larryfulkerson
Posts: 17280
Joined: 4/17/2005 From: Tucson, AZ, USA, Earth, Solar System Status: online
|
Japanese side-of-things update: I'm figuring I'm about 1/2 the way through all the initial landings phase and the easy part. The rest of the landings are going to have to be orchestrated where I'll have to do some major-clearing-the-way fighting through all the Allied ships defending and THEN the landings. I'm thinking of doing it like water spreading out in the garden....the easiest landings first and then the major hard parts last where I can concentrate the appropriate amount of force to facilitate the actual landing. I'm learning that I have to have the engineers, AA units, aircraft etc. in the closely following second-wave of landings in order to keep what I've gained. Jim has some Hudson's making raids on my dudes in Kavieng and I don't have the appropriate CAP or AA units in place yet and I'm needlessly loosing people. Actually he hasn't done a great amount of damage yet, but the principle is the same. The economy hasn't crashed yet and appears to be on track still and it's still a great deal of fun to be in charge of production this way. The Japs have just short of 600+ TF's to move so my moves to Jim take almost a full day to get through whereas his moves to me are probably just an exercise taking probably an hour or less. Jim would have a better estimate of the time involved but that's what it was for me when I was playing the Jap AI recently. This is still a fabulous game and I'm glad I bought it on a whim about six months ago. I'm learning by leaps and bounds and I really appreciate the expert advice coming our way. Maybe I'll be able to help make this AAR more interesting by doing some unorthodox strategic thing pretty soon but so far it's been along historical lines. I'm learning how recon is important and the naval searches before leaping are a must. Jim has surprised me about a half a dozen times already. Good game......I'm glad Jim is playing me. We're both learning I figure. I don't see the anchor symbol at Manila anymore so I'm wondering if there's some more ships there or not. I was expecting more sub problems. Jim has a couple of subs operating near the Japanese Home Islands and one just east of North Borneo and one near Wake but that's all I've been able to spy. I have no idea where his carriers are which is a bit worrying. He could make a carrier raid some place that I'm not in force and wreck all kinds of good plans. I'm in the still-expanding phase of things and a really good carrier raid could be a major setback. Maybe I should split up the KB and spread out the force. Maybe not.......I donno. I'm getting all kinds of resources out of Hokkaido. Thanks to a really good suggestion from an expert I thought to go there for most of my resource needs and it's been working out pretty good so far. Most of the oil is sucked out of Sakalin or whatever that base is near the Soviets way up northeast. I'm going to have to let it recharge before I get much out of there again. It's down to about 300 barrels of oil ( or whatever the measure is ). I like to think of the oil as coming in 55-gallon barrels, food coming in pounds, supplies coming by the pallet, etc. I'm running into the Dutch air force on Borneo and there's some troublesome Australian Hudsons at Kavieng. The Rabaul invasion is in the initial stages. I'm going to have to ship some aircraft and or AA units or both down there pretty quick or lose some people. There's a bunch of ground forces still in Truk to be moved and a bunch of stuff at Samah to ship somewhere and I've seen a division or two in the home islands that I can employ somewhere yet, probably in the PI. I haven't given much thought to landings in the SRA yet. I know Palembang is a good thing to have in your basket but it's still too early yet to look very far in that direction I figure. Besides there's all those aircraft at Singapore that I need to attrit yet. It seems that Jim has pulled everybody toward Singapore and I'm guessing the land forces are headed that way too. I may have to land at Mersing to try to get between his land forces and safety but that seems expensive in ships and people so I don't know about that. Lemme think about that some more. I've started running some fuel / supplies to the smaller dot-hexes non-bases way out in the middle of nowhere so as to be ready to ship some engineers in there to make a base. I want to be able to fly planes out to the out-of-the-way places rather than having to ship them in you see. I'm toying with the idea of flying some of my carrier based planes to Kavieng and or Rabaul and then racing the empty carriers to the Home Islands to get some more planes but that seems risky especially with not knowing where the Allied carriers are. I may have to run some subs with float planes into the west coast to take a look around. I'm not sure how many of those kinds of subs I have but whatever the integer is it's not big enough. I've given up on employing the midget subs in any significant numbers.....it's just a really long trip to the home islands to get them and then a really long trip to the place where they might be useful that makes the time off-station too much to stomach. Maybe in the later-war period it might be valuable to do that when I can build midgets in Truk or someplace closer to the action. It's 06:07 on 28May2012 and I've just sent my moves to Jim and I'm waiting impatiently for his moves back. He usually is very quick returning his moves.....I mean just a matter of hours. So I'm guessing I'll be posting some more stuff shortly. Maybe.
< Message edited by larryfulkerson -- 5/28/2012 2:09:06 PM >
|