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Crash, while AIs turn

 
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Crash, while AIs turn - 5/7/2012 5:18:22 PM   
ernieschwitz

 

Posts: 1560
Joined: 9/15/2009
From: Denmark
Status: offline
Hi.

I experienced the following crash, when playing Global Domination 1938. It happens in the AIs turn. As far as I can determine it has something to do with movement...

Here is the crash report:

Se slutningen af denne meddelelse, hvis du vil have detaljer om,
hvordan du starter JIT-fejlfinding i stedet for denne dialogboks.

************** Undtagelsestekst **************
System.IndexOutOfRangeException: Indekset lå uden for arrayets grænser.
ved WindowsApplication1.AIClass.ExecuteMovement(Int32 PlanNr, Int32 MovePhaseNr)
ved WindowsApplication1.AIClass.ExecuteAI()
ved WindowsApplication1.GameLoopMainWindowClass.handleTimer()
ved WindowsApplication1.ScreenClass.HandleTimer()
ved WindowsApplication1.Form1.Timer1_Tick(Object sender, EventArgs e)
ved System.Windows.Forms.Timer.OnTick(EventArgs e)
ved System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
ved System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Indlæste assemblies **************
mscorlib
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Assemblyversion: 1.0.4363.24190
Win32-version: 1.0.4363.24190
CodeBase: file:///C:/Matrix%20Games/Advanced%20Tactics%20Gold/AdvancedTacticsGold.exe
----------------------------------------
System.Windows.Forms
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assemblyversion: 8.0.0.0
Win32-version: 8.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
ICSharpCode.SharpZipLib
Assemblyversion: 0.84.0.0
Win32-version: 0.84.0.0
CodeBase: file:///C:/Matrix%20Games/Advanced%20Tactics%20Gold/ICSharpCode.SharpZipLib.DLL
----------------------------------------
mscorlib.resources
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
irrKlang.NET
Assemblyversion: 1.3.0.0
Win32-version: 1, 1, 0, 0
CodeBase: file:///C:/Matrix%20Games/Advanced%20Tactics%20Gold/irrKlang.NET.DLL
----------------------------------------
System.Windows.Forms.resources
Assemblyversion: 2.0.0.0
Win32-version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_da_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** JIT-fejlfinding **************
Hvis du vil aktivere JIT-fejlfinding, skal værdien jitDebugging indstilles
i afsnittet system.windows.forms i konfigurationsfilen
for programmet eller computeren.
Programmet skal desuden kompileres med fejlfinding
aktiveret.

Eksempel:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Når JIT-fejlfinding er aktiveret, bliver alle ikke-afviklede
undtagelser sendt til den JIT-fejlfindingsfunktion, der er registreret på computeren, i stedet for
at blive afviklet af denne dialogboks.


Post #: 1
RE: Crash, while AIs turn - 5/9/2012 10:22:25 AM   
Vic


Posts: 3638
Joined: 5/17/2004
Status: offline
It is possible to use the editor (making custom scenarios) to create combinations of data that i did not anticipate. This seems to be one. Do you have a save turn from which this is repeatable? (i.e. click end turn and get same error)

if yes... send it to vic@xs4all.nl please so i can fix this bug.

thanks for reporting this!

best,
Vic

_____________________________

Victor Reijkersz Designs
www.vrdesigns.nl

(in reply to ernieschwitz)
Post #: 2
RE: Crash, while AIs turn - 5/9/2012 1:18:04 PM   
ernieschwitz

 

Posts: 1560
Joined: 9/15/2009
From: Denmark
Status: offline
File sent.

Any and all help very much appreciated.

(in reply to Vic)
Post #: 3
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