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Sovereignty: Crown of Kings sneakpeak!

 
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Sovereignty: Crown of Kings sneakpeak! - 4/26/2012 2:00:03 PM   
Lord Zimoa


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Sovereignty: Crown of Kings is our new upcoming fantasy grand strategy game, first concept art, description and feature list can be found here:


http://www.thelordzgamesstudio.com/site/games/sovereignty-crown-of-kings/

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Post #: 1
RE: Sovereignty: Crown of Kings sneakpeak! - 4/26/2012 2:16:17 PM   
wodin


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Joined: 4/20/2003
From: England
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Sounds great actually. Really looking forward to this and have my fingers crossed.

Here is a copy and paste of the features.

Sovereignty: Crown of Kings

Take up the mantle of power and rule your realm. The victor writes History. May the promise of glory and immortality go to you, sovereign. Long may you reign…

Sovereignty is being developed by The Lordz Games Studio and Gothic Labs.

The Game in 5 Words or Less: Risk meets Master of Magic.

Sovereignty: Crown of Kings is a turn-based fantasy strategy game for the PC. It offers a intuitive yet deep province system, allowing you to raise armies, conduct diplomacy, scout enemy battle lines, rally heroes to your banner, send them on quests, cast spells and go to war.

In Sovereignty, the player chooses one of 35 Realms in a bid for dominance of the map. Play is conducted in a series of turns as a single player game.

Though the game is rich and complex under the hood, it has an approachable and intuitive user interface. The core design has concentrated on streamlining the design and automating “the details”, allowing the player to focus on making the “big decisions”.

Each Realm has a unique culture and history, which translates directly into different play-styles. Each realm has its own mix of unit types and spell trees. Their diplomatic relations, economies and histories vary. A player may choose a new realm and experience the game in a very different way. Fantasy heroes, troops, races and spells complement the rise to power.

If you are a fan of fantasy worlds and stories like Lord of the Rings or Game of Thrones, you will love the magical world of Sovereignty: Crown of Kings!

Features

Map-view grand strategy game (province system)
Take on the role of ruler in one of 35 Realms, each with its own flavor, culture and play style
Multiple Races: Humans, Elves, Dwarves, Orcs and Undead
Recruit Heroes, lead mighty armies and a navy to rules the seas
Resources, Trade Routes and Landmarks enrich the basic Economy of a Realm.
Research and cast powerful Realm Magic with 100+ Spells
Conduct Diplomacy
PBEM Multiplayer
Highly automated micro management
Battle Cards
Research magic and cast spells over your enemies
100+ unit types, 70+ combat modifiers…

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(in reply to Lord Zimoa)
Post #: 2
RE: Sovereignty: Crown of Kings sneakpeak! - 4/26/2012 2:55:34 PM   
kafka

 

Posts: 154
Joined: 6/11/2004
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sounds great

will the game be moddable?

how will combat work?

< Message edited by kafka -- 4/26/2012 2:56:11 PM >

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Post #: 3
RE: Sovereignty: Crown of Kings sneakpeak! - 4/27/2012 5:35:57 PM   
ASHBERY76


Posts: 1978
Joined: 10/10/2001
From: England
Status: offline
I see botty in that sneakpeak.I like the art.

Will it have a possible 35 player game?

(in reply to kafka)
Post #: 4
RE: Sovereignty: Crown of Kings sneakpeak! - 4/29/2012 10:27:02 AM   
martok


Posts: 807
Joined: 8/30/2004
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Am always on the lookout for a fantasy grand strategy game, so I'll definitely be following this one!




quote:

ORIGINAL: ASHBERY76

Will it have a possible 35 player game?

I would like to know the answer to this as well (even if it's only against the AI!).



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(in reply to ASHBERY76)
Post #: 5
RE: Sovereignty: Crown of Kings sneakpeak! - 8/29/2012 10:14:26 AM   
James Crowley

 

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From: Chichester UK
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A big fanfare in April and then.......nothing!

No screenshots, no developer notes: nothing to suggest it has gone beyond the concept phase.

A fine idea but it would be nice to see some evidence of development that would support a Q4/20012 - Q1/2013 published release date.

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Cheers

Jim

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Post #: 6
RE: Sovereignty: Crown of Kings sneakpeak! - 8/29/2012 11:39:39 AM   
Xerkis


Posts: 115
Joined: 9/6/2008
Status: offline

quote:

ORIGINAL: James Crowley

A big fanfare in April and then.......nothing!

No screenshots, no developer notes: nothing to suggest it has gone beyond the concept phase.

A fine idea but it would be nice to see some evidence of development that would support a Q4/20012 - Q1/2013 published release date.

There is more on the Slitherine forum about it – not much more – but more. They never copied stuff over to here.

(in reply to James Crowley)
Post #: 7
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