Matrix Games Forums

To End All Wars: Mountain InfantryPandora: Eclipse of Nashira Announced! Deal of the Week: Command Ops goes half price!New Fronts are opening up for Commander: The Great WarCharacters of World War 1Sign of for the Pike and Shot Beta!More Games are Coming to Steam! Return to the Moon on October 31st! Commander: The Great War iPad Wallpapers Generals of the Great War
Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Awesome In-Game Screens

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Achtung Panzer Operation Star >> RE: Awesome In-Game Screens Page: <<   < prev  1 [2] 3 4 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Awesome In-Game Screens - 6/7/2012 6:53:19 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
Rain that feels as though it's real... I just drove home through the rain with my daughter and I swear the view outside the car was only missing a few Marders to look exactly like this!




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to Missouri_Rebel)
Post #: 31
RE: Awesome In-Game Screens - 6/7/2012 8:00:33 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
What the infantry see...




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 32
RE: Awesome In-Game Screens - 6/7/2012 8:06:51 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
Catastrophic hit.




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 33
RE: Awesome In-Game Screens - 6/7/2012 8:11:45 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
The sole surviving crew member takes cover in a recently created shell crater. Note, every shell crater looks unique.




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 34
RE: Awesome In-Game Screens - 6/7/2012 8:19:06 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
A secondary explosion blows the adjacent corpse 6-8m away.




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 35
RE: Awesome In-Game Screens - 6/7/2012 9:18:58 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
"The only thing that is more melancholy than a battle won, is a battle lost." - Arthur Wellesley, 1st Duke of Wellington




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to Missouri_Rebel)
Post #: 36
RE: Awesome In-Game Screens - 6/8/2012 7:03:09 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
A T34 takes multiple flanking hits from a 37mm PAK and a Marder II but continues to operate. Note how the different hits are depicted.




Attachment (1)

< Message edited by redmarkus4 -- 6/8/2012 7:42:58 PM >


_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 37
RE: Awesome In-Game Screens - 6/8/2012 7:06:19 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
A T34 and a KV1 are taken in the flank by the Marder II. Note how the grass around the KV has been scorched by the explosions and resulting brew-up.




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 38
RE: Awesome In-Game Screens - 6/8/2012 7:08:57 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
The two penetrations on the KV.




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 39
RE: Awesome In-Game Screens - 6/8/2012 7:10:45 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
And the single hit on the T34...




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 40
RE: Awesome In-Game Screens - 6/8/2012 7:14:51 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
As the tracks in the soil show, the vehicle was reversing out of danger when it was hit, having seen the KV1 explode moments before. The body of the driver can be seen still inside the vehicle, while another crew member lies dead where he was shot after bailing out.




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 41
RE: Awesome In-Game Screens - 6/8/2012 7:35:39 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
New DLC campaign coming soon! http://graviteam.com/forum/index.php?topic=10335.msg22875#msg22875

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 42
RE: Awesome In-Game Screens - 6/10/2012 5:08:13 AM   
bairdlander

 

Posts: 1501
Joined: 3/28/2009
Status: offline
"Sorry for shooting you comrade",I didnt know there was "freindly fire" in game.Nice




Attachment (1)

(in reply to redmarkus4)
Post #: 43
RE: Awesome In-Game Screens - 6/10/2012 5:10:15 AM   
bairdlander

 

Posts: 1501
Joined: 3/28/2009
Status: offline
Cool how the armour skirts get blown off.The lone survivor on fire manages to throw a grenade.




Attachment (1)

< Message edited by bairdlander -- 6/10/2012 5:11:37 AM >

(in reply to bairdlander)
Post #: 44
RE: Awesome In-Game Screens - 6/10/2012 5:24:01 AM   
**budd**


Posts: 1363
Joined: 7/4/2009
From: Tacoma
Status: offline
4 burning crew members running around from russian tanks i blew up




Attachment (1)

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to bairdlander)
Post #: 45
RE: Awesome In-Game Screens - 6/10/2012 5:27:06 AM   
**budd**


Posts: 1363
Joined: 7/4/2009
From: Tacoma
Status: offline
here the tanks they came from




Attachment (1)

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to **budd**)
Post #: 46
RE: Awesome In-Game Screens - 6/10/2012 9:02:37 AM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
Congrats Budd. Looks like you are really getting to grips with the game now.

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to **budd**)
Post #: 47
RE: Awesome In-Game Screens - 6/10/2012 1:53:30 PM   
bairdlander

 

Posts: 1501
Joined: 3/28/2009
Status: offline
Runstedt is the commander of the tank?A relative perhaps?

(in reply to redmarkus4)
Post #: 48
RE: Awesome In-Game Screens - 6/10/2012 2:27:38 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline

quote:

ORIGINAL: bairdlander

Runstedt is the commander of the tank?A relative perhaps?


http://www.specialcamp11.co.uk/Leutnant%20Hans%20Gerd%20von%20Rundstedt.htm

Not the son, anyway...

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to bairdlander)
Post #: 49
RE: Awesome In-Game Screens - 6/10/2012 3:26:00 PM   
icebox


Posts: 53
Joined: 5/30/2012
From: North Georgia
Status: offline
Took a shot from a russian T-34 down the barrel.


(in reply to redmarkus4)
Post #: 50
RE: Awesome In-Game Screens - 6/10/2012 5:30:08 PM   
**budd**


Posts: 1363
Joined: 7/4/2009
From: Tacoma
Status: offline
thx to your threads Redmarkus ...I'm playing the same operation over and over again, sometimes i'll restart battles of the same operation. I play, i read threads, consult manual ect. ect. The basics i've got down pretty well trying to learn the deeper stuff, it's been fun along the way.One thing i can attest too is the AI does different things just about every time you replay. I had to play a battle over 4 times, kept getting that 001 critical error thing [anybody know what causes it?]
each time the AI was in different areas and responded differently to my plans...nice. The shift key thing works great, set different orders per waypoint and they show up on the op map if you click that circle button, the one that shows the command range, hit it twice i believe. Do you guys have nite battles turned off? Just about all my battles have been at nite. I'm still trying out different things in video settings to get the most out of my new but not high end laptop. I'm getting better at the op map play, you sure were right about putting some thought into which battles you fight first, big difference. Have a question about the op map, when i hover my cursor over a flame symbol there's little x's over units, am i to understand that signals which units will be involved in that battle? Anyway keep the informative threads coming we can all learn and pass the info on....god knows they need a much better manual .. Thx again for making this game jump to the head of my gaming cue

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to icebox)
Post #: 51
RE: Awesome In-Game Screens - 6/10/2012 10:00:16 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
Hey Budd.

That's great to hear and I'm glad the threads were helpful.

Regarding the critical error message, I had never seen it before yesterday. It might have had something to do with installing the 7c patch and then forgetting to create a new profile and delete the old one, or it may have been my video settings. I did a full re-install and created a new profile and so far (touch wood) it hasn't happened again.

Thanks for the tip about turning the show command range button on. I'll give that a try.

Yes, I do believe that the red X signs show the units that will take part in the battle. Knowing that and selecting the best flame/battle to start with is the key to the game - if you can get it so that your best units destroy the strongest enemy units present during the first battle, then you are able to exploit that subsequently.

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to **budd**)
Post #: 52
RE: Awesome In-Game Screens - 6/10/2012 11:30:20 PM   
**budd**


Posts: 1363
Joined: 7/4/2009
From: Tacoma
Status: offline
thx i'll try deleting all my profiles and starting again see if that stops the error.

_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to redmarkus4)
Post #: 53
RE: Awesome In-Game Screens - 6/11/2012 8:22:31 AM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline

quote:

ORIGINAL: **budd**

thx i'll try deleting all my profiles and starting again see if that stops the error.


Let us know how it goes because Andrey at Graviteam suggested this solution, so we can let him know as well.

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to **budd**)
Post #: 54
RE: Awesome In-Game Screens - 6/11/2012 11:55:35 AM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
My T34 spots an enemy Panzer. The AI then drops smoke rounds to veil its moves and the enemy tank is hidden from view. Sweet.




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 55
RE: Awesome In-Game Screens - 6/11/2012 6:06:04 PM   
icebox


Posts: 53
Joined: 5/30/2012
From: North Georgia
Status: offline
Took 3 hits from my russian at gun while traveling down road. Later found abandoned in village with 1 dead crew member inside. Surviving crew was found hiding in village.




Attachment (1)

(in reply to redmarkus4)
Post #: 56
RE: Awesome In-Game Screens - 6/11/2012 7:31:15 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
Did they talk?

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to icebox)
Post #: 57
RE: Awesome In-Game Screens - 6/11/2012 7:51:04 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
Move to a hull down position and engage enemy armor from the flank whenever possible. Be prepared to shoot and scoot.




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 58
RE: Awesome In-Game Screens - 6/11/2012 7:53:34 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
A Soviet tank platoon makes the best use of the limited cover available.




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 59
RE: Awesome In-Game Screens - 6/11/2012 7:55:32 PM   
redmarkus4


Posts: 4084
Joined: 12/1/2007
From: 0.00
Status: offline
And with good effect!




Attachment (1)

_____________________________

Cyberpower tower PC
Intel Core i7-3930k CPU, 3.20GHz processor
32 GB RAM
2TB HD
2xNVIDIA GeForce GTX 680 graphics cards, each with 4095 MB
Realtek sound card
Dell 3007WFP (running at 2560x1600) 32 bit monitor
Windows 7 Professional 64-bit O

(in reply to redmarkus4)
Post #: 60
Page:   <<   < prev  1 [2] 3 4 5   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> Achtung Panzer Operation Star >> RE: Awesome In-Game Screens Page: <<   < prev  1 [2] 3 4 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.107