From: Vienna, Austria
Curious as to the general consensus relative to whether the allied fighters had an advantage at higher altitudes in the 1943+ time period ? Also, whether sweeping at high altitude is considered gamey since there is no allowance for the japanese player to effectively order CAP to ignore high altitude sweeps ?
I seem to be getting my hat handed to me as the Japanese over my bases and was wondering whether it was more than my poor choices/orders ...... ?
No consensus, I´d rather say its a peaceful next-to-each-other.
There is a pretty high chance that you get your ass handed due to more diverse factors than altitude only, but I guess you are aware of that.
The P47 is easily the best fighter the Allies can muster late war, and I guess this is your current Nemesis. Our opponent does pretty well by combining
George as high altitude fighter and several other airframes (Jack for example) at lower altitudes. Layered CAP works well, except if outnumbered badly,
but he still probably loses more planes than us, and it is undoubted that, if we want to, we can achieve air superiority on bases within 4-5 hexes of our own
bases easily. Further out it is a bit more balanced.
Mike does a great job to decide when its enough and pull back, and sets the next CAP station a bit further away. Works good if we fall for it, which happens on
a regular basis.
Personally I think this reflects reality quite well, and in fact its pretty much payback for the first year when the same happens with swapped symptoms when
you want to effectively fight Oscars with Warhawks, but with regards to high alt sweep you might find opinions differ. I see many games using the best, or second best,
alt band as limit for sweeps, which is basically everything a good HR should be: easy to follow, with exactly the effects desired on a broad scale.
PS: looks like you got a Commander Stormwolf, might want to see a doctor...