From: Connecticut, USA
The book offers some good background, as well as insight and tips that can be applicable to the game.
As for the game itself I've been playing for about 3 years now - for the past year against Pmbodkin above. The AI has its flaws, though it gives you a good taste of the game and makes you want more, which is why many end up getting their fix by playing an opponent via e-mail (PBEM). What I like most about it that it is truly unique - we're not refighting a war that has already been fought once in real life and countless times by countless other games since. Instead we have an in-depth grand strategy game with a bit of alternate history mixed in. The old ships in WWII are new, and the "old ships" in WPO are veterans of WWI, the Spanish-American and Russo-Japanse wars! Finally, the game allows you to create your own scenerios, and has a pretty good database editor, which is why superior player-based content by people like Kirk is still being put out.
These are all reasons why, about 8 years after it was put out, WPO still has a small, but active and loyal following! If you're interested enough to read Miller's book, maybe you ought to give it a shot!
< Message edited by Connfire -- 5/16/2012 4:27:38 PM >