From: Upper Michigan
I think Battle Academy is many times better than COH. It looks better, and has much more polish. I love the cartoony look to units if you want to call it that. With COH I play with counters because the 3D models don't appeal to me at all(seems to be a common compliant of COH buyers), but here in BA they look great. The terrain maps in BA are much better looking than COH's. The LOS in BA works better than COH. Compare the buildings in BA vs COH. They look so much better. The whole look of COH just sucks imo. Only the counters look good. And those are copied from the boardgame. Perhaps if WCS had the wisdom to copy more from the boardgame their product would have been better for it. BA also has the comic book style story boards. You got to like that. What did WCS give COH? Nothing. A simple menu to select your scenario is all. The whole COH PC presentation comes off as a barebones mock up to me. It was released to the public with no polish at all. Case in point. Just take a close look at the flashing ground highlight you see when you select a unit. Notice how the blob highlight around the 6 surrounding hexes is off center? Notice the jagged edges? Well what you are seeing there is a quick and dirty alpha development solution that was never replaced with a quality highlight for final release. You don't see this slop in BA at all anywhere. After witnessing this train wreck I have no faith in WCS anymore. Their standards and mine are miles apart.
As a boardgame, COH is great, but currently it does not play like the boardgame, so until it does I'm pretty much staying away. I'll wait until classic AP and classic LOS is patched in before I spend time with this game again. I'll play it then, but I still won't like the look of it. It's really sad that WCS got the rights to COH and not this guy. This vid shows us what COH on computer could have been. Read the comments.
COH iPad game
Jesse LeBreton, AKA Lebatron
Development team- GG's WAW A World Divided