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Expert German opponent wanted

 
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Expert German opponent wanted - 5/15/2012 7:43:03 PM   
Tarhunnas


Posts: 3150
Joined: 1/27/2011
From: Hex X37, Y15
Status: offline
I am looking for an expert German opponent for a 41-45 GC using the alternate VC campaign.

* Minimum 4 turns per week
* Always use latest beta
* We are in it for the duration! For various reasons all my previous GCs as the Sovet have ended well before mud. While I do realise that RL issues might interfere, I don't want another interrupted GC! I want to take Berlin! If you enter this one, you should be prepared to slug it out, whatever the situation! I will!

House rules (open for discussion):
* Max 3 airbase attacks per arbase/turn after the first turn.
* No HQ bombings.
* No Soviet landings west of the Crimea before 43 unless Sevastopol is Soviet held.

Preferably, you should be willing to feature in an AAR.

Prefer server game, but that might be discussed.

< Message edited by Tarhunnas -- 5/15/2012 7:45:34 PM >


_____________________________

Read my AAR:s ye mighty, and despair!
41Ger
41Sov
41Ger
42Ger
42Sov
Post #: 1
RE: Expert German opponent wanted - 5/16/2012 12:14:53 AM   
Michael T


Posts: 2391
Joined: 10/22/2006
From: Queensland, Australia.
Status: offline
I would be intereted but there are a few things that I need to discuss with you.

1. I want a house rule that dissuades or prevents or has a ramification for runing away (Summer 41 for Soviet and Winter 41 for German).

2. Use of reserves limited to 2 units per HQ. Same for both sides.

3. I can not manage 4 turns a week. Probably 2 at best for the next few months, at least for the summer of 41.

4. non random weather.

5. At your option, a mirrored game under the same conditions after this one completes.

6. I need one week to develop a new opening as the new reg/brig rule has made all mine redundant.

No problem if these conditions don't suite.

FWIW I won't be playing German again without point 1 or 2.

_____________________________

'Deus le Volt!'
------------------

(in reply to Tarhunnas)
Post #: 2
RE: Expert German opponent wanted - 5/16/2012 6:02:23 AM   
Saper222


Posts: 140
Joined: 3/9/2011
From: Russia
Status: offline
Hi! I am expert player in WiTE for both side. But I play without house rule - that is no actual if you play as expert, only to enter disbalance. For example -
- Max 3 airbase attacks per arbase/turn after the first turn
You is very surprise me if I losses many aircraft on the ground. But for Germany - choice for heavy losses Soviet airforces.
Ets.
I play only PBEM (problem with russian keyboard), minimum 4 turns per week, always use latest beta, played to finish ( if the opponent not surrender), HG lock, ful FoW, the weather for you choice. If you accept I wait start file yakor32@yandex.ru
Good Luck!

(in reply to Michael T)
Post #: 3
RE: Expert German opponent wanted - 5/16/2012 6:04:15 AM   
Tarhunnas


Posts: 3150
Joined: 1/27/2011
From: Hex X37, Y15
Status: offline
@Michael T: Those conditions are OK with me.

I am not the running away type anyway, as I think my latest AAR will show, but I like that suggestion. PM me for suggestions to "anti-running-away-rule".

Forgot to say
* Full FOW
* Locked support.

< Message edited by Tarhunnas -- 5/16/2012 6:05:15 AM >


_____________________________

Read my AAR:s ye mighty, and despair!
41Ger
41Sov
41Ger
42Ger
42Sov

(in reply to Michael T)
Post #: 4
RE: Expert German opponent wanted - 5/16/2012 6:07:21 AM   
Tarhunnas


Posts: 3150
Joined: 1/27/2011
From: Hex X37, Y15
Status: offline

quote:

ORIGINAL: Saper222

Hi! I am expert player in WiTE for both side. But I play without house rule - that is no actual if you play as expert, only to enter disbalance. For example -
- Max 3 airbase attacks per arbase/turn after the first turn
You is very surprise me if I losses many aircraft on the ground. But for Germany - choice for heavy losses Soviet airforces.
Ets.
I play only PBEM (problem with russian keyboard), minimum 4 turns per week, always use latest beta, played to finish ( if the opponent not surrender), HG lock, ful FoW, the weather for you choice. If you accept I wait start file yakor32@yandex.ru
Good Luck!


Sounds interesting, but Michael T was first, so I'll give him precedence.

(in reply to Saper222)
Post #: 5
RE: Expert German opponent wanted - 5/16/2012 7:11:49 AM   
Michael T


Posts: 2391
Joined: 10/22/2006
From: Queensland, Australia.
Status: offline
Ok Tarhunnas game on. Give me a day to think about a anti run condition. Pleased have a thought yourself. I will PM you in a day or so with an idea or 2

_____________________________

'Deus le Volt!'
------------------

(in reply to Tarhunnas)
Post #: 6
RE: Expert German opponent wanted - 5/16/2012 7:38:20 AM   
Flaviusx


Posts: 6395
Joined: 9/9/2009
From: Southern California
Status: online
I wouldn't even take condition two playing the German. This is going to come back and haunt you come blizzard and 1943, Micheal. 2 Units per HQ isn't gonna cut it on defense. A single German division will break down into 3 units, and those guys are surprisingly tough for the Axis. I'd hate to be stuck with only two regiments per corps on reserve duty. (Using entire divisions for reserves as the Axis is imo less effective, at least in defensive actions, although they're great for offensive reserves.)

Am interested to see how you guys plan on enforcing no runaways, but Tarhunnas isn't a runner by nature anyhow.



_____________________________

WitE Alpha Tester

(in reply to Michael T)
Post #: 7
RE: Expert German opponent wanted - 5/17/2012 1:12:27 AM   
Michael T


Posts: 2391
Joined: 10/22/2006
From: Queensland, Australia.
Status: offline
With T's permission changing from any 2 units to 1 corp or 2 Divisions or 3 Reg/Brig per HQ. 

_____________________________

'Deus le Volt!'
------------------

(in reply to Flaviusx)
Post #: 8
RE: Expert German opponent wanted - 5/17/2012 1:25:46 AM   
hfarrish


Posts: 743
Joined: 1/3/2011
Status: offline

No runaways and full Lvov pocketing? That will be interesting...

(in reply to Michael T)
Post #: 9
RE: Expert German opponent wanted - 5/17/2012 6:52:06 AM   
Tarhunnas


Posts: 3150
Joined: 1/27/2011
From: Hex X37, Y15
Status: offline

quote:

ORIGINAL: Michael T

With T's permission changing from any 2 units to 1 corp or 2 Divisions or 3 Reg/Brig per HQ. 


Why not make it any three units for simplicity? Divisions have a smaller chance of reacting anyway, and corps even less.

_____________________________

Read my AAR:s ye mighty, and despair!
41Ger
41Sov
41Ger
42Ger
42Sov

(in reply to Michael T)
Post #: 10
RE: Expert German opponent wanted - 5/18/2012 10:38:31 AM   
Tarhunnas


Posts: 3150
Joined: 1/27/2011
From: Hex X37, Y15
Status: offline

quote:

ORIGINAL: Flaviusx

Am interested to see how you guys plan on enforcing no runaways, but Tarhunnas isn't a runner by nature anyhow.



After some discussion we ended up with an honor pledge no to run away. AAR coming soon on a forum near you!

_____________________________

Read my AAR:s ye mighty, and despair!
41Ger
41Sov
41Ger
42Ger
42Sov

(in reply to Flaviusx)
Post #: 11
RE: Expert German opponent wanted - 5/18/2012 11:27:21 AM   
gids

 

Posts: 349
Joined: 12/2/2010
Status: offline
good luck :)

(in reply to Tarhunnas)
Post #: 12
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