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Races racename.txt file.

 
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All Forums >> [New Releases from Matrix Games] >> Distant Worlds Series >> Design and Modding >> Races racename.txt file. Page: [1]
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Races racename.txt file. - 4/19/2012 4:15:06 AM   
tjhkkr


Posts: 1830
Joined: 6/3/2010
Status: offline
Can you use the same resource file for...
Resource1Type
Resource2Type
Resource3Type

with differing effects for the same resource?

Thanks!


_____________________________

Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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RE: Races racename.txt file. - 4/19/2012 7:40:31 PM   
Shadow Tiger


Posts: 61
Joined: 2/18/2012
Status: offline
You know that's an interesting idea. Unless the game only checks ones per resource I'd say it's likely you could do this. Easiest way is to test it yourself though. Use a common commodity like steel for your test, give it 2-3 effects and see what happens.

(in reply to tjhkkr)
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RE: Races racename.txt file. - 4/19/2012 8:53:25 PM   
tjhkkr


Posts: 1830
Joined: 6/3/2010
Status: offline
DUH -- one day I will wake up... not today... but someday.
Yeah, I will test it ASAP.

_____________________________

Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.

(in reply to Shadow Tiger)
Post #: 3
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