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RE: The Drift 1879 - AAR

 
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RE: The Drift 1879 - AAR - 6/23/2012 11:47:18 PM   
spelk


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The Drift AAR - Part 5 is up!
http://sugarfreegamer.com/?p=24498

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RE: The Drift 1879 - AAR - 6/24/2012 5:29:01 PM   
spelk


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In a herculean effort by myself, I have written the final part to The Drift 1879 AAR - Part 6!
http://sugarfreegamer.com/?p=38414

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RE: The Drift 1879 - AAR - 6/25/2012 8:45:12 PM   
ezz

 

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That was really good.
Was it fun to play though?

In the Rorkes drift boardgame the firing is the dull part. Its attempting to get the wounded to treatment and out of harms way and keeping the supplies going + the hospital evacuation that are the exciting parts.

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RE: The Drift 1879 - AAR - 6/26/2012 11:33:56 AM   
spelk


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I enjoyed it, but then I'm besotted by the whole Anglo-Zulu War at the moment.

I think the enjoyment comes mainly from the manoeuvre of the men each round, so that they're in a position to hit the incoming waves without taking much fire back.

It does get quite tense when they're at your front, and they're dropping your men, that's when the firing itself becomes more interesting, because it's focussed on tactical considerations in a particular hotspot. For the most part, you're trying to thin them out, and disrupt/rout on the way in.

So I guess the excitement peaks and troughs at times. I was devastated to lose Bromhead so early on, and getting patients out of the hospital can be very frustrating, because there's just a roll that happens, and says 'Yay' or 'Nay'. That's it, till the next round. Mostly it's 'Nay'. You watch your men burn. And there's nothing you can do, apart from ask the question every round, and hope for the best.

Compared to the historical outcome, I thought I must have played the game really badly, since I only had 13 men left, and in reality only 13 men perished! However, when turn 110 ticked over, and the actual Victory screen come up, I can reveal, there was a jumping out of your chair incident followed by a triumphant shout of "YES!" The battering my men took, and we still held out seemed worth it at the time.

I'll try it again soon, see if I can place men differently, perhaps keep them closer to the inner perimeter, and pull them all into the redoubt when things start getting too much for them. I'm sure stationing (even injured) men in the Storehouse helped tip the end result into Victory - a few more turns and Chard would've been toast anyway.

Been dabbling a bit more in White Dog Games Day of the Spears II game playing out Isandlwana, that seems to be a much harder Victory to attain ;)

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RE: The Drift 1879 - AAR - 7/11/2013 1:57:24 PM   
british exil


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Lovely AAR, while reading it I had the film in mind, the orders to fire and of course the song the Welsh sang in the beginning.

Thanks for the AAR, looking forward to a repeat or even just telling us how you fared with a different stratagy.

Mat

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