From: Queensland, Australia.
@TD, I think Fredrik took the fighting forward defence to the extreme, with a very aggressive attitude. I think fighting forward is possible with a less aggressive stance and not sacrificing so many units with the tar baby approach. I am not saying he should not push some units forward or not make any attacks. Just less so. This is why I wanted the return game, to try a forward defence when forced to do so but with my slant on it.
The forward defence requires much more skill to pull off than any other type. But it makes for a much better game and it should be encouraged by some mechanic in the game. But it is not. Bottom line, the forward defence should be encouraged and the run for the hills approach discouraged. I think the best way to do this would be with some more sophisticated VC, including sudden death for running too far too soon. Equally I advocate for rules or VC that discourage the Axis running as well.
So to answer your question I think the result in our game is normal and expected, considering the extreme strategy employed by Fredrik, and assuming a certain level of player skill on the part of the German. But a German player less skilled or more prone to mistakes would struggle against Fredrik’s strategy.
In my game against glvaca I will be totally free to use whatever defensive strategy I deem necessary. I truly believe with this freedom the game is *unlosable* for Russia, assuming a certain level of competence by the Soviet player. No matter how good the German player is. And to follow on, the top tier of Russian players will always *win* the game if allowed total freedom of action, no matter the German skill level. Note the difference between not losing and winning.
FWIW I think isolated units do die too easily. However I think more should just outright surrender, but the troops who don’t chuck it in should be tougher to eliminate.
@Marquo, I have only played AGC once, so I am no expert in that one. I have played many games of AGN and AGS though. I look forward to the new and hopefully combined AGC/Typhoon game as I think AGC on its own is not that inspiring for the Russian player.
@Apollo. Yes very light if the unit surrenders.
'Deus le Volt!'