Matrix Games Forums

Space Program Manager Launch Contest Announced!Battle Academy 2 is out now on iPad!A closer look at rockets in Space Program ManagerDeal of the Week - Pride of NationsA new update for Piercing Fortress EuropaNew screenshots for War in the West!Pike & Shot is now available!Server Maintenance Battle Academy 2 gets updated!Deal of the Week: Advanced Tactics Gold
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Controlling an objective hex

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Controlling an objective hex Page: [1]
Login
Message << Older Topic   Newer Topic >>
Controlling an objective hex - 5/11/2012 4:06:40 AM   
jglazier


Posts: 442
Joined: 5/5/2007
From: Brentwood, California (not the OJ one)
Status: offline
I just had a situation in "The Gap" scenario, where my German unit took the stone building on the last turn (the last clock, which I think is a turn).

However, the Russians destroyed my unit on the last action of the game, so the stone building was unoccupied when the game ended. At the game end, I was still given credit for owning the building, and received the VPs and won the game.

So, my question is, does a unit have to occupy an objective hex to receive VPs at the end of the turn, or is it the last side that occupies the hex gets the VPs, regardless if they are still in the hex at the end of the game or not.



< Message edited by jglazier -- 5/11/2012 4:08:58 AM >
Post #: 1
RE: Controlling an objective hex - 5/11/2012 4:09:50 AM   
ioticus

 

Posts: 169
Joined: 6/13/2004
Status: offline
It's last person to occupy the hex, just like the board game.

(in reply to jglazier)
Post #: 2
RE: Controlling an objective hex - 5/11/2012 4:14:19 AM   
jglazier


Posts: 442
Joined: 5/5/2007
From: Brentwood, California (not the OJ one)
Status: offline
Ok thanks! I'm not familiar with the boardgame, so I was wondering.

(in reply to ioticus)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Conflict of Heroes Series >> Controlling an objective hex Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.063