay of the board game, the PC version is designed to be fun, fast and easy to play, though hard to master. The game design is also historically accurate and teaches and rewards platoon and company-level combined arms tactics without overwhelming the player with rules.

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Xacto
Posts: 21
Joined: Tue Jul 12, 2011 8:11 pm

Captured Points

Post by Xacto »

Do you have to leave a unit on the captured hex in order to get awarded points? Ex: awarded +2 points for holding a particular city each round. Can you just pass through it to change the spinning 3D icon to your flag and continue on?
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JFalk68
Posts: 223
Joined: Mon Nov 05, 2007 3:15 am

RE: Captured Points

Post by JFalk68 »

I think you can continue on...at least it appears that way
Joram
Posts: 3206
Joined: Fri Jul 15, 2005 5:40 am

RE: Captured Points

Post by Joram »

As soon as you are alone in the VP hex, you get control.  You may then move on if you wish in the same turn.
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