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RE: Get outta the way, playin thru!!!!

 
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RE: Get outta the way, playin thru!!!! - 7/18/2013 9:16:27 PM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
LarryF and I kept playing on and we jointly decided to revisit an old favorite six months later... We will cover the missed time and get to about two weeks delay and hopefully keep it current from there.

I want to thank several AAR authors and posters here for improving my game... currently I have most of Burma, I have retaken Rangoon and are looking to eject the LYB's from Pegu... Singapore is STILL in Allied hands and resupplied from Medan under air cover... The South Pacific is like whack a mole back n forth with no advantage as of September 42 (still better then six months ago...) I'll let Larry have a say about his side of things first then we'll get into the meat and potatoes stuff.

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Post #: 1891
RE: Get outta the way, playin thru!!!! - 7/20/2013 1:16:14 AM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
Week of March 15th-22nd

The Allied TF I put together to sack Kwajalein because sub reports said no Capital ships, instead found CVE,BB and a large assortment of WARSHIP's waiting for them - in addition to aerial bombardments that sank nearly every single ship out there.

Manila in the Phillipines undergoes heavy bombardments of both TF's and aerial variety, better than +1500 casualties and moderate damage to the base and facilities. again if you read back in these reports - it won't be too long before Manila falls... She lasted much longer than I thought

Darwin and Brisbane are under attack by CV based aircraft... Several AK's in both ports are damaged...

There are a few successful sub attacks damaging 2 AK + 1 AKL Both TF's were escorted by a singe PB...

Japanese forces CAPTURE Surigao !!!

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Post #: 1892
RE: Get outta the way, playin thru!!!! - 7/20/2013 2:37:38 AM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
Week of Mar 23 - Mar30, 42
--------------------------------------------------------------------------------

Manila still getting pounded this week too.
Larry has created 3 Bombardment TF's... they hurt!

(Legend #destroyed/#disabled)
BB Haruna @ Darwin - 209 casualties 2/7 sqds - 2/14 NC - 0/3 Eng
BB Ise @ Cagayan - 306 casualties 0/21 sqds - 25/11 NC - 0/0 Eng Guns 1/4 Vehicles 2/3 -
BB Hyuga @ Port Moresby 23 casualties 0/0 sqds - 0/4 NC - 0/0 Eng

Larry also has BB Kirishima, 2CA, 1CL, 3DD encounter my 4 DMS near Canton Is - results are predictable CA Chikuma and CL Natori each take o-n-e shell hit each... well lets just say nobody got less than 10 hits and nobody got hit with more than 19... but all four are now fish hatcheries in the Pacific!

Diego Garcia is quickly becoming a nuisance - Larry has approx 3-4 subs hanging around and I'm trying to get some supply in there for the Eng unit to use. I-123 hits 2 AK's,1 TK & the KV trying to sink him all in the same day...

3/27/42 I held BB Pennsylvania back and tried sneaking it into Seattle... outside Coos Bay she eats 4 torps from I-116... and more points to Larry's side of the ledger...

AO Kurumba gets found outside Luganville by DD Arare... guess what 17 shells later shes on fire B U T not sunk...7 PT's nearby intercede but DD Arare just swats them away, sinking one, damaging two...yeah, AO "Aye" Kurumba sinks the next day.

Finally Manila gets one good smackback - Larry does a deliberate attack and loses 8,995 casualties vs. 2401 casualties for the USA/PI

In Burma Toungoo fell to the Japs, but a counterattack is in the planning stages - I'm diverting the Aussie & British LCU's releasing from the African front and will be running them to Bombay RR'ing them to Calcutta then to Chittagong. I also have to get some air power there and am diverting P-39's from Eastern USA to Cape town then I will air transport TF thme to Calcutta from there.

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Post #: 1893
RE: Get outta the way, playin thru!!!! - 7/23/2013 3:30:40 AM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
Ok - with no obvious reaction... I'll skip the intermediate turns and move forward to two weeks before the game date;

I'll note unusual happenings first

Larry parked a TF at Ndeni - I have both an Avenger sqdn and a SBD sqdn at Luganville on the second day of bombing BB Haruna and either 1CA/1CL or 2CL's took 1000lbs bombs - no sinkings reported, day 3 saw BB Haruna take 3 500/1000lbs bombs and she appeared in the sinkings list on day 4. The TF cleared out shortly afterwards...

As I said earlier, I sent British and Australian LCU's to Calcutta for the long trek down Burma... Aircover provided by 3 P-39D sqdns and 5 Hurri variants (1b & 1c's) along with every group I could coax into becoming Blemheim medium bombers. Akyab, Chittagong & Calcutta are the original bases, then Mitkitya,Maylaybay, & Toungoo are captured and turned against thier former owners... The current situation is I have ejected the LYB's from Pegu and the IJA is in disarray, as I'm also using Pt Blair's PBY-5a's to bomb Moulemein's airfield too.

In a tribute to my ineptitude I point out that SF has 9.2M in supply waiting at the docks. I cant get the Tracker to work properly because of my running Vista 64 and Java WILL NOT leave any version of 6 and updates to V7... even when I save it first... again my ineptitude is the problem - nothing anybody else who tried to help me worked.

I also had something happen in the game I've never seen before - I have 6 P39D/P400 sqdns at S.F. When I had an infestation of subs around S.F. I set all the planes on ASW and I also had 6 sqdns of P39D/P400 fighters sitting there trying to gain experience. I set them up to Naval Attack @ 1000 Ft... They went sept 3-6 without finding anything, then on Sept 7th... 12P-26 35 P-39Ds and 25 P400's ALL attacked at 100ft... sinking THREE subs! Now I know about FOW and fully expect this is exaggerated, but what triggered the attack after 3 turns of nothing? Beats me...

(in reply to moore4807)
Post #: 1894
RE: Get outta the way, playin thru!!!! - 7/23/2013 3:52:03 AM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
UPDATE:

Singapore still is in Allied hands (good hands?) I have 2 Hurri sqdns and 2 Wellington sqdns along with an Albacore TB wreaking havoc on the invaders... He outnumbers me 75K to 69K in troops but he has supply problems all over apparently...I have been causing an average of 100 casualties per turn bombing him and he has tried bombarding me and ends up losing 2-3K in troops every time... so its looking pretty good for me there, I am able to escort TF's of supplies from Colombo to Medan to Singapore with aircover courtesy of 3 P-40E sqdns at Medan/Georgetown/Sinibang...

I also amphib'd the 4th,5th & 6th British Inf Brigades, a RAF Base Force (can't remember which one right now) and a light AA group to Victoria Point in late August... They landed with little opposition and quickly established the base and airfield... Larry has run up an Inf Brigade(?) to oppose me there from Chumpion... further splitting his forces - which is the plan!

Larry expressed disdain for the China war - but has done a fair job of fortifying his strongpoints so I cant just run amok there... The lack of experience and weapons is killing the troops, but its also the only way to get them the experience they need... so hasten forward quickly there!!! (CHARGE!!!)

Suva / Pago Pago / Palmyra are my solid bases and building up Christmas Is. is in progress... I have NOT moved the Seabees construction battalions from the West Coast and have over 25 units there now - I'm building up the Marine Airfield at (Death Valley) and its raising nearly one level per turn with 15 Seabee LCU and 45K in supply at the base. I'll be moving the training squadrons there after it reaches level 7.

The reason I can't move the seabees and other vital troop LCU's is I've wasted a TON of AP's up to this point. Larry has been uncanny in his searches and keeps finding them, no matter how far I manually set them up to avoid the main shipping routes. His CVTF's were ALL over the Central and South Pacific sinking AP/AK/AKL like they were put there for practice... a Newbie mistake on my part, but I was also much more successful using Cape Town and Aden than I usually am against the A.I.

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Post #: 1895
RE: Get outta the way, playin thru!!!! - 7/24/2013 12:29:05 AM   
moore4807


Posts: 1065
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From: Blackwood NJ
Status: offline
UPDATE: 09/01/42

The Singapore Swing - Air units take on the IJA with no interference from air units nearby...




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Post #: 1896
RE: Get outta the way, playin thru!!!! - 7/24/2013 12:30:49 AM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
UPDATE: 09/01/42

The Singapore ground war goes nearly as well...




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Post #: 1897
RE: Get outta the way, playin thru!!!! - 7/24/2013 12:32:42 AM   
moore4807


Posts: 1065
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From: Blackwood NJ
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UPDATE: 09/01/42

The invasion of Terapo is going well also... driving back the imperial aggressor!




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Post #: 1898
RE: Get outta the way, playin thru!!!! - 7/24/2013 12:34:20 AM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
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UPDATE: 09/01/42

Terapo's current occupants try to dislodge a superior force... with dismal results




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Post #: 1899
RE: Get outta the way, playin thru!!!! - 7/24/2013 12:37:22 AM   
moore4807


Posts: 1065
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From: Blackwood NJ
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UPDATE:09/01/42

Keeping up the pressure on Wake Is. one of Larry's BB TF's or possibly a CV TF is lurking here...




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Post #: 1900
RE: Get outta the way, playin thru!!!! - 7/24/2013 1:08:34 AM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
Different format - w/o pix but still basically from Combat reporter copied over to Word and transferred here... comments?


UPDATE: 09/01/42
23rd Marine Rgt arrives at Cape Town.

PB Daido Maru is reported to have been sunk near Wake Is. today

Aerial Battles:

Air Attack on 44th Indian Brigade @ Singapore
Japanese aircraft
G4M1 Betty X 16 (3 destroyed, 4 damaged, 2 kills by flak)
Allied Aircraft
Hurricane IIb Trop X3 (No losses)
Hurricane IIc Trop X2 (No losses)

Air Attack on 45th Indian Brigade @ Singapore
Japanese Aircraft
KI-21-IIa Sally X16 (1 damaged)
KI-43-Ic Oscar X2 (1 destroyed)
KI-48-IIa Lily X25 (1 destroyed, 7 damaged)
Allied Aircraft
Hurricane IIb Trop X3 (No Losses)
Hurricane IIc Trop X1 (No losses)

Air Attack on Singapore Fortress
Japanese Aircraft
G4M1 Betty X21 (3 destroyed, 14 damaged)
KI-45-KAIa Nick X1 (No losses)
Allied Aircraft
Hurricane IIb Trop X3 (No losses)
Hurricane IIc Trop X4 (1 destroyed)

WCDR Earnshaw F.E. of No.17Sqn RAF is credited with 4 kills today (6,7,8,9)
WO Domen R.F. of No.17Sqn RAF is credited with 4 kills today (7,8,9,10)
SLDR Watson E.J. of No.30Sqn RAF is credited with 2 kills today (2,3)
PO Trenchard I. of No.30Sqn RAF is credited with 2 kills today (8,9)
PO Storey W.J. of No.30Sqn RAF is credited with 2 kills today (4,5)

(in reply to moore4807)
Post #: 1901
RE: Get outta the way, playin thru!!!! - 7/24/2013 2:08:36 AM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
UPDATE: 09/02/42

49th FG/9th FS arrives at San Francisco
640th Tank Destroyer Battalion arrives at Pearl Harbor

Combat:

APD Aoi is reported to have been sunk near Buna on Aug 12th 1942.
ASW Combat TF480 resumes patrol, enroute to 208,53 near Victoria.
Loss of AM Bowen, AK West Cactus admitted on Sep 02,1942.
10 AK’s taken out of commission to begin refit at Cape Town.

Aerial:

Air attack near Aoba Is. 123,149
Japanese Aircraft
A6M2 Zero X10 (No losses)
B5N2 Kate X11 (4 damaged)
Allied Ships
AK West Cactus Torpedo hits 3, and is sunk

Air Attack on TF near San Fransisco at 215,71
P-400 Airacobra X25 (13 P-400 sweeping at 1,000 ft.)
Air Attack on TF near San Fransisco at 215,71
P-400 Airacobra X46 (13 P-400 sweeping at 1,000 ft.)

Ground:

Ground combat at Pegu 55,53
Allied Bombardment Attack
Attacking Force – 26,998 troops, 520 guns, 559 veh’s, Assault Value = 1357
Defending force – 25069 troops, 298 guns, 120 veh’s, Assault Value = 753
Japanese losses – 258 casualties
Squads (2 destroyed, 4 disabled)
NonCombat (0 destroyed, 2 disabled)
Engineers (0 destroyed, 3 disabled)
Allied Losses – 56 casualties
Squads (2 Destroyed, 4 disabled)
NonCombat (0 destroyed, 2 disabled)
Engineers (0 destroyed, 0 disabled)
Guns lost 3 (1 destroyed, 2 disabled)

Ground Combat at Singapore 50,84
Japanese Bombardment Attack
Attacking Force – 60051 troops, 766 guns, 197 veh’s, Assault Value = 2472
Defending Force – 68714 troops, 887 guns, 902 veh’s, Assault Value = 1530
Japanese losses – 537 casualties
Squads (1 destroyed, 44 disabled)
NonCombat (0 destroyed, 5 disabled)
Engineers (0 destroyed, 0 disabled)
Allied losses – 28 casualties
Squads (0 destroyed, 4 disabled)
Non Combat (0 destroyed, 0 disabled)
Engineers (0 destroyed, 0 disabled)

Ground Combat at Terapo 96,127
Japanese Bombardment Attack
Attacking Force – 255 troops, 1 gun, 0 veh, Assault Value = 3
Defending Force – 2369 troops, 100 guns, 135 veh’s, Assault Value = 66
Japanese losses – 68 casualties
Squads (5 destroyed,0 disabled)
NonCombat (0 destroyed, 0 disabled)
Engineers (0 destroyed, 0 disabled)
Allied losses – 0 casualties

Naval:

ASW attack near Baker Is. 149,136
Japanese Ships
SS-I-16, 13 hits, heavy damage
Allied Ships
DD Jarvis

Sub Attack near Brisbane 98,160
Japanese Ships
SS I-19
Allied Ships
AM Bowen, Torpedo hits 1, heavy damage

ASW attack near Palmyra 170,133
Japanese Ships
S I-22, hits 6
Allied Ships
DD Bancroft, DD Balch, TK Sunchaser

(in reply to moore4807)
Post #: 1902
RE: Get outta the way, playin thru!!!! - 7/24/2013 9:49:42 AM   
1275psi

 

Posts: 6706
Joined: 4/17/2005
Status: offline
Someone's reading!
Whats your opinion of the mod?

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Post #: 1903
RE: Get outta the way, playin thru!!!! - 7/24/2013 1:37:38 PM   
BBfanboy


Posts: 2800
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: moore4807

I also had something happen in the game I've never seen before - I have 6 P39D/P400 sqdns at S.F. When I had an infestation of subs around S.F. I set all the planes on ASW and I also had 6 sqdns of P39D/P400 fighters sitting there trying to gain experience. I set them up to Naval Attack @ 1000 Ft... They went sept 3-6 without finding anything, then on Sept 7th... 12P-26 35 P-39Ds and 25 P400's ALL attacked at 100ft... sinking THREE subs! Now I know about FOW and fully expect this is exaggerated, but what triggered the attack after 3 turns of nothing? Beats me...


My bet is that either the D/L was not high enough on previous rounds [i.e. Nav Search did not find them] or weather/distance kept them from striking.
Very interesting result though. I have had good fortune with P-40Es on Low Naval strike @ 1000 feet - two squadrons sank a Japanese CA with about 13 hits by 500 lb. bombs! This was also before they had any training in Low Nav attack.

_____________________________

I have not yet begun to fight! OTOH I have not yet begun to flee. Hmmmmm - choices, choices -always with the choices.

(in reply to moore4807)
Post #: 1904
RE: Get outta the way, playin thru!!!! - 7/24/2013 1:50:36 PM   
BBfanboy


Posts: 2800
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Re: the sub attack between Wake and PH, it is unlikely that a PB would be with a BB or CV TF because PBs are converted merchant ships and are slow. Most likely it was acting as a picket to warn of your ships approaching.

_____________________________

I have not yet begun to fight! OTOH I have not yet begun to flee. Hmmmmm - choices, choices -always with the choices.

(in reply to moore4807)
Post #: 1905
RE: Get outta the way, playin thru!!!! - 7/24/2013 4:30:01 PM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline

quote:

ORIGINAL: 1275psi

Someone's reading!
Whats your opinion of the mod?


Thanks 1275psi - I was beginning to think I was on some kind of "shun"

The mod is awesome, it forces the japanese player to be aggressive and capture the resource/oil bases to ship to the Home Is. A.S.A.P. to pay for the increased goodies produced. As I am relatively inexperienced as the Jpaanese player I am always crashing the ecomomy because I was meddling too much with the plane,ship & armaments production... I have learned and practiced reading the Japanese Economy primer and now follow the advice there...mostly

Tell me - what style of AAR do you prefer? Pix? or written? combo? I have limited skills with the pix as you can tell and haven't mastered the art of cutting down the paint jpg. to reasonable size without making it unreadable... So I have been writing trying to imitate some of the popular posters here until I find my "style"... All suggestions and comments gratefully accepted!

(in reply to 1275psi)
Post #: 1906
RE: Get outta the way, playin thru!!!! - 7/24/2013 4:36:14 PM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline

quote:

ORIGINAL: BBfanboy

My bet is that either the D/L was not high enough on previous rounds [i.e. Nav Search did not find them] or weather/distance kept them from striking.
Very interesting result though. I have had good fortune with P-40Es on Low Naval strike @ 1000 feet - two squadrons sank a Japanese CA with about 13 hits by 500 lb. bombs! This was also before they had any training in Low Nav attack.



I see, <grin> I'm just afraid its TOO unhistorical... I mean on one hand keeping the shipping lanes clear and getting that kind of result with 2nd hand planes is pretty cool, BUT its also "gamey"... I figured sea attacks with 500lb bombs would be a great fish kill but not effective against submarines (unless you absolutely surprised them on the surface).

Yes a CA would be a different story if you caught one out in the open... then happy hunting until you run out of bombs (then throw your shoes at them like the Europeans do at each other!)

(in reply to BBfanboy)
Post #: 1907
RE: Get outta the way, playin thru!!!! - 7/24/2013 4:43:59 PM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline

quote:

ORIGINAL: BBfanboy

Re: the sub attack between Wake and PH, it is unlikely that a PB would be with a BB or CV TF because PBs are converted merchant ships and are slow. Most likely it was acting as a picket to warn of your ships approaching.



Yeah Larry F is well known for picket ships... around Mid August he ran a 5 BB BTF at Midway, supported by (I'm guessing) CVTF of 2-3 CV/CVE's (40-Zeros, 60+ Vals, and 30+ Kates). I have been running the subs all over up there trying to find out where he went, Last time he went south but I have 6-8 subs heading north to catch him so I figured he went west this time... still havent seen him since.

PS I have 2 subs sitting either in Wake or next to it since he bombarded me... I'm sorry I didn't make that clear from the description. One downside to picking the game back up from six months ago.

BTW What style of AAR do you like? same question to you as to 1275psi, if you dont mind answering...

(in reply to BBfanboy)
Post #: 1908
RE: Get outta the way, playin thru!!!! - 7/25/2013 7:58:08 PM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
UPDATE: 09/03/42

Combat:
Allied forces capture Terapo!!!
Loss of xAK Birmingham City on Sep 03, 1942 is admitted.

Aerial:
Air attack on 14th Div., at 50,84 (Singapore)
Allied aircraft
Hurricane IIb X8
Hurricane IIc X11
Wellington Ic X9

No Allied losses

Japanese ground losses
57 casualties
Squads 0 destroyed/ 1 disabled
NonCombat 0 destroyed/ 8 disabled
Engineers 0 destroyed / 0 disabled

Ground:

Ground combat at Pegu 55,53

Allied bombardment attack

Attacking force 26973 troops, 520 guns, 559 veh’s, Assault Value = 1355
Defending force 25001 troops, 298 guns, 122 veh’s, Assault Value = 739

Japanese ground losses: 39 casualties
Squads 1 destroyed / 2 disabled
NonCombat 0 destroyed / 0 disabled
Engineers 0 destroyed / 0 disabled

Allied ground losses: 22 casualties
Squads 1 destroyed / 1 disabled
NonCombat 0 destroyed / 0 disabled
Engineers 0 destroyed / 1 disabled


Ground combat at Singapore 50,84

Japanese deliberate attack

Attacking force 78126 troops, 893 guns, 404 veh’s, Assault Value = 2461
Defending force 68778 troops, 887 guns, 904 veh’s, Assault value = 1534

Japanese engineers reduce fortifications to 4

Japanese adjusted assault: 491
Allies adjusted defense: 3907
Japanese assault odds:1 to 7 (fort level 4)
Combat modifiers
Defender: terrain(+), forts(+), experience(-)
Attacker:

Japanese ground losses: 14383 casualties
Squads 343 destroyed / 468 disabled
NonCombat 77 destroyed / 239 disabled
Engineers 2 destroyed / 44 disabled
Guns lost 162 (59 destroyed / 103 disabled)
Vehicles lost 42 (2 destroyed / 40 disabled)
Allied ground losses: 2648 casualties
Squads 59 destroyed / 138 disabled
NonCombat 3 destroyed / 102 disabled
Engineers 2 destroyed / 27 disabled
Guns lost 52 (6 destroyed / 46 disabled)

Ground combat at Terapo (96,127)

Japanese Bombardment attack

Attacking force 200 troops, 1 guns, 0 vehicles, Assault Value = 1
Defending force 2399 troops, 100 guns, 135 vehicles, Assault Value = 66

Japanese ground losses:
26 casualties reported
Squads: 3 destroyed, 0 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Ground combat at Terapo (96,127)

Allied Deliberate attack

Attacking force 2077 troops, 74 guns, 113 vehicles, Assault Value = 66
Defending force 176 troops, 1 guns, 0 vehicles, Assault Value = 1

Allied adjusted assault: 47
Japanese adjusted defense: 1
Allied assault odds: 47 to 1 (fort level 0)
Allied forces CAPTURE Terapo !!!
Combat modifiers
Defender: terrain(+), leaders(-), fatigue(-), supply(-)
Attacker:

Japanese ground losses:
108 casualties reported
Squads: 1 destroyed, 0 disabled
Non Combat: 3 destroyed, 8 disabled
Engineers: 0 destroyed, 0 disabled
Units retreated 1
Defeated Japanese Units Retreating!


Ground combat at Pegu (55,53)

Allied Bombardment attack

Attacking force 26973 troops, 520 guns, 559 vehicles, Assault Value = 1355
Defending force 25001 troops, 298 guns, 122 vehicles, Assault Value = 739

Japanese ground losses:
39 casualties reported
Squads: 1 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
22 casualties reported
Squads: 1 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Naval:

Submarine attack near Carnarvon at 48,132
Japanese Ships
SS I-123, hits 1

Allied Ships
xAK Birminghan City, Shell hits 1, Torpedo hits 1, on fire, heavy damage

xAK Birminghan City is sighted by SS I-123
SS I-123 attacking on the surface


Sub attack near Duff Islands at 123,143

Japanese Ships
CVE Chuyo, Torpedo hits 2, heavy damage
CL Kinu
CL Yahagi
DD Minegumo

Allied Ships
SS S-34, hits 1+


ASW attack near Wake Island at 136,98

Japanese Ships
BB Ise
BB Hiei
CA Ashigara
CL Naka
CL Agano
DD Arare
DD Natsugumo
DD Yukaze
DD Wakaba
DD Harusame

Allied Ships
SS S-42, hits 3

(in reply to moore4807)
Post #: 1909
RE: Get outta the way, playin thru!!!! - 7/26/2013 5:03:26 AM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
UPDATE: 09/04/42

Combat:

TK Harpa sinks....
Victoria Point expands fortifications to size 1

Aerial: The big push on Pegu is primarily by air since the troops coming down from Toungoo and Akyab are tired and need rest... Larry has decided to go for night bombing at Darwin and it doesnt look like his planes are trained, so I'm throwing up two outfits flying old P-40B's - so far ,so good.

Night Air attack on Darwin , at 76,124
Weather in hex: Heavy cloud
Raid detected at 103 NM, estimated altitude 13,000 feet.
Estimated time to target is 36 minutes

Japanese aircraft
G4M1 Betty x 18
Allied aircraft
P-40B Warhawk x 28

Japanese aircraft losses
G4M1 Betty: 1 damaged

No Allied losses

Night Air attack on Darwin , at 76,124
Weather in hex: Heavy cloud
Raid detected at 42 NM, estimated altitude 13,000 feet.
Estimated time to target is 16 minutes

Japanese aircraft
G3M2 Nell x 7
Allied aircraft
P-40B Warhawk x 28

Japanese aircraft losses
G3M2 Nell: 1 destroyed

No Allied losses


Morning Air attack on 22nd Recon Regiment, at 50,84 (Singapore)
Weather in hex: Overcast
Raid spotted at 18 NM, estimated altitude 11,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
Ki-43-Ic Oscar x 2
Allied aircraft
Albacore I x 5
Hurricane IIb Trop x 13
Hurricane IIc Trop x 11
Wellington Ic x 12

No Japanese losses

Allied aircraft losses
Wellington Ic: 1 damaged

Japanese ground losses:
113 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 1 destroyed, 16 disabled
Engineers: 0 destroyed, 0 disabled

Morning Air attack on Imperial Guards Division, at 55,53 (Pegu)
Weather in hex: Clear sky
Raid detected at 39 NM, estimated altitude 16,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
Ki-27b Nate x 1

Allied aircraft
Blenheim IV x 52
Hurricane IIa Trop x 13

No Japanese losses

Allied aircraft losses
Blenheim IV: 4 damaged

Japanese ground losses:
108 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 15 disabled
Engineers: 0 destroyed, 1 disabled

Morning Air attack on Imperial Guards Division, at 55,53 (Pegu)
Weather in hex: Clear sky
Raid detected at 38 NM, estimated altitude 11,000 feet.
Estimated time to target is 13 minutes

Allied aircraft
Beaufort I x 5
Blenheim IV x 6
Hurricane IIb Trop x 13

Allied aircraft losses
Blenheim IV: 2 damaged

Japanese ground losses:
25 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Morning Air attack on III./143rd Infantry Battalion, at 55,53 (Pegu)
Weather in hex: Clear sky
Raid detected at 36 NM, estimated altitude 17,000 feet.
Estimated time to target is 14 minutes

Allied aircraft
Vengeance I x 12

Allied aircraft losses
Vengeance I: 1 damaged
Vengeance I: 1 destroyed by flak

Japanese ground losses:
28 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 0 disabled

Morning Air attack on TF, near Buna at 100,128
Weather in hex: Heavy rain
Raid spotted at 15 NM, estimated altitude 19,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M3b Zero x 2

Allied aircraft
Kittyhawk IA x 6
A-24 Banshee x 4

Japanese aircraft losses
A6M3b Zero: 1 destroyed

No Allied losses

Japanese Ships
xAKL Shuntai Maru, Bomb hits 1, heavy fires, heavy damage

Ground: This attack wasnt supposed to even happen, I wonder if its just bad communications...But I like the AV scores here - decidedly advantage me on guns & vehicles!

Ground combat at Pegu (55,53)
Allied Bombardment attack

Attacking force 26956 troops, 520 guns, 559 vehicles, Assault Value = 1356
Defending force 24849 troops, 298 guns, 122 vehicles, Assault Value = 733

Japanese ground losses:
62 casualties reported
Squads: 1 destroyed, 14 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 1 disabled

Allied ground losses:
21 casualties reported
Squads: 0 destroyed, 5 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)
Vehicles lost 2 (1 destroyed, 1 disabled)

Ground combat at Victoria Point (51,66)
Allied Bombardment attack

Attacking force 13464 troops, 288 guns, 243 vehicles, Assault Value = 493
Defending force 5238 troops, 34 guns, 0 vehicles, Assault Value = 252

Assaulting units:
6th British Brigade
5th British Brigade
4th British Brigade
2nd Recce Regiment
118th RAF Base Force

Defending units:
6th RTA Division

No losses for either side

Naval: Another torp into the CVE, she should sink soon... PS: Someone set me straight on the Mk10 torpedoes that the S boats carried and the MK14 dud's carried by the fleet boats... I will be changing my strategies accordingly and a big thanks to... Steve!

Sub attack near Reef Islands at 120,141

Japanese Ships
CVE Chuyo, Torpedo hits 1, heavy damage
DD Okikaze

Allied Ships
SS S-32

ASW attack near Soerabaja at 56,103

Japanese Ships
PB Kanko Maru

Allied Ships
SS O21, hits 5

Submarine attack near Darwin at 76,124

Japanese Ships
SS I-121

Allied Ships
TK Harpa, Torpedo hits 1, heavy fires, heavy damage

ASW attack near Sinabang at 42,76

Japanese Ships
SS I-164, hits 10

Allied Ships
ML No. 189


< Message edited by moore4807 -- 7/26/2013 5:04:02 AM >

(in reply to moore4807)
Post #: 1910
RE: Get outta the way, playin thru!!!! - 7/26/2013 9:53:28 PM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
UPDATE: 09/05/42

Combat:



xAK Jalarashmi sinks....

Aerial: Average day - good in Pegu, night bombing still a waste for Larry at Darwin, and give and take elsewhere on the map.


Night Air attack on Darwin , at 76,124
Weather in hex: Partial cloud
Raid detected at 44 NM, estimated altitude 16,000 feet.
Estimated time to target is 17 minutes

Japanese aircraft
G3M2 Nell x 7

Allied aircraft
P-40B Warhawk x 25

No Japanese losses

No Allied losses


Morning Air attack on TF, near Sinabang at 42,76
Weather in hex: Overcast
Raid spotted at 21 NM, estimated altitude 7,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-21-IIa Sally x 8

Allied aircraft
P-40E Warhawk x 12

Japanese aircraft losses
Ki-21-IIa Sally: 1 damaged

No Allied losses
Allied Ships
ML No. 189
xAK Ariadne Moller


Morning Air attack on 14th Division, at 50,84 (Singapore)
Weather in hex: Partial cloud
Raid spotted at 18 NM, estimated altitude 13,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
Ki-43-Ic Oscar x 2

Allied aircraft
Albacore I x 16
Hurricane IIb Trop x 7
Hurricane IIc Trop x 10
Wellington Ic x 12

No Japanese losses

Allied aircraft losses
Wellington Ic: 1 damaged

Japanese ground losses:
57 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 0 disabled


Morning Air attack on Imperial Guards Division, at 55,53 (Pegu)
Weather in hex: Moderate rain
Raid detected at 40 NM, estimated altitude 12,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
Ki-27b Nate x 1

Allied aircraft
Beaufort I x 5
Blenheim IV x 51
Hurricane IIb Trop x 13

No Japanese losses

Allied aircraft losses
Blenheim IV: 5 damaged

Japanese ground losses:
102 casualties reported
Squads: 0 destroyed, 7 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 0 destroyed, 0 disabled


Afternoon Air attack on Palembang , at 48,91
Weather in hex: Partial cloud
Raid spotted at 10 NM, estimated altitude 10,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 9

Allied aircraft
Albacore I x 10
Fulmar II x 12
Martlet II x 9

Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
Albacore I: 1 damaged
Fulmar II: 3 destroyed
Martlet II: 1 destroyed

Japanese Ships
xAK Nitiran Maru, Bomb hits 1, on fire


Afternoon Air attack on TF, near Ndeni at 120,143
Weather in hex: Light cloud
Raid spotted at 5 NM, estimated altitude 17,000 feet.
Estimated time to target is 2 minutes

Allied aircraft
SBD-3 Dauntless x 8
TBF-1 Avenger x 8

Allied aircraft losses
SBD-3 Dauntless: 2 damaged
SBD-3 Dauntless: 1 destroyed by flak
TBF-1 Avenger: 1 damaged

Japanese Ships
CA Chokai
CL Yura
BB Haruna

Port hits 1

Ground: Nanchang is my next advance base, plenty of infantry but little artillery or command structure, a good AV count is not as evidenced by the results, back to bombarding there. Pegu is taking a pounding and hopefully will be smoking wreckage soon.


Ground combat at Pegu (55,53)
Allied Bombardment attack
Attacking force 26942 troops, 519 guns, 558 vehicles, Assault Value = 1352
Defending force 24671 troops, 298 guns, 122 vehicles, Assault Value = 716

Japanese ground losses:
101 casualties reported
Squads: 2 destroyed, 5 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 2 disabled
Vehicles lost 2 (1 destroyed, 1 disabled)

Allied ground losses:
40 casualties reported
Squads: 1 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 2 disabled


Ground combat at Victoria Point (51,66)
Allied Bombardment attack

Attacking force 13475 troops, 288 guns, 243 vehicles, Assault Value = 494
Defending force 5244 troops, 34 guns, 0 vehicles, Assault Value = 252

Japanese ground losses:
6 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
5th British Brigade
6th British Brigade
4th British Brigade
2nd Recce Regiment
118th RAF Base Force

Defending units:
6th RTA Division


Ground combat at Nanchang (85,54)
Allied Bombardment attack

Attacking force 54995 troops, 326 guns, 0 vehicles, Assault Value = 1498
Defending force 27573 troops, 196 guns, 118 vehicles, Assault Value = 922

Japanese ground losses:
47 casualties reported
Squads: 1 destroyed, 3 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
55 casualties reported
Squads: 0 destroyed, 8 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Naval: Lots of whack a mole between ASW and Subs all over the map with, other than below, light or no damage to both sides. BTF at Ndeni is tempting... I'm hoping to get the big fish here...

Submarine attack near Wyndham at 70,127
Japanese Ships
SS I-160

Allied Ships
xAK Jalarashmi, Torpedo hits 2, on fire, heavy damage


ASW attack near Ndeni at 120,143
Japanese Ships
CA Suzuya
CA Chokai
CL Yubari
CL Yura
DD Hasu
DD Tachikaze
DD Yukikaze
DD Hatakaze
DD Shigure

Allied Ships
SS S-36, hits 2


(in reply to moore4807)
Post #: 1911
RE: Get outta the way, playin thru!!!! - 7/27/2013 4:07:06 AM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
UPDATE: 09/06/42

Combat: Mostly aerial action, but the big fella stepped into a right hook! BB Haruna hit by either a 500lb or 1,000lb bomb!

Bengkalis is occupied by the Allies
Singapore expands airfield to size 8
Suva expands port to size 5
Luganville expands port to size 5

Aerial: I included Larry's air attack on Medan just to show I have adequate defenses there. CV Illustrious Martlets are not a match for Hosho's zeroes (PS: I believe Hosho is one of the sunk ships, Larry has used her planes all over the Pacific)

Morning Air attack on 14th Division, at 50,84 (Singapore)
Weather in hex: Clear sky
Raid spotted at 15 NM, estimated altitude 14,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-43-Ic Oscar x 2

Allied aircraft
Albacore I x 16
Hurricane IIb Trop x 8
Hurricane IIc Trop x 11
Wellington Ic x 12

Japanese aircraft losses
Ki-43-Ic Oscar: 1 destroyed

Allied aircraft losses
Wellington Ic: 1 damaged

Japanese ground losses:
73 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 0 destroyed, 0 disabled

Morning Air attack on Palembang , at 48,91
Weather in hex: Overcast
Raid spotted at 5 NM, estimated altitude 28,000 feet.
Estimated time to target is 1 minutes

Japanese aircraft
A6M2 Zero x 8

Allied aircraft
Martlet II x 7

No Japanese losses

Allied aircraft losses
Martlet II: 2 destroyed

Morning Air attack on TF, near Ndeni at 120,143
Weather in hex: Clear sky
Raid spotted at 20 NM, estimated altitude 21,000 feet.
Estimated time to target is 9 minutes

Allied aircraft
SBD-3 Dauntless x 7
TBF-1 Avenger x 7

Allied aircraft losses
SBD-3 Dauntless: 1 damaged

Japanese Ships
BB Haruna, Bomb hits 1

Aircraft Attacking:
7 x TBF-1 Avenger bombing from 15000 feet *
Naval Attack: 2 x 500 lb SAP Bomb
7 x SBD-3 Dauntless releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb


Morning Air attack on Imperial Guards Division, at 55,53 (Pegu)
Weather in hex: Severe storms
Raid detected at 37 NM, estimated altitude 13,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
Ki-27b Nate x 1

Allied aircraft
Beaufort I x 5
Blenheim IV x 38
Hurricane IIb Trop x 13

Japanese aircraft losses
Ki-27b Nate: 1 destroyed

Allied aircraft losses
Blenheim IV: 3 damaged

Japanese ground losses:
41 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 4 disabled

Morning Air attack on 112th Infantry Regiment, at 55,53 (Pegu)
Weather in hex: Severe storms
Raid detected at 40 NM, estimated altitude 13,000 feet.
Estimated time to target is 13 minutes

Allied aircraft
Blenheim IV x 18

Allied aircraft losses
Blenheim IV: 5 damaged

Japanese ground losses:
12 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

Morning Air attack on 1st RTA Division, at 55,53 (Pegu)
Weather in hex: Severe storms
Raid detected at 33 NM, estimated altitude 20,000 feet.
Estimated time to target is 12 minutes

Allied aircraft
Vengeance I x 12

Allied aircraft losses
Vengeance I: 1 damaged

Japanese ground losses:
39 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled

Morning Air attack on 21st Ind.Mixed Brigade, at 68,56 (Hanoi)
Weather in hex: Thunderstorms
Raid spotted at 16 NM, estimated altitude 14,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-27b Nate x 3

Allied aircraft
B-25C Mitchell x 21

No Japanese losses

Allied aircraft losses
B-25C Mitchell: 1 damaged


Afternoon Air attack on 11th Chinese Base Force, at 79,57 (Kukong)
Weather in hex: Heavy cloud
Raid spotted at 19 NM, estimated altitude 16,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
Ki-48-IIa Lily x 12
Ki-51 Sonia x 6

Allied aircraft
H81-A3 x 10

Japanese aircraft losses
Ki-48-IIa Lily: 1 destroyed, 3 damaged
Ki-51 Sonia: 3 destroyed, 1 damaged

No Allied losses


Afternoon Air attack on TF, near Victoria Point at 51,66
Weather in hex: Severe storms
Raid spotted at 26 NM, estimated altitude 11,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
Ki-21-IIa Sally x 8

Allied aircraft
Martlet II x 8

Japanese aircraft losses
Ki-21-IIa Sally: 1 damaged

No Allied losses

Allied Ships
xAK Bintang
PC Jumna

Afternoon Air attack on TF, near Medan at 46,76
Weather in hex: Light rain
Raid spotted at 20 NM, estimated altitude 8,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
Ki-21-IIa Sally x 3

Allied aircraft
Fulmar II x 1
P-40E Warhawk x 24

No Japanese losses

No Allied losses

Allied Ships
xAK Talthibius

Ground: With last turns results at Pegu, I figure I might as well try to dislodge Larry and keep the rout on... Victoria Point and Nanchang are lost opportunities, they could of done better.


Ground combat at Pegu (55,53)
Allied Deliberate attack

Attacking force 40205 troops, 632 guns, 819 vehicles, Assault Value = 1393
Defending force 24535 troops, 298 guns, 121 vehicles, Assault Value = 711
Allied adjusted assault: 482
Japanese adjusted defense: 392

Allied assault odds: 1 to 1 (fort level 0)

Allied Assault reduces fortifications to 0

Combat modifiers
Defender: preparation(-), experience(-), supply(-)
Attacker:

Japanese ground losses:
3740 casualties reported
Squads: 72 destroyed, 46 disabled
Non Combat: 17 destroyed, 138 disabled
Engineers: 37 destroyed, 8 disabled
Guns lost 43 (20 destroyed, 23 disabled)
Vehicles lost 21 (6 destroyed, 15 disabled)


Allied ground losses:
1575 casualties reported
Squads: 3 destroyed, 73 disabled
Non Combat: 1 destroyed, 23 disabled
Engineers: 4 destroyed, 20 disabled
Guns lost 27 (1 destroyed, 26 disabled)
Vehicles lost 17 (1 destroyed, 16 disabled)


Ground combat at Victoria Point (51,66)
Allied Deliberate attack

Attacking force 15192 troops, 316 guns, 248 vehicles, Assault Value = 493
Defending force 5226 troops, 34 guns, 0 vehicles, Assault Value = 249
Allied adjusted assault: 274
Japanese adjusted defense: 241

Allied assault odds: 1 to 1

Combat modifiers
Defender: terrain(+), leaders(+), leaders(-), experience(-)
Attacker:

Japanese ground losses:
127 casualties reported
Squads: 4 destroyed, 41 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
328 casualties reported
Squads: 1 destroyed, 41 disabled
Non Combat: 0 destroyed, 8 disabled
Engineers: 0 destroyed, 9 disabled


Ground combat at Nanchang (85,54)
Allied Bombardment attack

Attacking force 54974 troops, 326 guns, 0 vehicles, Assault Value = 1496
Defending force 27582 troops, 196 guns, 118 vehicles, Assault Value = 923

Japanese ground losses:
7 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
44 casualties reported
Squads: 1 destroyed, 3 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Naval: Dutch subs continue to rule the seas! KXV pounds two more torps home "just to be sure". The S-36 is keeping the BTF on its toes and taking a little damage along the way


Submarine attack near Soc Trang at 60,77
Japanese Ships
xAK Ryunan Maru, Torpedo hits 1, heavy damage

Allied Ships
SS KXV

Submarine attack near Soc Trang at 60,77
Japanese Ships
xAK Ryunan Maru, Torpedo hits 2, on fire, heavy damage

Allied Ships
SS KXV

ASW attack near Ndeni at 120,143
Japanese Ships
CA Chokai
CL Yubari
CL Yura
DD Hasu
DD Tachikaze
DD Yukikaze
DD Hatakaze

Allied Ships
SS S-36, hits 1

(in reply to moore4807)
Post #: 1912
RE: Get outta the way, playin thru!!!! - 7/27/2013 5:38:32 AM   
BBfanboy


Posts: 2800
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: moore4807


BTW What style of AAR do you like? same question to you as to 1275psi, if you dont mind answering...

It depends a bit on how often you are updating. If you post fairly often and I can keep up with the game, maps showing the situation about once a month are fine. If you go a long time between posts, I need to see maps and an overview description to get back in the picture. I read a lot of AARs and it doesn't take too long to get them jumbled in my head!

As far as the rest of it, a summary of key occurrences is OK for most turn. I only want to see combat reports when something really important [CV battle or major warships duking it out] or very unusual happens.

About once every two months of game time a look at the sunk ship list for both sides is of interest.

_____________________________

I have not yet begun to fight! OTOH I have not yet begun to flee. Hmmmmm - choices, choices -always with the choices.

(in reply to moore4807)
Post #: 1913
RE: Get outta the way, playin thru!!!! - 7/27/2013 6:18:20 AM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
Thanks for the reply - I'll be happy to do that...

For a rookie - its easy to mess up because my viewpoint of whats important is a decidedly different seat from an experienced gamer.

I agree that pix are important, but having the skill to adjust the sizing while keeping it readable for the viewer is just as important and something I'm not very good at. I use Paint and .jpg for the pix and if I try to reduce it by the percentages it becomes very difficult to read. If I leave it alone then its huge on the AAR posting... Larry tried helping me and pointed out Imgur as an alternative but I dont seem to get it to work correctly either

I was immensely enjoying John3rd and Canoerebel's AAR's and use that and Capn Mandrake & Sprior as my benchmarks. I intend no disrespect to any others just they have a flair for writing and make it an easy and enjoyable read. I did try to break it down to areas of fighting like John3rd but found myself overwhelmed with trying to keep my notebook up to date and "organizing" where the action was - that became too much for the free time I had available.

I'm giving this a shot again because as one of my first PBEM games, I appreciate the effort Larry has put in and not quitting when the Japanese start facing quality and quantity in thier opponents... As well as the opportunity to learn from experienced players who look in to see how we're doing and offer words of encouragement and advice that is valuable.

So thanks again - and if your reading this PLEASE feel free to jump in and comment, offer advice, criticism is welcome too... I can handle it!


(in reply to BBfanboy)
Post #: 1914
RE: Get outta the way, playin thru!!!! - 7/27/2013 6:37:55 PM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline

quote:

ORIGINAL: BBfanboy
It depends a bit on how often you are updating. If you post fairly often and I can keep up with the game, maps showing the situation about once a month are fine. If you go a long time between posts, I need to see maps and an overview description to get back in the picture. I read a lot of AARs and it doesn't take too long to get them jumbled in my head!

As far as the rest of it, a summary of key occurrences is OK for most turn. I only want to see combat reports when something really important [CV battle or major warships duking it out] or very unusual happens.

About once every two months of game time a look at the sunk ship list for both sides is of interest.


Ok I'll start with my incompetence, I pretty much have a 1-2 ratio on everything as Larry is a pretty good player... and I'm not! I have gained a slight advantage in Carrier's sunk, even in the flattops - slightly ahead in the CVE/CVL types... I dont even want to discuss the rest




Attachment (1)

(in reply to BBfanboy)
Post #: 1915
RE: Get outta the way, playin thru!!!! - 7/27/2013 6:39:43 PM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
Allied losses continues....




Attachment (1)

(in reply to moore4807)
Post #: 1916
RE: Get outta the way, playin thru!!!! - 7/27/2013 6:40:45 PM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
And finally the end of the Allied... losses!




Attachment (1)

(in reply to moore4807)
Post #: 1917
RE: Get outta the way, playin thru!!!! - 7/27/2013 6:42:08 PM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
And here's Larry Capital losses... with FOW in mind of course!




Attachment (1)

(in reply to moore4807)
Post #: 1918
RE: Get outta the way, playin thru!!!! - 7/27/2013 6:44:24 PM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
and just so I feel better, Here is Larry's losses of all types since 083042.




Attachment (1)

(in reply to moore4807)
Post #: 1919
RE: Get outta the way, playin thru!!!! - 7/27/2013 6:47:13 PM   
moore4807


Posts: 1065
Joined: 6/2/2000
From: Blackwood NJ
Status: offline
And finally my lossses for 0942




* Narwhal reportedly hit a reef while delivering supplies to Singkep, she made it back to near Billiton with an sub escort before sinking... I hate losing SST's!

Attachment (1)

< Message edited by moore4807 -- 7/27/2013 6:49:01 PM >

(in reply to moore4807)
Post #: 1920
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