I think Elliot made a good decision by making the default policy files read-only. If I were in his shoes, I would want any customized race policy files to be loaded through a Mod - aka in the Cutomization folder. I would design it so that using a mod would automatically use the race pollicy file found in the mod, if one by the same race name was there. If not, it would load the default (base game) policy file. Therefore, I wouldn't want anyone deleting base policy files.
At least that is how I would have done it.
Has anyone been successful in getting the AI in a game to adopt policy files that they have custom designed for them? If so, how?
Agreed, but it is STRANGE that the file attribute would have that affect...
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.