From: Sachse, Texas USA
I could be pursuaded. I bought the game in 2004 and a month ago started 3 games, I alwasy play Allies (Union, US, Russian, Entente) as an artificat from my local boardgame opponents always playing the initial attacker. I have 3 games going: scen 16, 3day/turn [opponnet just quit as frustrated by his LBA not attackign my CV TFs raiding his shipping in GC by 01Sep42; no strafing results of PM although I always have CAP flying]. Game 2 and 3 are scen 17, 1 day per turn but one is now 03Jun42 and the other still in around 10May [slow pace due to 77-8 hour time zone difference) . Both of these are experienced opponents. Player 1 and I are to move on to WITP-AE at some point but his frustration issues, if a game design flaw, are likely replicated in WITP. If a player tactic/settign issue, I would have to know exactly what he is doing by having access to the IJN side of gameto be abandoned. I would have to experiment and/or get his password access to test theories.
From the AAR, seems IJN will win decisively if Allies contest a CV confrontation early. 16, 17 and likely 19 are fine, I will have to see what scenario 19 is. Given that IJN CV plane groups are greatly superior to Allies, if 19 gives both sides much more shipping, the balance doesnt change. I am assuming the Allies merely have to survive to leverage from production advantages. However I would like to play a 'different' game than what I am playing now os 19 should be a good experiment. Although I appied different strategies in all three, cant tell which is better yet. My direct email is firstname.lastname@example.org. I am near Dallas Texas USA (-6 GMT)