Matrix Games Forums

War in the West gets its first update!Flashpoint Campaigns: Red Storm version 2.08 is now available!Command gets huge update!Order of Battle: Pacific Featured on Weekly Streaming SessionA new fight for Battle Academy!Buzz Aldrin's Space Program Manager is out for Mac!The definitive wargame of the Western Front is out now! War in the West gets teaser trailer and Twitch Stream!New Preview AAR for War in the West!War in the West Manual preview
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Guadalcanal victory

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Guadalcanal victory Page: [1]
Login
Message << Older Topic   Newer Topic >>
Guadalcanal victory - 5/24/2012 2:29:26 AM   
mcissell

 

Posts: 62
Joined: 2/11/2010
Status: offline
I'm playing Guadalcana as allied. I have taken all of the bases that have large victory points. At this this time I'm just waiting for the game to end and give me my victory. Is there a way do this; forcing the game to end. If not does it stop at a date, or by victory points, or something?
Post #: 1
RE: Guadalcanal victory - 5/24/2012 2:47:23 AM   
jmalter

 

Posts: 1358
Joined: 10/12/2010
Status: offline
hmm, can you go into your game prefs and change from 'play against AI' to 'computer vs. computer' mode? then just tag the 'end orders phase' button, & the thing runs until it runs out of turns.

(in reply to mcissell)
Post #: 2
RE: Guadalcanal victory - 5/24/2012 6:32:51 AM   
wdolson

 

Posts: 8373
Joined: 6/28/2006
From: Near Portland, OR
Status: offline
Or you could switch to continuous turn mode and let it run.

Bill

_____________________________

WitP AE - Test team lead, programmer

(in reply to jmalter)
Post #: 3
RE: Guadalcanal victory - 5/24/2012 1:25:15 PM   
USS America


Posts: 16263
Joined: 10/28/2002
From: Apex, NC, USA
Status: online
Or you could just declare that you have won and start another game.

_____________________________

Mike

"Good times will set you free" - Jimmy Buffett

"They need more rum punch" - Me


Artwork by The Amazing Dixie

(in reply to wdolson)
Post #: 4
RE: Guadalcanal victory - 5/24/2012 1:52:19 PM   
soticrandy

 

Posts: 38
Joined: 7/19/2011
From: Denver, CO
Status: offline
Invade Truk.

(in reply to USS America)
Post #: 5
RE: Guadalcanal victory - 5/24/2012 4:35:40 PM   
Nikademus


Posts: 25313
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
No.

There is no early end. If your playing the AI and it's gotten a butt kicking, then the game is essentially over. Winning the scenario as Japan is challenging enough for a human player given the logistical constraints and the historical piecemeal commitment of ground troops, the AI winning as Japan short of a stunning carrier victory early on is even more remote.


(in reply to mcissell)
Post #: 6
RE: Guadalcanal victory - 5/25/2012 2:04:56 AM   
mcissell

 

Posts: 62
Joined: 2/11/2010
Status: offline
Thanks guys. I'll move on to another game.

(in reply to Nikademus)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Guadalcanal victory Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.121