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RE: Yes Comrade Commander

 
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RE: Yes Comrade Commander - 5/4/2012 3:57:28 AM   
Mad Russian


Posts: 12538
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From: Texas
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How many times must I tell you comrade?

Consolidate your forces in the objective area!

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 31
RE: Yes Comrade Commander - 5/4/2012 3:58:17 AM   
Mad Russian


Posts: 12538
Joined: 3/16/2008
From: Texas
Status: offline
Things are finally going well!




When disaster strikes!!

A NATO artillery strike hits my command section. I am reported as killed. Which is incorrect, but I am out of the fight for now.

With shrapnel in 7 different locations in my body I won't be returning to this battle.

May you fight with distinction for the Mother Land!

Good Hunting.

MR

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< Message edited by Mad Russian -- 5/4/2012 4:00:38 AM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 32
RE: Yes Comrade Commander - 5/4/2012 4:02:37 AM   
Mad Russian


Posts: 12538
Joined: 3/16/2008
From: Texas
Status: offline
The cursed NATO artillery guns. Where did they learn to fight with artillery like this?

It is the Red Army that is known to elevate artillery to the God of War.

Not the Americans.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 33
RE: Yes Comrade Commander - 5/4/2012 4:04:08 AM   
Mad Russian


Posts: 12538
Joined: 3/16/2008
From: Texas
Status: offline
Still the battle rages. This could still go either way and it seems to be slowly tipping in our direction. The American ground forces are in slow retreat.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 34
RE: Yes Comrade Commander - 5/4/2012 4:05:32 AM   
Mad Russian


Posts: 12538
Joined: 3/16/2008
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Only to have the US Air Force intervene and end the battle. We are in no position to control the skies. It seems those that control the skies control the battle on the ground.

Give the order to withdraw.

But Wait!!! The Americans are withdrawing!

Hold Your Positions! We've won!!

Good Hunting.

MR




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< Message edited by Mad Russian -- 5/4/2012 4:10:54 AM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 35
RE: Yes Comrade Commander - 5/4/2012 4:06:32 AM   
Mad Russian


Posts: 12538
Joined: 3/16/2008
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And so, the second tutorial ends.






With only a Marginal Victory.

Good Hunting.

MR

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< Message edited by Mad Russian -- 5/4/2012 4:07:14 AM >


_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 36
RE: Yes Comrade Commander - 5/4/2012 4:08:33 AM   
Mad Russian


Posts: 12538
Joined: 3/16/2008
From: Texas
Status: offline
The Butcher's Bill.

Good Hunting.

MR




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_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 37
RE: Yes Comrade Commander - 5/4/2012 4:10:08 AM   
Mad Russian


Posts: 12538
Joined: 3/16/2008
From: Texas
Status: offline
Here are our final battle locations.

Good Hunting.

MR




Attachment (1)

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 38
RE: Yes Comrade Commander - 5/4/2012 4:17:10 AM   
Mad Russian


Posts: 12538
Joined: 3/16/2008
From: Texas
Status: offline
In conclusion, this was a very hard fought battle. As is normally the case when you use full Fog of War (FOG).

I made the mistake in thinking the setup would be on the reverse side of the hill and moving my tanks out first to see if that was true. Only moving my infantry the turn afterwards.

The tanks made the move but the infantry took heavy losses while I saw NOTHING but my own burning BTR's.

It took me awhile to figure out the artillery and airstrike mechanism. Which isn't all bad since for the first part of the game I had identified NO American targets. After watching the Americans use both OBA and CAS against me with great results I learned to use both of them.

Taking the Soviets kept me from using or encountering mines. That's the one item I have left to learn about.

Overall, the battle went well. I don't know what difference taking the wide right hook made. I had some infantry losses but moving directly to the village may have been worse.

With mines the Americans would have probably won this fight. Without the mines I barely did.

I like the game system. It's easy to learn and seems very intuitive to play.

Now, it may be time for a full fledged AAR....who knows....I've been known to do one every now and again.

Thanks for reading along with me and commenting as we went.

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to Mad Russian)
Post #: 39
RE: Yes Comrade Commander - 5/4/2012 4:24:03 AM   
junk2drive


Posts: 12901
Joined: 6/27/2002
From: Arizona West Coast
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Glad you are enjoying the game. Looking forward to another AAR. I don't usually like counter style games but WEGO makes a big difference.

(in reply to Mad Russian)
Post #: 40
RE: Yes Comrade Commander - 5/4/2012 4:37:08 AM   
Mad Russian


Posts: 12538
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From: Texas
Status: offline
I miss the message log and being able to freeze the action like we have in PCO here though.

WEGO is still the way I want to play. I rarely play anything that's not an impulse game or WEGO.

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to junk2drive)
Post #: 41
RE: Yes Comrade Commander - 5/4/2012 4:46:36 AM   
junk2drive


Posts: 12901
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From: Arizona West Coast
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On the right side middle, click TOC tab to see the Tac Ops Center Diary. That is similar to the message log.

In game setup you can set shorter turn times.

(in reply to Mad Russian)
Post #: 42
RE: Yes Comrade Commander - 5/4/2012 4:57:00 AM   
Mad Russian


Posts: 12538
Joined: 3/16/2008
From: Texas
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Click here to see a real AAR and not just a run through of the tutorials.

http://www.matrixgames.com/forums/tm.asp?m=3095275

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to junk2drive)
Post #: 43
RE: Yes Comrade Commander - 5/5/2012 4:31:22 AM   
junk2drive


Posts: 12901
Joined: 6/27/2002
From: Arizona West Coast
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quote:

ORIGINAL: junk2drive

On the right side middle, click TOC tab to see the Tac Ops Center Diary. That is similar to the message log.

In game setup you can set shorter turn times.


I found the pause key, Esc

A window pops up to tell you the game is paused. You can move the window around.

(in reply to junk2drive)
Post #: 44
RE: Yes Comrade Commander - 5/5/2012 5:00:38 AM   
Mad Russian


Posts: 12538
Joined: 3/16/2008
From: Texas
Status: offline
Thanks. That really helps when trying to take screen shots when making AAR's. I don't make very good AAR's so I can use all the help I can get.

Good Hunting.

MR

_____________________________

The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.

(in reply to junk2drive)
Post #: 45
RE: Yes Comrade Commander - 5/5/2012 4:05:39 PM   
Capn Darwin


Posts: 4374
Joined: 2/12/2005
From: Newark, OH
Status: offline
Great AAR. Thanks for the assitance J2D!

_____________________________

We are working on 2.06 update. Visit our website too.

Cap'n Darwin aka Jim Snyder
On Target Simulations Developer,
and resident Rocket Scientist

(in reply to Mad Russian)
Post #: 46
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