ORIGINAL: Erik Rutins
You may want to read the interview with Uwe Eickert at The Wargamer if you haven't already. Question #5 should be particularly of interest:
We've already written both before and after release that we plan to fully implement the Classic AP system as well in Storms of Steel, the first expansion, and then make it available to owners of Awakening the Bear in an update. We felt the Persistent AP system was the best one for the initial release, but we agree that both systems should be in the game and we've committed to make that happen.
The Persistent AP system makes for a very good game and while I agree that the non-persistent AP system, once fully implemented, does add some new strategies to the game, there is still plenty of strategy and challenge with Persistent APs as well. We'll be supporting both playstyles going forward and making sure that players who are COH veterans can play the game exactly the way they want as well.
I overlooked this, thank you. Im glad to see that they plan on doing this, I hope it gets fully implemented like they say. I guess for my needs I bought the game too early.
One question though, was I wrong to assume that the rules from the board game would be in this game when I bought it?
Here is the advertisement on the matrix page..
This exciting new release is a faithful adaptation of the renowned Conflict of Heroes board game that won the Origins Historical Game of the Year, Charles Roberts Wargame of the Year and the James F. Dunnigan Design Elegance Award, as well as many others! Designed and developed in cooperation with Uwe Eickert, the original designer of Conflict of Heroes, no effort has been spared to bring the outstanding Conflict of Heroes gameplay to the computer.
I wish no ill will upon Matrix Games or anybody, they are good for the war gaming community. I dont want or expect anything, I just would like things to be right.
You dont have to answer the question, I said what I needed to say. Im done.