Lieste
Posts: 1608
Joined: 11/1/2008 Status: offline
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Yes, when one or more sub-units have excessive fatigue the whole unit can come to a halt/delayed FU if the unit drops in/out of the active component of the force, forcing a replan. Again, some thing you can do to reduce the behaviour, and to make it more consistent: If one sub-unit is over fatigued. Drop it from the formation and give it some rest. Catch it up using a more direct/faster route if appropriate avoiding slogging through bad going if motorised, the long way if foot etc. Support units may be able to halt where they are and provide cover. Flank protection or defence of the LOC are valid missions for a unit that can't avoid falling out of the march. If the whole unit is moderately fatigued, yet won't continue. If you can 'slip' the task then cancel the mission and revert to rest - fresh troops will be more effective once the delayed attack goes in. Mostly this 'isn't good enough' and you want the attack to go in at a particular time, or 'soonest'. In this case look at what you are asking the formation to do: Start at Day 3 18:00 No rest until completion. End at Day 11 00:01 No wonder they aren't keen, or confident in your command ability Start at Day 3 18:00 You can behave normally. End at Day 11 00:01 They'll sleep when required, be active between, but might consider starting tomorrow. Start at Day 3 18:00 No rest until complete. End at Day 4 12:00 18 hours of hard slog, but then... Rest. Get it DONE - URRAH! The change of 'state' causes a re-assessment of fatigue/timings, and will often get things moving (like Hitler asking why the H*ll you aren't in Antwerp yet - you might think it a daft objective, but once under scrutiny have to follow through).
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